Give it a rest. I have the console and I want it to have more games other than indies, but not everything has to be a conspiracy when something is not released on the platform.
What some people don't understand is the fact that, at the moment,
Capcom lacks a vision on Switch. It's not about conspiracy or
hysteria.
It's
perfectly understandable if software houses are skeptical of Switch, as it came after Wii U, and it's a new concept in gaming. Henceforth, it's perfectly reasonable they don't have big guns ready during the first year. But if you look closely, you can see that
all major companies had something relatively promising on/for the platform... Even those companies that haven't had a close relationship with Nintendo in years, if any at all.
You have Konami, with an exclusive Bomberman game. You have Square Enix, with full Dragon Quest support and an exclusive jRPG. You have Koei Tecmo, which is porting all of their Musou and Gust games. You have Nippon Ichi, which put its main product on Switch during the launch period. You have Namco Bandai, which promised at least two major IPs coming on Switch. You have Sega with Sonic and Atlus games. Some of them
clearly stated that Switch will be a viable platform in the future... Perhaps not getting all of their games, but a sizeable and appropriate support.
Capcom, on the other hand, is nowhere to be seen. Everything they've done on Switch is rushed and unattractive. Easy and low risk stuffs are DOA. They're still
evaluating how to support the platform. When you have companies like Koei Tecmo and Square Enix that adapted quickly to take into account Switch huge success, Capcom's behavior scream incompetence.
Look, it's not only Switch... Capcom is making bad business decisions on all platforms (look at the sales of MvC:I). However, on Switch they're even getting wrong their strategy of releasing legacy games, like Okami and Mega Man: low risk, huge ROI. The thing that stands out the most is the fact that Capcom benefitted
a lot from Nintendo platforms in the past. You can say that the Monster Hunter franchise on 3DS brought lots of revenues, and didn't disappoint; even small stuffs such as Ace Attorney and previous collections performed relatively well on 3DS. Among all of the Japanese third parties, Capcom should have been the one with the less skeptical approach.