Nintendo Switch
Banned
Was reminiscing with old friends and we realized that this was the first time the most powerful console was immediately apparent from the start of the generation.
We had many debates about which was more powerful when growing up...
Genesis vs Snes (CPU vs GPU)
PlayStation vs N64 (RAM vs GPU)
Dreamcast vs PS2 (Arcade board vs Emotion Engine)
Gamecube vs Xbox (The first year it wasn't immediately clear which was more powerful. Nintendo didn't release specs and Rogue Squadron and Smash and other Nintendo first party games made the Gamecube seem quite powerful.) But more importantly, Microsoft was a newcomer that already failed with Dreamcast and this likely was the main contributor to the Xbox not selling as well as it could have. The Xbox started clearly outselling the GC after the first year once it was clear that it was more powerful and that MS is sticking around.
360 vs PS3 (GPU vs CPU)
Even today, it's up for debate which was more powerful in almost every generation.
The Xbone vs PS4 was the first one where gamers immediately knew which was more powerful. And we firmly believe that factored into the purchase decision for many gamers this Gen. The same is true with the midgeneration releases (One X vs Pro).
Am I wrong?
So what you're saying is that the people that bought the Xbox One at launch were the ones that convinced themselves that it was more powerful than the PS4. For everyone else, it was pretty apparent that the PS4 was more powerful and it vastly outsold the Xbox One despite the Xbox One having a ton of great exclusive games during its first year
Likewise, the hype for the One X is vastly higher than it was for the Pro because it is percieved as significantly more powerful and the One X is selling gangbusters.
The Switch is by far the most powerful gaming handheld ever made, and I think it's sales reflect this fact.
In the past, power was obscured by vastly different architectures, lack of sites like digital foundry and the sales were all over the place.
This is the first generation where the architectures are so similar that it's obvious which is more powerfuI
So despite our insistence that Power doesn't matter, the sales often go to the console that is percieved as the most powerful by the general public. The only two exceptions occurred when something external garnered mainstream hype and drove sales (PS2's ability to play dvds and Wii Sports motion controls).
We had many debates about which was more powerful when growing up...
Genesis vs Snes (CPU vs GPU)
PlayStation vs N64 (RAM vs GPU)
Dreamcast vs PS2 (Arcade board vs Emotion Engine)
Gamecube vs Xbox (The first year it wasn't immediately clear which was more powerful. Nintendo didn't release specs and Rogue Squadron and Smash and other Nintendo first party games made the Gamecube seem quite powerful.) But more importantly, Microsoft was a newcomer that already failed with Dreamcast and this likely was the main contributor to the Xbox not selling as well as it could have. The Xbox started clearly outselling the GC after the first year once it was clear that it was more powerful and that MS is sticking around.
360 vs PS3 (GPU vs CPU)
Even today, it's up for debate which was more powerful in almost every generation.
The Xbone vs PS4 was the first one where gamers immediately knew which was more powerful. And we firmly believe that factored into the purchase decision for many gamers this Gen. The same is true with the midgeneration releases (One X vs Pro).
Am I wrong?
What they believe to be the most powerful console, yeah, that did seem to matter a little more... But to be honest, it usually sounded more like them trying to convince themselves. I mean, for example current gen I heard talk about superior performance more from Xbox fans than Sony people and a little thing to consider here: we sold like 1 Xbox One for every 20 PS4's (and about 0,4 Wii U's, the numbers are completely made up, but they do feel about right) and of course also they were obviously wrong in their beliefs. From my first day at the job until the very last one, most customers were cocksure PS2 was the most powerful home console of its generation, so yeah, there's that.
For the most part the only customers talking about specs and making any kind of sense were PC gamers, of course as a platform when talking pure power it has always been king so they were usually talking about their own specs... Super interesting. Also, they hardly ever talked about games, a special breed those PC gamers still visiting physical stores.
So yes, the games, exclusives! That's the real driving force behind system sales, right? Right? Well, like the first year or two of PS4 & Xbox One I would have given that crown to MS easily, as I saw it they had way more console (pretty important distinction here) exclusives than Sony, most exclusive things worth playing on PS4 were actually PS3 games, meanwhile Wii U had a fairly decent line-up of real exclusives (and of course, zero third party games, that too). ".
So what you're saying is that the people that bought the Xbox One at launch were the ones that convinced themselves that it was more powerful than the PS4. For everyone else, it was pretty apparent that the PS4 was more powerful and it vastly outsold the Xbox One despite the Xbox One having a ton of great exclusive games during its first year
Likewise, the hype for the One X is vastly higher than it was for the Pro because it is percieved as significantly more powerful and the One X is selling gangbusters.
The Switch is by far the most powerful gaming handheld ever made, and I think it's sales reflect this fact.
In the past, power was obscured by vastly different architectures, lack of sites like digital foundry and the sales were all over the place.
This is the first generation where the architectures are so similar that it's obvious which is more powerfuI
So despite our insistence that Power doesn't matter, the sales often go to the console that is percieved as the most powerful by the general public. The only two exceptions occurred when something external garnered mainstream hype and drove sales (PS2's ability to play dvds and Wii Sports motion controls).