• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

UI artist of Crash Bandicoot Trilogy posts video with Xbox prompts - mildshock.gif

Ivan 3414

Member
I would think unless A person is strictly a PC gamer. The high majority of people that would be interested in crash likely own a ps4. Considering the game is synonymous with the PS brand. It would be interesting to see how many copies would sell on X1.

The Crash series has been multiplatform longer than it has been exclusive, and the series received such mindshare among children in the 90s (and the 00s) that the interest for it transcends console lines. There's plenty of teen and 20 year old casual gamers who haven't pledged to a console brand and would love to play Crash on the console they own.
 

nynt9

Member
The Crash series has been multiplatform longer than it has been exclusive, and the series received such mindshare among children in the 90s (and the 00s) that the interest for it transcends console lines. There's plenty of teen and 20 year old casual gamers who haven't pledged to a console brand and would love to play Crash on the console they own.

You're right, however, arguably, the only good Crash games are PS1 exclusive. Everything past CTR was basically mediocre to bad, IMO. I ain't gonna defend making this remake trilogy exclusive, but people who REALLY have an attachment to Crash probably don't have that because of the titles on, say, Wii or whatever.
 

ArtHands

Thinks buying more servers can fix a bad patch
You're right, however, arguably, the only good Crash games are PS1 exclusive. Everything past CTR was basically mediocre to bad, IMO. I ain't gonna defend making this remake trilogy exclusive, but people who REALLY have an attachment to Crash probably don't have that because of the titles on, say, Wii or whatever.

Maybe releasing it on Xbox or PC will allow the publishers to bring in new fans who have never play it before, which will lead to a revival of the series that sell well across platforms in the future.
 
Maybe releasing it on Xbox or PC will allow the publishers to bring in new fans who have never play it before, which will lead to a revival of the series that sell well across platforms in the future.

That's kind of my hope. If you leave it on PS4, you're leaving money on the table. I would love to see more Crash games that are worth a damn.
 
Some of the people who swore their life to this game staying exclusive are now pretending that this news doesn't shock them.

Also, when RoTR was announced as exclusive for Xbox, a large part of the forum made a big fuss about it, spamming the devs and publishers with "we need clarity!! Is it a timer exclisive?? Be honest!!!" etc, pressuring even Phil Spencer into answering if RoTR would come to PS or not. If only I would have seen that passion for finding the answer for this game. Oh well, can't say I'm surprised.

That's a pretty big difference. Those situations aren't remotely comparable
 
You're right, however, arguably, the only good Crash games are PS1 exclusive. Everything past CTR was basically mediocre to bad, IMO. I ain't gonna defend making this remake trilogy exclusive, but people who REALLY have an attachment to Crash probably don't have that because of the titles on, say, Wii or whatever.

The gameboy advance Crash games were all good. Would love those redone and ported.
 

c0de

Member
Perhaps we will soon here that crash games were always going to happen but they didn't have enough time or money to do it. Then Sony came along and helped with some money, thus not moneyhatting but being the good guy, helping poor Activision.
Of course this means that other console versions then are sadly not possible but anyone interested can buy it on PC in the future.
 

EdgeXL

Member
For the life of me, I cannot think of a reason why a gamer would be opposed to thus collection coming to Xbox. What I can understand is that someone might prefer to play it on PlayStation because they personally associate the IP with that platform. I play Dead Rising games on Xbox because I consider the series as an Xbox IP. That said, I'm not opposed to any of them also being on PlayStation.

Of course, I follow a philosophy of making as many games playable on as many platforms as possible.
 

Floody

Member
As long as I get my Crash Team Racing Remake I don't care what platforms the trilogy comes to, the more the merrier even. CTR would most likely have to be exclusive due to Sony owning it though, which might mean Activision will try and block it from happening, which would suck.
Really hoping this deal was so everyone can get a possible CTR Remake in the future.
 

Sony

Nintendo
That's a pretty big difference. Those situations aren't remotely comparable

I understand, one is a sequel to the a multiplat game, the other is a collection of PS1 exclisives. But N'sane trilogy has had more slip ups like this, enough to demand an answer from the involved parties.
 
Perhaps we will soon here that crash games were always going to happen but they didn't have enough time or money to do it. Then Sony came along and helped with some money, thus not moneyhatting but being the good guy, helping poor Activision.
Of course this means that other console versions then are sadly not possible but anyone interested can buy it on PC in the future.




If this was it, we'd hear Sony bragging about it all day. I mean, first parties love to brag about exclusives in any way.
 

David___

Banned
As long as I get my Crash Team Racing Remake I don't care what platforms the trilogy comes to, the more the merrier even. CTR would most likely have to be exclusive due to Sony owning it though, which might mean Activision will try and block it from happening, which would suck.
Really hoping this deal was so everyone can get a possible CTR Remake in the future.

I don't see Sony giving up the rights unless they get a pretty penny now that they and Activision know Crash is in demand
 
I would think unless A person is strictly a PC gamer. The high majority of people that would be interested in crash likely own a ps4. Considering the game is synonymous with the PS brand. It would be interesting to see how many copies would sell on X1.

The PS1 and the PS4 are two very different systems. I'd bet a lot of people who owned a PS1 now moved on to Nintendo systems.
 

Neith

Banned
The PS1 and the PS4 are two very different systems. I'd bet a lot of people who owned a PS1 now moved on to Nintendo systems.

Nintendo has never really crossed over or interfered with any Playstation brands IMO. Nintendo consoles are usually very niche. If anything if you owned a playstation and are older... this would by no means insinuate you have somehow moved on to a Nintendo system lol.
 
The PS1 and the PS4 are two very different systems. I'd bet a lot of people who owned a PS1 now moved on to Nintendo systems.

I don't know, the big games on PS1 were Crash, Resident Evil, Final Fantasy, Metal Gear Sold, Gran Turismo, Tomb Raider. It was that teen/adult orientated software that differentiated it from the other consoles at the time. Things don't seem to be all that different. If anything, the PS4 feels more like the PS1 than either of the previous two Sony consoles.
 
Activision would never make this Crash remaster a true exclusive, too much many left on the table and missing out the chance to grow the market.

Great that XB1 and likely PC gamers will get to play the trilogy too!
 

GHG

Member
What does that even matter? As long as those that want to play have a chance to play it, I'm sure that's all that matters.

Here's the thing, everybody does have a chance to play it, as is with the case with every game. You should make decisions on what platform(s) you decide to invest in based on the games available, not the other way round.

If the game comes to all platforms then great, but if it doesn't then you ultimately need to make a decision as to how important it is that you get to play the game, like you would with any exclusive.
 
When it comes to Xbox, I'll get it for around $20.
With all those sales, I'm sure Activision is eager to bring it to other platforms.
A CTR remake, on the other hand, would be a day one purchase for me.
 

Popsickles

Member
Who cares? As long as the people eho want to play it, get to, this shouldn't matter.
So what if the Xbox version sells such a small amount that it eats into the profit and good will created by the PS4 version. Then acti looses interest and there will be no more crash or even other projects like Spiro.
 

GHG

Member
So what if the Xbox version sells such a small amount that it eats into the profit and good will created by the PS4 version. Then acti looses interest and there will be no more crash or even other projects like Spiro.

In which case they can do what Japanese developers have done and decide that there is no market for those types of games on Xbox and bring future endeavours only to platforms where they know the sales are.

If they bring the game out at a later date for other platforms then it's "bonus money" territory because ports cost a fraction of the amount it does to create a game from scratch. They could even outsource the port to reduce the cost further.
 
So what if the Xbox version sells such a small amount that it eats into the profit and good will created by the PS4 version. Then acti looses interest and there will be no more crash or even other projects like Spiro.



Hahahahahaha. Yeah, things dont work like this.
No ports will ever eat the profits of a successful profitable game.
And if Crash bombed elsewhere, Activision would just not release on these platform the Spyro trilogy.
 

Paasei

Member
I don't understand the commotion whatsoever.

If it releases for other platforms, how exactly does that make your experience worse? It is the same game.

If it doesn't release on other platforms, why would that be weird? They were PS games to begin with.

That PS1 memory card thing is just there for a smile/easter egg to it's original platform. It's not like you use a memory card on the PS4.

Anyway, I'm just going back to the game and collect some more gems. I don't remember the first game being THIS hard.
 

Dunkley

Member
No no Im just saying its weird. Its like having Halo on ps4. I have nothing against it

Nope, definitely not the same thing. Halo is part of Microsoft's first party lineup, while Crash hasn't been PS exclusive since November 2001

kYPSiE2.jpg

You're 15 years late on feeling weird about that.
 
You all do know they could of just used a PS4 controller for PC right? So they blatantly chose the Xbox controller for the pc without thinking that people is going to assume its for Xbox? Come on now...
 

JoeLT

Member
Microsoft got so much backlash for Tomb Raider yet there has been next to none for this is really telling. This forum is so Sony biased, which is no surprise really as PS4 holds majority by far. It really shouldn't make a difference though especially when this is even more anti-consumer, as at least Microsoft stated it was a timed exclusive. Whereas Sony has clearly paid for the other version not to be mentioned.

This is so much worse IMO.
 
I believe that this game(s) should not only come to Xbox One but also to PC and Switch, everyone should have the opportunity to play.

Why a lot of people here are happy when Sony makes exclusivity deals with third parties but it is completely wrong when MS does the same thing. Sad that a lot of people are biased towards Sony.
 
You all do know they could of just used a PS4 controller for PC right? So they blatantly chose the Xbox controller for the pc without thinking that people is going to assume its for Xbox? Come on now...

TBF I think most development is done using xbox controllers and PC this is just normal. Sure they could use a PS4 controller but I've yet to see a Behind the Scenes for any game with one being used.
 

leeh

Member
You all do know they could of just used a PS4 controller for PC right? So they blatantly chose the Xbox controller for the pc without thinking that people is going to assume its for Xbox? Come on now...
Button prompts don't just show up automatically. Someone had to design and create them and put the logic to switch them in the game.

They probably wouldn't do that if it wasn't coming to a different platform, they'd just use a PS4 controller in the PC.
 
I definitely expected more clarity on a possible Xbox release after it released on PS4, but nope. This being Activision and them wanting to have it on multiple systems and all. Could it have to do with the fact that ND developed the games and even though Acti owns Crash that there's still trouble getting this to Xbox?
 

blakep267

Member
I definitely expected more clarity on a possible Xbox release after it released on PS4, but nope. This being Activision and them wanting to have it on multiple systems and all. Could it have to do with the fact that ND developed the games and even though Acti owns Crash that there's still trouble getting this to Xbox?
Unlikely. It's probably simpler than that. It's a timed exclusive deal and Activision and Sony have a deal to not talk about other platforms. There's no backlash so they don't need to further clarify. Then there will be a random pegi or Korean ratings board for the Xbox version and it'll pop up in stores
 

Shiggy

Member
You all do know they could of just used a PS4 controller for PC right? So they blatantly chose the Xbox controller for the pc without thinking that people is going to assume its for Xbox? Come on now...

Why design special UI prompts if they will never be used? Seems like a waste of resources.
 

FelipeMGM

Member
People that are bothered by the idea of Crash N. Sane on other platforms prob dont really care about Crash. More platform could mean even more healthy sales and even more care (and money) for future projects on the franchise, which is something we've been crying over for years.

Its a third party property, Sony licensing ran out 16 years ago, get over it already

So what if the Xbox version sells such a small amount that it eats into the profit and good will created by the PS4 version. Then acti looses interest and there will be no more crash or even other projects like Spiro.

if it bombs in one platform they will just cut that platform for future releases

FF-Type 0 HD launched on XB1 and bombed hard, since then Square have not bothered with same caliber releases on XB1, but it didnt stop them to work on similar projects for the other platforms.
 
The Crash should be exclusive argument baffles me. It's like, given the chance, I'd opt for the PlayStation version, but I don't get how it feels weird for it to come out on other consoles.

What about the SEGA stuff? Sonic is available for every platform under the sun now, as are a majority of their first party titles. Then you have things like Stranger's Wrath, that ended up on PlayStation eventually.
 

MrBadger

Member
So what if the Xbox version sells such a small amount that it eats into the profit and good will created by the PS4 version. Then acti looses interest and there will be no more crash or even other projects like Spiro.

Surely the big success of the PS4 version has shown us that this won't happen?
 

Hektor

Member
Surely the big success of the PS4 version has shown us that this won't happen?

The sales of the Xbox version will retroactively ruin the PlayStation sales and make the game a bomba.

Only Sony can save this franchise from its inevitable doom by taking the burden of making it a full exclusive.
 
Top Bottom