R10Neymarfan
Member
So what happened to the mobile UE4 revamp? Still waiting for that to get its PC port Square
It's my favorite MMO by far. I love it so much. I go back every year or so.... still trying to finish all of the story. One day I'll go back and everyone I've depended on to help me out will be gone, and that'll be a bummer.
I'm still playing on Slyph, I might transfer to Asura eventually, not sure when
I'll help out with story missions whenever
What are these mysterious structures? The remnants of a lost civilization? The same one that built the tower near Jeuno? They really remind me of Panzer Dragoon.
I made my way into the sanctuary of Zi'Tah first. It took a bit of time to get there and it was full of enemies, some of which the game told me was "very strong." I couldn't really tell the difference; they all seemed a bit tough, but with a full party of faith NPCs I was able to take them on ... with a few close calls.
I was ready for a tough fight, but I wasn't given one. It was much weaker than any of the other enemies in the area. The internet tells me it was to make the game possible to solo, but I don't see how solo players could have taken anything else on in the sanctuary.
A journey back to the Konschtat Highlands resulted in an even briefer fight with a bomb. I'm now leveling here as a Samurai.
Gilgamesh feels a bit subdued this time.
I managed to become a Samurai.
I hope you went to Zi'Tah with the music volume set at max; it's one of the best song of the franchise.I journeyed a bit farther, climbed up to 45, and managed to become a Samurai, dropping to level 1 again. The current balance of the game is such that undertaking A.M.A.N. quests (think of something akin to leves in FFXIV ... which literally give you points numbered as "leaves") gives you an incentive to fight certain enemies in an area, take your time even though you could just rush through and complete your objective, as well as receive certain exp, gil, and warping bonuses (you can now warp between most outposts). But it also gave me the sense that some of the changes that were made to the game didn't create a congruent experience. The enemies in the Sanctuary of Zi'Tah were tough, but by the time I fought the Guardian Treant it went down in a matter of seconds. The bomb I fought went down in maybe 2 or 3. It was a little anticlimactic - I was hoping for a bit more.
I also wanted to mention the music this time, because I forgot earlier. Something about the instruments and maybe how the music was written reminds me of FFVIII and FFIX. In fact, it almost sounds like they used the same synth instruments as FFVIII. I also wanted to mention I really enjoy visiting a new area and discovering variations in battle music. Is this partially due to some content being part of expansions?
I journeyed a bit farther, climbed up to 45, and managed to become a Samurai, dropping to level 1 again. The current balance of the game is such that undertaking A.M.A.N. quests (think of something akin to leves in FFXIV ... which literally give you points numbered as "leaves") gives you an incentive to fight certain enemies in an area, take your time even though you could just rush through and complete your objective, as well as receive certain exp, gil, and warping bonuses (you can now warp between most outposts). But it also gave me the sense that some of the changes that were made to the game didn't create a congruent experience. The enemies in the Sanctuary of Zi'Tah were tough, but by the time I fought the Guardian Treant it went down in a matter of seconds. The bomb I fought went down in maybe 2 or 3. It was a little anticlimactic - I was hoping for a bit more.
I also wanted to mention the music this time, because I forgot earlier. Something about the instruments and maybe how the music was written reminds me of FFVIII and FFIX. In fact, it almost sounds like they used the same synth instruments as FFVIII. I also wanted to mention I really enjoy visiting a new area and discovering variations in battle music. Is this partially due to some content being part of expansions?
So what happened to the mobile UE4 revamp? Still waiting for that to get its PC port Square
Did they add glamor/wardrobe to ffxi? Watching a thief with crimson legs, the DRG/War crafted body plate thing that warriors wore the pants to before they got haidates, among other things.
I also wanted to mention I really enjoy visiting a new area and discovering variations in battle music. Is this partially due to some content being part of expansions?
What are these mysterious structures? The remnants of a lost civilization? The same one that built the tower near Jeuno? They really remind me of Panzer Dragoon.
Points sound like a nightmare, and it even broke the point king, GraveRobberX. I was happy if people just did stuff when they could, but not ruin their life to keep points. Losing points for not being at a event sounds like too much.
FFXIV, it can't hang with FFXI's community, but again, ffxi pretty much forced us to work together. FFXIV seems like a matchmaking cross server casual instance focused game.
Nowaday leveling in most mmo is so fast and you change gear for some purple shiny thingy so often that people wouldn't even care about a lvl 7 piece of gear.Could you imagine telling someone that you had to wait 2 hours for a chance at Leaping Lizzy who dropped Level 7 boots for the THF class in the starting area and you had maybe a 10% of it dropping. So roughly in a day 4-6 chances of "camping", then other campers show up just to steal it from you lol
The outcry would be amazing in this gaming time we live in, but back then it was considered normal.
Also reaching Jueno and going through that long fucking tunnel to reach Quifm Island is when shit got real. Valkrum Dunes may have been babys first party, Quifm gave you hair on your chest. Still remember people training Ogres and Wights to parties fighting literally at entrance as their camp lulz were had.
Best Trolling ever was Crawlers Nest, hands down the defining dungeon ever created in a MMO.
One time there was a 40+ crawler train at the Best for roughly 35 minutes, /shouts to Jueno took like 5 75 Heroes to come destroy the lot so we could get people at least through the zone entrance before being killed.
Here i was waiting at the entrance of the Necropolis while the awesome higher level bros from SoD (gaf ls) farmed the papyrus for my G1 (?) quest, thanks guys!
Leveling Bard and looking awesome
Dealing with the infamous player Poof, telling me to die because I didnt want to leave my party to join hers as Bard. (lol dat 5-6k an hour brag)
Promys!
I think everyone has a pic or two of this moment in their FFXI life haha
Me and buncle, I always loved the Austere robe look
Waiting for the first Besieged on Fairy, which iirc never happened because TG killed the mobs otw, thanks a lot guys! lol
Good lord, Poof....Yeah...that was an interesting person.
Gob train!
Helped a SMN get his most wanted item at the time.
Then made him scout faf camp (jk, we were headed there anyway, grew tired of sky and needed to move to kings for jobs that didn't get loot in sky.).
And he abandoned it...
My twin brother Bookey (TF for life, TF felt like a black hole). Oh Bookey is, was a gaffer. I think his name was TheRealBookey, or maybe that was his new FFXI character or just his PSN name. I forgot.
SoD (Gaf Shell) Hogashi's first Adamant cursed armor (gloves sadly, but it was a upgrade).
Best Sam bro.
Bumped into Sam Bro many FFXI years later and was able to give him a GAF LS.
I hated SE. The gil made /dancing in these didn't make up for how silly it looks. On both genders. Down with subligar.
I forgot what shell did this. There was a bad shell that formed and they were not playing nice in the Aery. Used it to clip Nid, didn't lose it though.
Testing TF lockdown of LoO, first day and they were sleeping on the job. Man I hated TH theories, so stupid. Thankfully we later learned you just needed to touch the enemy once to proc all TH gear. Shotokan was traveling with the TH knife for a complete TH+4 on me. Thankfully it dropped, or it would be blamed on not waiting. Last hit was the worst of the TH rituals, so many deaths claimed by that sacrifice. Hogashi death is true though, that is potent TH.
Everyone on Fairy remembers Poof. =|
The most unlikeliest of team-up, Fairy: Infinity Thing
Dead Gil Sellers, beautiful. Doesn't stop them though. Thankfully FFXIV doesn't have a bad gil seller situation. I still tried messing with them in that game but it's pointless. Maybe they screw up the economy somehow, but other than that I don't see how they could get in players way.
Fairy ultimate shell
Wow I was in Order of the Blue Gartr for a long time in this game, I didn't know it was still going. You can hire NPCs to level up? Maybe no one is camping Fafnir anymore...
Wasn't Darkshire the Gaf mod, used to be in SoD?
Ok I'm done.
Wow I was in Order of the Blue Gartr for a long time in this game, I didn't know it was still going. You can hire NPCs to level up? Maybe no one is camping Fafnir anymore...
Nah you gain the power to summon 3 trusts (at the start) and you make your own parties. As you progress through RoV, you get up to 5 other trusts to use and its pretty flexible. Make a party of your favs and go nuts!
Samot?
Ahh understood. There was a guy in my linkshell named Samot who ran the site the GM manual links to.I wouldn't know, it's been too long now and I wasn't even close to that person, just a random convo in LS and we were calling bs so he just sent it on LS forum and I downloaded the file.
I was just fiddling around in my old FFXI folder after reading this thread and found the manual.
If you know more, do tell.
Of the MMOs I've played, it was easily the best, and no MMO will probably ever hit the same highs again.
I eventually quit because everything needed a NIN sub, and leveling NIN was the most annoying and boring thing in the universe to me.
Still remember the endless hours camping for Kote.
Of the MMOs I've played, it was easily the best, and no MMO will probably ever hit the same highs again.
I eventually quit because everything needed a NIN sub, and leveling NIN was the most annoying and boring thing in the universe to me.
Still remember the endless hours camping for Kote.
Why would everything need a NIN sub? Do I need a NIN sub? :s
Dragoons would challenge anyone to out damage them
I don't know what it's like now, with the major level increases and other changes, but back in the level 75/37 days, the easiest way to handle incoming damage and healer MP (and keep chains/pulls going smoothly) for ALL classes, not just tanks, was to avoid taking damage whenever possible, which NIN's two Utsusemi skills enable. The small decrease to damage potential was worth the improved consistency and MP management.
Edit:
I felt bad for DRG. FFXI launched in NA with Zilart, but Pentathrust was nerfed almost immediately after launch, and DRG got tossed aside. Meanwhile SAM just keep getting better and better.
I'll try my luck and attempt something else.
I wonder why they didn't address the imbalance with future updates.