• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Rumour: PS5 Devkits have released (UPDATE 25th April : 7nm chips moving to mass production)

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
So, Sony is not waiting for 7nm (which is in one year)..
Very surprised.

What is Marcus Sellars known for?

I love Playstation since 1998. Got them ALL! And I HATE this news. It's WAY too early. 7 nm tech is a MUST!
 

Journey

Banned
Seems too early. Then again games take so long to develop that maybe it's not too early.


That's what the PC is for, why would a dev kit be needed, unless they're working on custom obscure hardware like the Cell processor?
 
I just talked to uncle who works for Sony. You will know I’m being truthful when I tell you the specs he just told me. He’s been in the industry for decades. He formally work for Nintendo.

Anyway the specs are
giphy.gif


He did tell me that they could tweak those specs. I trust my uncle tho, so I know the bulk of the info is correct.
 
Last edited:

Journey

Banned
To give developers an idea of the spec target for the platform so that they can begin to plan and scope their projects accordingly.


But as others have pointed out, this target normally changes over time, so the traditional dev kit model doesn't make sense when you can just develop the game based on the specs given.
 

Unknown?

Member
Should Sony pull a Nintendo and release next gen versions of already planned releases such as TLOU2 and Death Stranding?
 

nowhat

Member
Should Sony pull a Nintendo and release next gen versions of already planned releases such as TLOU2 and Death Stranding?
I doubt this will happen with TLoU2 - while production started in full swing only after Lost Legacy was released, ND has been working on it for a while now. I'm guessing it'll release next year (which would be fitting, TLoU was a swan song of sorts for the PS3). But as to Death Stranding... I guess we'll see it by PS6 for certain?
 

Boss Mog

Member
Does this business model work for sony and gaming in general?

Isn't apple more of an outlier in this regard? I surely wouldnt buy the "normal" PS5 if both are introduced at the same time. Imho im not sure if "splitting" your userbase is a good way to go in the gaming sector. But maybe im wrong :)

Back when gaming first started you would have been correct to assume that it wouldn't work since it was targeted at kids and kids were mainly the only ones that played them. And almost no was going to spend 800 bucks on their young kid. for a videogame system. Yet the adults of our parents generation spent a lot of money on their own hobbies whether it was listening to music on a nice stereo or car parts or hunting/fishing gear, crafts, etc... Now we are the money making adults and we still love gaming because we grew up on it so it makes sense that if we have money we want to spend it on our hobby and everybody I've talked to my age that games on consoles wants more powerful consoles.

And you're not splitting your user-base. Steam users all have different hardware, some powerful, some less and they can all play together. Same with iOS and Android devices, some are more powerful than others but they run the same games. Consoles aren't cheap kids toys anymore and Sony needs to recognize the demand for high end consoles.
 
Last edited:
But as others have pointed out, this target normally changes over time, so the traditional dev kit model doesn't make sense when you can just develop the game based on the specs given.

It'll likely have the initial PS5 IDE and a framework for the OS. Developing/compiling on a dev kit as opposed to a random set of PC specs, saves development time and allows for optimisation early-on (drive speed, memory bandwidth etc). I presume that these will just be the prototype dev kits with later revisions due closer to launch (these will more closely resemble the PS5 internal architecture). It's what Sony has done historically with the PS3 and PS4. If this rumour is true (and they are following the same road map) then a November 2019 launch is planned.
 
Last edited:
Whatever it is I hope to not see a repeat of what happened during the early years of this generation with that resolution stuff, felt sorry for those genuinely interested in the technical aspects with all those shameful shills and fanboys spouting their shite.
 

longdi

Banned
Too early! I dont see a need to rush before 7nm and HBM?
PS4 is ballin' the Xbox. The threat of mobile gaming has waned. Crypto-currencies are fucking up PC gaming. PC games are made for the lowest console denomination.
Better to drop PS4/Pro to $149/$299 this year
 

Zok310

Banned
Late 2019 launch then, they prolly eyeing the Switch and want to get their next console out sooner than later.
Once launched they can look into a pro model 2 years later to make up for any lack in power/performance.
Can’t go wrong really, now that mid gen upgrades is a thing. If it’s full BC with PS4 then there is no point in waiting, so do your thing Sony, people can wait for the pro model 2 years later or grab base PS5 day 1.
 
Last edited:

Bryank75

Banned
I work in the industry - some of you already know that, but will say it again just to clarify for the people who are particating in the thread here so we have a clear picture. With this out of the way let's get to the fun stuff down below.

Do not be surprised if you see some titles at this year's e3 with no platform specification.

There will also be a few cross gen stuff as well AKA Watch Dogs E3 2012.

Next Gen Stuff that I heard of/been told

Disclaimer - Please do not take me verbatim or quote me. Things always change in the game development world and schedules always may shift.

Square Enix is working on a next final fantasy (Tabata not working on Final Fantasy 16)

Next Gen IP is being developed by Tabata's team. Outside of FF realm.

Avalanche Studios responsible for Just Cause and Mad Max working on a next gen game as well.

Ubisoft is in knee deep development for next gen stuff as well and said to expect to start seeing things early next year with teases in between.

If you have questions on my opinions on what I think what will be happening and when we can expect something feel free to ask, but just because I give you an answer do not take my word for it because I do have speculations of my own. So keep that in mind and have fun.

Any idea of the general specs they are aiming for? Any word on backward compatibility ?
 

quest

Not Banned from OT
Still don't expect next gen till fall 2020 when 7nm is mature enough for a large APU. Big difference between a high margin 800 video card using 7nm and a complex APU in a no margin 399.99 device.
 

Scopa

The Tribe Has Spoken
I wonder what the chances of it being a portable/home console hybrid are? Or maybe a PS5 home console and then a PS4 hybrid revision.
 

onQ123

Member
If the PS5 is coming this soon it will probably be a continuation of what the PS4 Pro is , like the PS4 Pro is double the PS4 GPU PS5 will be double the PS4 Pro GPU which will be a custom 7nm Vega 64 with helper hardware. it will be called the PS5 because devs will be free to make games from the ground up for it but it will still play the PS4 games.
 

Trogdor1123

Member
I wonder what the chances of it being a portable/home console hybrid are? Or maybe a PS5 home console and then a PS4 hybrid revision.
Zero I hope. But im sure others would like it.

If it's not BC with ps4 I might be out.

I just realized that ps4 came out in 2013, it's in it's 5 the year. Im thinking we get the new one in 2019 now. Maybe 2020 but I doubt it.
 
Last edited:

rokkerkory

Member
If the PS5 is coming this soon it will probably be a continuation of what the PS4 Pro is , like the PS4 Pro is double the PS4 GPU PS5 will be double the PS4 Pro GPU which will be a custom 7nm Vega 64 with helper hardware. it will be called the PS5 because devs will be free to make games from the ground up for it but it will still play the PS4 games.

Let's hope they follow MS' route.
 

TGO

Hype Train conductor. Works harder than it steams.
I really doubt Sony is doing anything yet, PS4 Pro is kinda evident that they are not
It was made to extend the life of the platform and I don't think they would go through all the expense and time for an extra year that wasn't needed when a Nextgen Successor would be releasing a year or 2 later.
The PS4 Pro and One X are mid-gen refreshes which mean we have another half a gen left, I don't expect to hear anything until 2020
 

Mooreberg

Member
I always figured fall 2019 at the earliest. With the way the hardware is selling they could probably even do 2020 but I doubt they ever want to repeat a scenario where Microsoft has the market to itself for a year.
Do people not know how dev kits work? The first round of devkits are never anything close to final hardware.

The first Xbox One dev kits came out 2 years before the Xbox’s release and were running off of an Intel i7 cpu.

Dev kits likely mean a 2019/2020 release on 7nm or less on final hardware that is nothing like the hardware in the dev kits. If I were to guess, these dev kits are not on any APU, they pack the most powerful cpu and the most powerful gpu that amd currently makes.
Yeah, sometimes these things come in really hot. Xbox 360 games at E3 2005 were literally running on the PowerMac G5 dev kits. I think PS4 to PS5 sticks to an expected time frame. The weird thing will be with round two of "cross gen" games. I can't really see a scenario where it is worth making a game that runs on PS4 Pro and Xbox One X but not the vanilla units. I hope first party stuff especially is a clean break with software that just runs on the new consoles.
 

KevinKeene

Banned
Seems too early. Then again games take so long to develop that maybe it's not too early.

Dito. PS4 is alright, but it's lineup would be terrible in historical context when compared to past consoles.

There's at least 2 more years of PS4 without nextgen overlap.
 
Last edited:

Leocarian

Banned
Any idea of the general specs they are aiming for? Any word on backward compatibility ?

Yes, kind of. But again take it with a grain of salt and do not quote me on it.

I am hearing it's around 11 Tera Flops GPU. CPU is a no brainer Ryzen custom made I believe. As far as ram goes I have not heard anything about it, but I would personally speculate it would be HBM2 at this point and the time is now.

11 T flops sounds about right. A GTX 1080 is floating around 9 tflops and that was almost 2 years ago in 2016 at a $600 price point and by now the technology has gotten cheaper and tech moved up like always.

You also gotta remember the GPUs are also custom built for consoles along with CPUs.

A $500 Xbox One X gets you an absolutely insane performance and high PC settings with 4K Native and Dynamic as well. Sea of Thieves is a native 4K first party title in Xbox One X at 30 fps for example. $500 is such a low price as opposed to buying a 1080 alone today just for the extra 3 Tera flops that your getting. It's not worth it.

As far as Backwards compatible goes I have heard nothing at all. But if you ask for my opinion I would assume Sony would do something about it to compete with Microsoft because it's quite clear that Microsoft is not going anywhere as far as backwards compatibility goes.
 
I hope this isn't true. Consoles are iterating to frequently now. All this does is make me want to do is focus primarily on PC gaming.
 

Ar¢tos

Member
I understand now, the rumour says it was third party studios that received the dev kits, it all makes sense.
Square needs to have a basic idea of the specs to target for the first episode of FF7R, and Capcom for Deep Down....
 

Leocarian

Banned
I understand now, the rumour says it was third party studios that received the dev kits, it all makes sense.
Square needs to have a basic idea of the specs to target for the first episode of FF7R, and Capcom for Deep Down....

I think it's pretty obvious at this point that Death Stranding will be the last hurrah for PS4 and will be released on launch day as PS5 as a cross gen title.

The Last of Us 2 will most likely receive a remaster for PS5 later down the road after its release in 2019.

FF7 don't be surprised if there is a complete edition of all the 3 episodes for PS5/Next Xbox at some point after their release.
 

Codes 208

Member
I hope this isn't true. Consoles are iterating to frequently now. All this does is make me want to do is focus primarily on PC gaming.
If it comes out in fall next year, it'd be 6 years since ps4 came out. Theres nothing "too fast" about that. Too fast is going from og xbox to 360 (2001-2005)
 

THE:MILKMAN

Member
I think it's pretty obvious at this point that Death Stranding will be the last hurrah for PS4 and will be released on launch day as PS5 as a cross gen title.

The Last of Us 2 will most likely receive a remaster for PS5 later down the road after its release in 2019.

FF7 don't be surprised if there is a complete edition of all the 3 episodes for PS5/Next Xbox at some point after their release.

Really? Have you read all the things Kojima has said about how quick development is going and how Sony are shocked at the speed? How the game is getting an announcement this year that will surprise? If it is 2019 it will be early I think!
 

bitbydeath

Member
I love Playstation since 1998. Got them ALL! And I HATE this news. It's WAY too early. 7 nm tech is a MUST!

It’ll have 7nm as both Navi and Vega release in 7nm in 2019.

Devkits just gives devs something to build with which contain parts that are subject to change over time.
 
If it comes out in fall next year, it'd be 6 years since ps4 came out. Theres nothing "too fast" about that. Too fast is going from og xbox to 360 (2001-2005)
You're absolutely right. And I know I very well don't need to upgrade to the newest console hardware each time they release, but with consoles I feel more compelled to have the latest and greatest. I had the Xbox One at release and loved it. Got the Xbox One X and love it even more. There are very obvious improvements. I used to have a PS4 but stopped playing it and sold it, but have been thinking about jumping back in with PRO. But if there's going to be a newer PS4 soonish, I'd rather get that. Or nothing at all and just stick to PC.
 

Mooreberg

Member
I hope this isn't true. Consoles are iterating to frequently now. All this does is make me want to do is focus primarily on PC gaming.
If it comes out in fall next year, it'd be 6 years since ps4 came out. Theres nothing "too fast" about that. Too fast is going from og xbox to 360 (2001-2005)

Yeah, six years is fine. PS3 and Xbox 360 were recession driven outliers, nobody is doing a hardware cycle that long again. I just want a "clean break" on software lineup and good exclusives. Multiple hundreds of dollars for something that does better frame rates on the same games but still less than a PC that isn't even super expensive isn't getting bought by me, same reason I didn't buy an Xbox One X. Cross gen titles will happen, the user bases are too large for companies like Activision to immediately bail on, but they need to once again gradually move everyone over to the new hardware footprint like they did with PS4.

That said, this might be the first hardware cycle where publisher behavior will have as much of an impact on my purchasing decisions as "five hundred ninety ninety US dollars" or bonehead moves like bundling Kinect. If every launch title is some repetitive loot box ATM machine, I'll be more than happy focusing on the huge backlog of PlayStation, Xbox, and Steam games I already have. I thought "pile of shame" would be a life long thing, but lately, it is getting easier and easier to spend time on what is already owned and ignoring the BS that gets bundled into new releases.
 

NickFire

Member
They need 2 models right from the start, if they don't they're stupid. A lot of people are willing to pay $799 or more for a PlayStation that will run all games at 60fps. Don't give me the "buy a PC" line; there's a lot of people who are heavily invested in the PlayStation ecosystem, that want physical games, that want to play multiplayer with a controller in a closed environment without rampant cheaters. Sony should look to Apple who has people lining up to buy $1000 phone every year. Don't neglect the high end, that's where the best profit margins are. People that don't wish to spend that much for a console can just get the $399 base model that will play games at 30fps for the most part.
I think that would muddy the launch way too much, and create potential devastating optics that someone else could use to prop up their offering. Can you imagine how quickly the internet would start calling the cheaper model PS4.5 or PS4.75? Plus, 399 will not be chump change anytime soon for most families, and is too steep to be selling a non-flagship launch console.
 

Codes 208

Member
All i can say is if ms goes the steam route, ill either dip into the next xbox or stick with my 970 (maybe upgrade it to a 1070)But thats only because i can play xbox games on pc. I cant play god of war on pc.

I dont currently have a ps4 and was thinking of upgrading to a pro but if my theory of a 2019 release is accurate, ill probably dip into a og ps4 to last me until the next big thing comes out. And thats the thing, im reading through this thread and some of you are acting as though if this does release as early as fall 2019 (which is 20 months from now for a november release mind you. Plenty of time to either play your games or prepare your shelter for the fallout of next gen being "too early") that your ps4s would cease to exist or something. Its been over 4 years now, (6 years next fall) the ps4 has long been outdated, even the pro, which came out a year and a half ago already, is currently outshined by modern gpus and even the xbox one x. Sony doesnt need the strongest hardware but theres no reason why they shouldnt be the leading edge of console tech.
 

Zannegan

Member
I mean, I wouldn't be shocked if early dev kits were sent out to select developers already, but even if this is true I wouldn't take it as confirmation that launch is right around the corner. I'd honestly be surprised and a little disappointed if Sony cut the PS4's generation so short. I know five years used to be the expected generational length, but that hardly seems to apply in the day of mid-gen refreshes. Speaking of, giving the Ps4 Pro less than three full years to stretch its wings would certainly make a hypothetical PS5 Pro seem a lot less appealing, and I worry that after Pro and Scorpio, the generational gap will be a lot less impressive.

There are only a few things that would make a 2019 hardware launch make sense to me: 1. They feel compelled to have the most powerful console on the block again... for eighteen months. 2. They have a new must have feature/gimmick for their console that they believe will light the world on fire. 3. These dev kits are actually for a next gen handheld with their console to follow.

Since none of these sound very likely to me, and it just feels too early for a PS5, I'm sticking by my Spring 2020 prediction for Sony's next gen. Then again, my predictions are always wrong, so...
 

HeisenbergFX4

Gold Member
Every game 4k 60fps minimum or its an easy pass for me owning a Pro and X.

Target 4k 120fps so it gives me a reason to upgrade my monitors when those hit plus full PS4 back compat and I am in.
 
Last edited:

NickFire

Member
All i can say is if ms goes the steam route, ill either dip into the next xbox or stick with my 970 (maybe upgrade it to a 1070)But thats only because i can play xbox games on pc. I cant play god of war on pc.

I dont currently have a ps4 and was thinking of upgrading to a pro but if my theory of a 2019 release is accurate, ill probably dip into a og ps4 to last me until the next big thing comes out. And thats the thing, im reading through this thread and some of you are acting as though if this does release as early as fall 2019 (which is 20 months from now for a november release mind you. Plenty of time to either play your games or prepare your shelter for the fallout of next gen being "too early") that your ps4s would cease to exist or something. Its been over 4 years now, (6 years next fall) the ps4 has long been outdated, even the pro, which came out a year and a half ago already, is currently outshined by modern gpus and even the xbox one x. Sony doesnt need the strongest hardware but theres no reason why they shouldnt be the leading edge of console tech.
I prefer they stretch this generation out longer, but won't be crying if they don't. I did want to comment on your MS going steam route. I think that is exactly what they are heading towards, and I think it will be a huge factor in their favor unless Sony let's their users simply download all PS4 games to PS5, and play them without any streaming or repurchasing nonsense. I've never put much stock in backwards compatibility making a big difference before, but this generation has moved to digital (no resale value) and that will make backwards and future compatibility a big bonus next generation.
 

demigod

Member
You're absolutely right. And I know I very well don't need to upgrade to the newest console hardware each time they release, but with consoles I feel more compelled to have the latest and greatest. I had the Xbox One at release and loved it. Got the Xbox One X and love it even more. There are very obvious improvements. I used to have a PS4 but stopped playing it and sold it, but have been thinking about jumping back in with PRO. But if there's going to be a newer PS4 soonish, I'd rather get that. Or nothing at all and just stick to PC.

So you're complaining about new iterations and how its moving too fast and you'll stick to PC yet you went from Xbox One to an Xbox One X. WHAT. If anything PC is more expensive because gamers tend to upgrade new PCs or GPU's every 2-3 years.
 

octiny

Banned
Every game 4k 60fps minimum or its an easy pass for me owning a Pro and X.

Not happening lol.

Native 4K 30fps will be the standard with higher graphic fidelity, although I wouldn't be surprised if both MS and Sony force a 60FPS "performance" mode requirement for developers (at lower res).....something they couldn't really do this gen due to the craptastic cpu. Gears of War 4 is exactly how it should be done.
 

HeisenbergFX4

Gold Member
Not happening lol.

Native 4K 30fps will be the standard with higher graphic fidelity, although I wouldn't be surprised if both MS and Sony force a 60FPS "performance" mode requirement for developers (at lower res).....something they couldn't really do this gen due to the craptastic cpu. Gears of War 4 is exactly how it should be done.

I would not see the reasoning behind launching a labeled PS5 targeting 4k 30fps with having the rumored 11 TFs of power.
 

octiny

Banned
I would not see the reasoning behind launching a labeled PS5 targeting 4k 30fps with having the rumored 11 TFs of power.

Because for most games, the target has always been 30fps on home console. Developers want to push the consoles, nothing new.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
AMD's CEO Lisa Su's interview, 24th of Jan:

Q17: For 7 nanometers, AMD has stated that the first product for this node is Vega and the focus is on machine learning. Some might feel that it is a bit odd for the first 7nm product to be on an existing GPU architecture and for the enterprise market. Do you have any comment?
LS:
I think that we always think about this very systematically, as to how we bring out new process technology. In this case it made a lot of sense to bring Vega down to 7nm. Vega, as you know, is practically a brand-new architecture and it has only been out since August, so we believe Vega has legs. We have so many new features in Vega, such as adding some of the compute centric features – but the beauty of 7nm is density and the power. When you think about just how much compute horsepower you can put in the new technology, it made sense. We usually start with the GPU; the GPU is usually for us the first product in a technology. Graphics does have the capability for a lot of redundancy on it and so we feel like it’s a great utilization of the technology.
Q18: With GlobalFoundries 14nm, it was a licensed Samsung process, and 12nm is an advancement of that. 7nm is more of a pure GF design. Is there any change in the relationship as a result?
LS:
So in 7nm, we will use both TSMC and GlobalFoundries. We are working closely with both foundry partners, and will have different product lines for each. I am very confident that the process technology will be stable and capable for what we’re trying to do.
Ananadtech


Interview with GloFo manager:

Q15: With the first generation of 7nm, do you expect to be high volume production by the end of the year?
GP
: By the end of the year or most likely in early 2019, with a couple of key partners. Our ASIC customers, of which there are quite a few, are also lead users of our 7nm process.
Anandtech


So, not totally impossible to have working 7nm chips that AMD could share with Sony today, but rather unlikely.

Going by this, AMD is certainly looking to have 7 nm chips out there by the end of 2019.
 
Top Bottom