Lawbreakers is a long term investment for Bosskey. I'm sure they were very aware at the market they were entering into. People coming in here and claiming that its DOA are completely missing the mark on this one.
Problem with a MP only game bombing is that once the community goes then NO ONE is buying it a month from now. People dont even try it when it goes F2P. Look at Evolve and Battleborn. Its just done.
I fell bad for Cliffy... game has an honest price... looks fun... I think Overwatch is not letting other games succeed in that same genre...
At least people poked fun at Battleborn.
The entire discussion around Law Breakers was basically "Really? You shit talk modern AAA games constantly this is the best thing you can come up Cliif? LOL OK"
Cliffy B is still making games?
I doubt marketing would have saved this.
R6 is Ubisoft.
Friggin gigantic Ubisoft.
Lawbreakers is not Ubisoft.
Am I the only person who actually like Lawbreakers character design? I mean, Cronos looks like a member of Slipknot and is constantly put forward by marketing despite being one of the worst designs in the game, besides Helix. Other than that though I think the character design is great and also diverse.
Of the 16 human characters(plus 2 robots) 7 are women.
None of them are in sexy outfits and they all have distinct personalities. You won't find any cleavage in any of the alt costumes either. I guess you could argue Hellion's outfit is tight but she's a ninja it fits her design.
Of the 16 characters 7 are white.
Nothing wrong with white characters but it's nice that there is a good amount of diversity.
Other than being diverse I just think the designs look good and modeled in high fidelity. Some of the faces have some uncanny valley happening but overall they look like real people.
It's an FPS twitch shooter, crossplatform between PS4 and PC would bring on another kind of headache, let us not go thereHe could have salvage it by making crossplatfrom play, that will have probably entice more people to try the game, and at least keep the online community healthy enough for the existing players to stay.
Oh well too bad he think crossplatform play is dumb 😌
Denial is strong with you. I don't know where you get the idea that they were aware of the market they were entering when Boss Key has run the game through a bunch of bullshit like being free to play and then going pay to play and relying on microtransactions for support. From where I sit, it feels like one blunder after another. On top of launching into the single most crowded genre of gaming - shooters - and not even being true multiplatform at launch.
PC playerbase is already pathetically low and word-of-mouth reviews are mixed. We won't ever have full numbers on PS4 play but it's all but assured that as soon as Destiny 2 hits a month from now barely anyone will be bothering with Lawbreakers.
Also, see the post just above yours, quoted below:
This post has the right of it. For a game like this to survive long term, it has to come out of the gate STRONG. It has to have buzz ahead of it, preferably an interesting premise done in a unique way, and launch well. If it fails to build a community out of the gate, it's highly unlikely it will build a community overall. Again, Battleborn.
Lawbreakers does not offer anything unique or even that differentiating from existing shooters. The core gameplay is a piss poor attempt at copying old arena shooters while merging in class shooter mechanics. The selling points of mobility and low-grav play would be interesting if Titanfall and Unreal Tournament hadn't already existed and done these elements better years ago. Gameplay wise, it's utterly forgettable compared to most other shooters already on the market and we're about to enter the fall push of AAA games.
No one is "missing the mark" except Boss Key productions and CliffyB. I figure a few months from now we'll see threads complaining about long wait times for matchmaking or being stomped because the only people still playing have insane skill gaps.