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Destiny 2 |OT2| Leviathan Wakes (Spoiler Tag ALL Raid Discussion)

Hnetuduft

Member
I'm surprised that there are people who want to make this game more grindy ala Destiny1., D2 is totally hitting the sweet spot for me.

Then again I have a fulltime job and other responsibilities,

I'm in the same boat. D2 is just right for me. My main us 287 and I just started my first alt. Plenty to do so far and i've been playing since release.
 

cakely

Member
You don't need to do this, the power level of any gear from across your account that your character can equip is taken into consideration.

I know that's what's supposed to happen. I always max my power between claims, just in case it's not working.

You're probably right though. I'm just being paranoid and don't fully trust the mechanic.
 

void666

Banned
Didn't realize legendary engrams capped at 265, sort of a bummer. Makes a lot of stuff mostly useless for me.

Guess I'm supposed to raid now, but of course it's the same problem I run into with WoW. You need better gear to raid to get better gear to raid to get better gear....most groups I see are 290+ lol

They don't. It seems that way because there's some soft cap at 265. It keeps going up. Mine are 294 now. Same for blues.
Do the milestones. Pray for some exotic gear.
 

TsuWave

Member
"Countless." are you sure about that? I was a hardcore of a Destiny player as they get - and it was not fun. We just did it to stay competitive. Why do you think Bungie started changing things as the years went on and we now have locked rolls? Did you also have fun getting armor and weapons that needed to be leveled up?

yes, countless. as evidenced by many asking for it back. look at destiny reddit for example. bungie started changing a lot of things because it makes it accessible for a possible wider and/or new audience, that in itself doesn't negate the fact that countless others prefer it the other way.

again, you seemingly have tunnel vision towards random rolls, which is not something that i brought up, you did. making end game viable/fun/something to chase/meaningful or at the very least less shallow than it currently is doesn't translate into "let's reintroduce random rolls". For one, the loot in this game is quite pedestrian, and that includes raid gear. Leaderboards, record books, raid specific perks, strike exclusive weapons/gear, gear set bonuses and builds that change the way you play, etc and a bunch of other stuff that has been brought up in this thread ad nauseam, is stuff that would make end game meatier for a lot of hardcore destiny players, and some of this stuff destiny 1 already had. Even the "aura" system in this game, which is laughable in its current state, could be used as something to "chase after".

i don't know why you are asking me silly stuff, i say to you that its understandable and explainable why hardcore destiny players would find the end game in this game very shallow and your reply is "did you also have fun getting armor and weapons that needed to be leveled up?" :/ c'mon breh
 

sephi22

Member
I think Tess hates me, all of my Bright engrams have turned into sparrows and ships. I even have an exotic of each.

Isn't that good? Tons of bright dust for you. I hate when mine turns into useless shit like emotes or ornaments that I can't discard and get more fireteam medallions
 
Isn't that good? Tons of bright dust for you. I hate when mine turns into useless shit like emotes or ornaments that I can't discard and get more fireteam medallions

I want the table flip emote, or emotes in general. Bright dust is cool tho, but I haven't found anything I want to spend it on.
 

SlimySnake

Flashless at the Golden Globes
Didn't realize legendary engrams capped at 265, sort of a bummer. Makes a lot of stuff mostly useless for me.

Guess I'm supposed to raid now, but of course it's the same problem I run into with WoW. You need better gear to raid to get better gear to raid to get better gear....most groups I see are 290+ lol

this is why level up guides are needed. a lot of folks here complain about how those guides are useless and people should just play the game, but there IS a soft cap in this game and it's good to know at which point certain activities are going to become useless.

If you havent done any of the exotic quests, do them now. they are blue missions on each planet. there are three in total and should award 6 weapons 10-15 levels above your light levels.

join a clan and get up to three free rewards above your light level every week. raid and trials gear will drop at lvl 10 but its nice to get for free.

if you have done flashpoint,crucible and nightfall for the week along with the activities above, you should be at least 275 and ready for the raid. the legendaries start to drop at 10 below your light level when you hit 280 so with mods you can start getting legendaries 5 below your light level from faction level ups and other drops.
 

sephi22

Member
I want the table flip emote, or emotes in general. Bright dust is cool tho, but I haven't found anything I want to spend it on.
I want the salty emote but atleast I got the six shooter or whatever one. Use your bright dust on fireteam medallions. With your weekly rest bonus and fireteam medallion active you'll get those 3 bright engrams in no time. Also extra chance for exotics doesn't hurt

I heard Calus like getting his dick sucked by guardians.

I'd suck that Ninja Turtle mushroom so good if it guaranteed me a cloak, but it'll give me my 42nd Ghost Primus or Billionth Conspirator
 

Fjordson

Member
this is why level up guides are needed. a lot of folks here complain about how those guides are useless and people should just play the game, but there IS a soft cap in this game and it's good to know at which point certain activities are going to become useless.

If you havent done any of the exotic quests, do them now. they are blue missions on each planet. there are three in total and should award 6 weapons 10-15 levels above your light levels.

join a clan and get up to three free rewards above your light level every week. raid and trials gear will drop at lvl 10 but its nice to get for free.

if you have done flashpoint,crucible and nightfall for the week along with the activities above, you should be at least 275 and ready for the raid. the legendaries start to drop at 10 below your light level when you hit 280 so with mods you can start getting legendaries 5 below your light level from faction level ups and other drops.
Thanks for the tips. Yeah, the game doesn't explain stuff well enough sometimes. I figured I was stuck until the raid with all the 265 engrams. And what good pieces I do have are too high level to infuse anymore with those.

Like reading up on flashpoints, I didn't even know those were a thing until reading your post lol.
 
Tess Warlock helmet with NIghtfall Aura is perfection. :D

84737709-5cbf-4f8c-bbfa-e0c8b1a93ae3.PNG


e09ff7cf-49e4-4bce-b275-c148730441dd.PNG

Beautiful...I want her gear set so bad 😣
 

Hawkian

The Cryptarch's Bane
this is why level up guides are needed. a lot of folks here complain about how those guides are useless and people should just play the game, but there IS a soft cap in this game and it's good to know at which point certain activities are going to become useless.

If you havent done any of the exotic quests, do them now. they are blue missions on each planet. there are three in total and should award 6 weapons 10-15 levels above your light levels.

join a clan and get up to three free rewards above your light level every week. raid and trials gear will drop at lvl 10 but its nice to get for free.

if you have done flashpoint,crucible and nightfall for the week along with the activities above, you should be at least 275 and ready for the raid. the legendaries start to drop at 10 below your light level when you hit 280 so with mods you can start getting legendaries 5 below your light level from faction level ups and other drops.

Thanks for the tips. Yeah, the game doesn't explain stuff well enough sometimes. I figured I was stuck until the raid with all the 265 engrams. And what good pieces I do have are too high level to infuse anymore with those.

Like reading up on flashpoints, I didn't even know those were a thing until reading your post lol.
I will hash something out quickly over my lunch break.

Fjordson, have you done all the exotic quests?
 
I think grinding just to grind isn’t awesome. However I am surprised there isn’t more “secrets” to be found out in the wild. Like the dreadnaught. The queens quests from D1 in the first week were also pretty neat. I just want more to do. Strikes being not as important kind of stinks. Siting in the playlist with my buddies and blasting through strikes was always fun. Maybe bring back strike specific loot? Shaders specific? Something.. Just a reason to play strikes besides collecting Vanguard tokens.

Even with my issues I LOVE D2!
 

LiK

Member
Damn



Anything worth trying for? Not sure what the point of this event is if there are now Light levels to gain.

Depends on the gear and guns if you like them. That's pretty much it. But hell, they drop so much loot from tokens, you can easily collect a lot of shards from dismantling too.
 

Raven117

Member
Damn



Anything worth trying for? Not sure what the point of this event is if there are now Light levels to gain.

Oh, there are some weapons with FWC may be worth collecting...maybe a color scheme or armor you have your eye on.

Is it necessary? Probably not. If you want to play some Destiny, its worth it.
 

Trakan

Member
Fashion Destiny Time!!!

Have found the look I want for my Warlock & Hunter... Titan still needs work before he is presentable:

I'm not really thrilled that they tied the stats to armor. The benefits of mobility and resilience are negligible. At least in D1 you could rock any armor set that you liked and get it with int/dis etc.
 
Factions is about Guardian Barbie and Ken dress-up time and getting a wide arsenal of legendary weapons.

It's the same as any other token vendor but Faction tokens drop a lot faster than other tokens.

I really enjoy it. I've got some good weapons to fill gaps in my loadout and a lot of shard/infusion fodder.

SMH at the people who want more grind. I do not miss getting 1 legendary drop per day if I'm lucky and spending the rest of the week levelling up the gun until the perks are usable.
I'd much rather have D2's superfluous content that doesn't really help me level-up, rather than D1's very little content that I need to re-run dozens of times to reach a 'raid-worthy' level.
 
However I am surprised there isn’t more “secrets” to be found out in the wild. Like the dreadnaught. The queens quests from D1 in the first week were also pretty neat. I just want more to do. Strikes being not as important kind of stinks. Siting in the playlist with my buddies and blasting through strikes was always fun. Maybe bring back strike specific loot? Shaders specific? Something.. Just a reason to play strikes besides collecting Vanguard tokens.

Even with my issues I LOVE D2!

I miss those secrets. The Dreadnaught was such a good space! I'm super surprised there dont seem to be any active "secrets" and nothing to collect to "trigger" or do something. It really seems like Bungie got most of the "bones" in for D2 but is missing a lot of the other cool things.

As far as strikes go... i dont even touch them if they aren't a nightfall. Sad because they're pretty decent for the most part but i'm old and have limited game time so when i do get to play Destiny 2 i'm going to maximize my time and PL gain.
 

Skatterd

Member
They need to either replace the Crucible weekly milestone with a Strike milestone or just make a new Strike milestone. Something to incentivize strikes until more end-game events/rewards are added.
 

Llyrwenne

Unconfirmed Member
Bungie already fixed the tedious nature of grinding for god rolls with the HoW expansion which allowed you to reroll perks. This mean that there was still some grind to get the weapon like there is now along with a slight grind to get materials but allowed you to work towards something in a much more efficient way. You don't throw the baby out with the bath water when a solution exists to the problem at hand.
It needed a 'solution' because it was a problem. Fixed perks are a better solution. If you can just re-roll perks, you will still keep just that first drop. The only thing that changes is adding a minor material grind. If 'adding more grind' is what people really want there are better ways of doing it without compromising on fixed perks.
Fixed drops gives every gun a clear identity yes- most of which are space eaters in your vault or dismantling fodder. If thats an unequivocal better system to you than idk what else to say.
And RNG weapon perks do not 'fix' that 'issue'. Bad guns need to be in Destiny 2 just like bad cards need to be in MTG. RNG perks would just remove any consistency / indentity and make it so that more guns are worse more often. It does not make bad gun archetypes suddenly good, and once you have the roll(s) you want, you are still going to dismantle duplicates you get.

In essence what you are saying here is that a minor material grind should be added at the cost of
1. Weapon Identity
2. Weapon Consistency
3. Weapon Accessibility
Being added down the road is not a solution to the current problem as 1. we don't know how true that is and at what rate it will happen and 2.
It is true that we do not know, but adding more unique weapons would be vastly preferable over RNG perks for me. But that's probably clear by now. >w>
it doesn't help the already lackluster weapon system as it exists now.
Not really clear to me what your point is with this. What exactly is lackluster?
Bungie should add more end game content to grind for, is really the solution here
Agreed.
but having the ability to better customize your weapons is something that not only helps with feeling like you have more to work towards(aka grind) but also allows for a more diverse weapon pool which plenty of people liked (and in a game where shotguns and snipers are obsolete at end game, any way to add more flavor to the weapon system would be appreciated). The problem is, Bungie removed these perks because they can't balance their game very easily and wanted to streamline everything in order to do so (mostly for PvP). Thats the real reason perks are gone.
Again, I am of the opinion that there are better ways to add grind than compromising on weapon consistency, identity and accessibility across the board. I agree that Bungie hasn't been on top of their game in terms of balancing, but I do not see that as something directly related to fixed or RNG perks.

On an unrelated note; Holy damn the FWC Hand Cannon is fun. :D
 

Eppy Thatcher

God's had his chance.
They need to either replace the Crucible weekly milestone with a Strike milestone or just make a new Strike milestone. Something to incentivize strikes until more end-game events/rewards are added.

Reading through this thread this morning while i drink coffee at work and this is the one thing i come back to a lot as a major difference between D1 and 2.

I think - all total - i have done maybe 4 or 5 strikes in my entire time inside D2. I have a 303 Hunter and hit my Milestones all on the day of refresh and at the end of the evening when I'm looking for something to whittle away an hour before I go to sleep i don't even consider running a strike anymore.

Nightfall is literally the only thing that pulls me into them anymore. Some type of prestige strike list with leveled engrams and an exotic chance or at least a milestone to hit once a week would go a looooong ways towards making them anything other than a waste of time or training for the NF.

So weird because we all sunk HHHOOOOUUUUURRRRSSSS into heroic strikes hoping for Exotics. Yet here i am basically doing the exact same thing to force my level up on a friday as I did in TTK.Waiting for specific, heroic level Public Events and rolling for a chance at an Exotic that'll pull my LL up by a point.

Hope they address this in some way with the next DLC. Or maybe Halloween...
 

SlimySnake

Flashless at the Golden Globes
I think grinding just to grind isn’t awesome. However I am surprised there isn’t more “secrets” to be found out in the wild. Like the dreadnaught. The queens quests from D1 in the first week were also pretty neat. I just want more to do. Strikes being not as important kind of stinks. Siting in the playlist with my buddies and blasting through strikes was always fun. Maybe bring back strike specific loot? Shaders specific? Something.. Just a reason to play strikes besides collecting Vanguard tokens.

Even with my issues I LOVE D2!

There is a theory floating around that Destiny 2 was made for casuals who want stuff handed to them... instant gratification etc. That would explain why there are no secrets because casual players generally dont seek out hidden treasures.

While I dont agree with the theory, the evidence to support this theory is piling up (see Datto's mini review) with the Nightfall being only level 240 when it used to be a level 28, 280, 380 activity in the first three years. Weekly crucible bounties that were challenging and grindy are now replaced with a simple 4-5 game completion bounty. there is no such thing as a Crucible quest. No exotic weapon quests that spanned weeks (Sleeper Cell) or ridiculously challenging secret daily missions (Black Spindle).

I think if they truly wanted this game to be casual friendly, they wouldnt have made that mechanic heavy raid. they certainly wouldnt have made all the patrols and open world stuff useless after 265. Nightfalls are less grindy but even gaffers were struggling with last week's nightfall timers.

I think there are people in Bungie who were genuinely trying to make the game more rewarding. All the while trying to make sure that people didnt hit max level in less than a week. The problem they ran into was that they only had two years to make this game and that left them with not enough time to make some drastic changes to the game. The game looks practically identical to the first, plays pretty much the same, the 30 fps cap on consoles tells me they didnt revamp their engine for consoles whereas the PC version built from the ground up can run it at 60 fps using a dual core Pentium with 4 threads.

If they had enough time, they wouldve probably added more loot, different armor sets and made some major enhancements to mods and classes. Mods feel like they belong in a $30 expansion. Not a full gen/sequel leap.

The sad thing is that every eventual DLC will be hamstrung by this last gen engine. we wont get any huge changes until Destiny 3 which will probably be a cross gen release in 2020 hamstrung by console tech from 2013.
 
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