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PS Vita Production To end In Japan In 2019

GribbleGrunger

Dreams in Digital
Sad face:

PS Vita will be manufactured until 2019 in Japan and there are currently no plans for a successor, Sony Interactive Entertainment senior vice president Hiroyuki Oda told Famitsu at Tokyo Game Show 2018.

“Currently, we do not have any plans regarding a new handheld device,” Oda said. “In Japan, we will manufacture PlayStation Vita until 2019. From there, shipping will end.”

In related news, Oda confirmed that the 20 titles in the newly announced PlayStation Classic will differ between Japan and the west. (All of the currently announced titles are shared, however.) Oda said that each title is being carefully selected on the basis that it is highly popular, has a lot of fans, and is representative of PlayStation.


Read more at https://gematsu.com/2018/09/ps-vita-production-to-end-in-2019-in-japan#f3dSI0pHoqMJqxGt.99
 
And it has no replacement made by SONY!

Does it mean the strategy of porting one game from a console to a portable under the same brand to minimize the cost from a dev point of view is dead? Is it now Playstation for console and Switch for portable? Is less choise is supposed to be a good thing for consumers and devs?

I think it's really sad.
 
They killed the Vita. How heartless.

Bloodstained and the recent string of cancellations make much more sense. They really couldn't have "just released digital-only with no PSN support", the publishers already saw the writing on the wall and acted accordingly. No suprise the Switch is getting a ton of Vita-esque releases.

And it has no replacement made by SONY!
There is a replacement.
They recently founded a subsidary that would publish their would-be handheld games on phones and... Switch (according to the announcement).
That support includes, as far as Sony's first party games are concerned, a new Popolocrois, a new Wild Arms, and Lumines iirc, with more to come.

Sony is banking on third party publishers to support the PS4 instead, but it doesn't do too hot in Japan and Sony itself isn't bothering with Japan-specific first party games of their own. So far they bankrolled a timed exclusivity for Monster Hunter (even with a condition it never gets a Switch version specifically), Dragon Quest, and Final Fantasy. But is it the way to go forward, or are they leaving the third party mid-budget landscape ripe for Nintendo?

I'm quite surprised myself. They said a while ago they're considering pumping some smaller budget games to the Vita to target children and casual consumers, yet till the bitter end that never happened, neither a cheaper model with cheaper memory cards, and Nintendo actually pulled it off successfully with the 3DS. The US branch is really the one that calls the shots, and they already decided ages ago to kill the Vita.
 
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sublimit

Banned
Best gaming handheld ever made for me. So much wasted potential. I will keep playing on it for many many more years to come.
 
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ShirAhava

Plays with kids toys, in the adult gaming world
The last 'real' handheld......like sony said it was "made for a different world"

People made their choice....hope they enjoy crappy tablet consoles and mobile gaming crap....sigh
 
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Remember in the lead up when people were convinced the original PSP was going to be the biggest thing since sliced bread? Sony even dubbed it "the Walkman of the 2000s"
 

Hudo

Member
Remember in the lead up when people were convinced the original PSP was going to be the biggest thing since sliced bread? Sony even dubbed it "the Walkman of the 2000s"
I remember, yeah. I also remember people shitting on the original Nintendo DS when it was announced. All were hailing the PSP and basically doomsaying the DS and Nintendo. Console Warz™ in full effect, haha.
 

Petrae

Member
Sony sure did a bang-up job of torpedoing its own platform. It’s remarkable that it wound up lasting this long, given the comedy of errors surrounding it— from the exorbitant proprietary memory cards to the inexplicably poor marketing and advertising to the failure to secure enough AAA/familiar games to the parade of poor efforts in strong IP.

The Vita was wounded before it even stumbled out of the gate, thanks to Nintendo slashing 3DS hardware prices which made it far more attractive to the average gaming consumer. The rapid rise in popularity of gaming on mobile devices was also a contributing factor.

Any success the Vita had came despite Sony— not because of the company.
 
I remember, yeah. I also remember people shitting on the original Nintendo DS when it was announced. All were hailing the PSP and basically doomsaying the DS and Nintendo. Console Warz™ in full effect, haha.

And yet the DS won that battle despite being the "inferior" hardware, right?

The DS simply had way, way better games.

And while the PSP's graphics may have been "better" they were just shittier PS2 graphics, impressive in a technical sense but not really much fun to simply look at most of the time, so I can see why that was just not enough of an edge over the DS's better library.
 

sublimit

Banned
Sony sure did a bang-up job of torpedoing its own platform. It’s remarkable that it wound up lasting this long, given the comedy of errors surrounding it— from the exorbitant proprietary memory cards to the inexplicably poor marketing and advertising to the failure to secure enough AAA/familiar games to the parade of poor efforts in strong IP.

The Vita was wounded before it even stumbled out of the gate, thanks to Nintendo slashing 3DS hardware prices which made it far more attractive to the average gaming consumer. The rapid rise in popularity of gaming on mobile devices was also a contributing factor.

Any success the Vita had came despite Sony— not because of the company.
I think the most clever and crucial decision Nintendo has made was getting Monster Hunter exclusive for their platforms and most especially the 3DS. That move alone i think was enough to suffocate the Vita before it even learned how to breathe.
 

DunDunDunpachi

Patient MembeR
I plan to pick up a spare when I can afford it. Guess this means the purchase will have to be sooner rather than later.

Great little system. I feel like Sony didn't execute on any of its strengths.
 

Breakage

Member
With a stupid name (it sounds like a health product) and stupid design decisions (rear touch pad; no full DualShock layout) among other things, it was doomed from the start in my view.
 
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Mr Hyde

Member
The Vita was the first handheld that I truly appreciated. It did everything and then some. Sony lost a good amount of goodwill with me for fucking it up the way they did, leaving it to die. This thing could have been a beast that challenged the number 1 spot for handhelds.
 

Grinchy

Banned
Man, if they had just ditched the cameras, the back touchpad, and put R1/R2 shoulder buttons on it, it would have been the best handheld ever. I'd use it for Remote Play all the time on top of native games just playing more competently.
 

Mr Branding

Member
Sad news. I bought my Vita in 2017 and played on it like crazy. Used it mainly as a digital machine since I have no physical game cards yet. Payed a load of money for it too considering taxes from Japan to where I live. I will be wary in buying new games since I fear the PS Vita digital games store will probably go in a couple of years.
 

Vawn

Banned
I'll be super upset if I can't remote play with PS5. Almost half my PS4 playtime (which is a lot), is done around the house on Vita. It's the best of both worlds - the convenience of Switch and the AAA games of PS4 Pro.
 
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SonGoku

Member
Best gaming handheld ever made for me. So much wasted potential. I will keep playing on it for many many more years to come.
I would agree except for the terrible mismatch of display resolution and GPU oomph, sub native rez games on the system were an eyesore which ruined the presentation. They should have manufactured the soc on 28nm or used a lower rez sreen so that all games could hit native res

Lack of r2/l2 was a stupid omission as well
The last 'real' handheld......like sony said it was "made for a different world"

People made their choice....hope they enjoy crappy tablet consoles and mobile gaming crap....sigh
I woulnt be so gloomy, the switch is everything the vita strived for and more
I just wish a revision that can run all games on native rez

Sony made some pretty dumbass decisions, they are partly to blame for vita misfortunes
 
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JohannCK

Member
I still use my Vita and 3DS but lately it's been really bothering me that my phone has a better and bigger screen than both.

I'd really like a successor to the Vita, especially if it could play the PS1 games on PSN, but I guess chances are slim on that, huh.
 

odhin

Member
Love the Vita. A device where I can play almost every Final Fantasy up to 10, Metal Gear Solid up to 3, and so many other great games on te go. Sad day indeed :(

And that Remote Play :messenger_heart:
 

Hudo

Member
And yet the DS won that battle despite being the "inferior" hardware, right?

The DS simply had way, way better games.

And while the PSP's graphics may have been "better" they were just shittier PS2 graphics, impressive in a technical sense but not really much fun to simply look at most of the time, so I can see why that was just not enough of an edge over the DS's better library.
If I remember correctly, the DS ended up as Nintendo's most successful hardware. But the PSP was still something special because it showcased that there is space for someone besides Nintendo in the handheld market. And while the Vita was of very good build quality (don't know why the PS4 and the DualShock 4 have such horrible built quality), Sony dropped the ball with software support. I don't know what it was. Were they ill equipped to support two systems? Did management of the home console "branch" ended up gaining the upper hand over the guys managing the handheld "branch"? That would be a really insteresting story.
 
S

SLoWMoTIoN

Unconfirmed Member
>kill the vita
>kill the ps tv
>never lower the memory card cost
>release the ps classic for 100 bucks

Goddamn Sony
 

Chiggs

Member
PS Vita is a great system. I'll probably snag a few more of them to keep me playing in the years to come. Switch is fine and all but it's a joke when it comes to portability and comfort.
 
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Shinriji

Member
When all is said and done, the worse Sony product lived 8 years. Other failures like Dreamcast, Xbox, N64 and Saturn wished they lasted that long.

I am using mine more often since I hacked it, most for overclocking and using HD patches. Overclocking the vita make it closer to the initial promise of a portable PS3 and make the overall experience much better.
 
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Kaljinyu

Member
I noticed no one's asking what's gonna happen to all the ecchi titles that the Vita typically offers safe harbor for. That's my main concern. What's gonna happen moving forward? Will these ecchi devs just discontinue these games? I don't think they will.

But they might also go to Nintendo. And that, for my money, is worse. I've been burned once on that, I don't need to see jiggly-boobed ninja teenagers on a Nintendo console twice. It just doesn't fit the brand.
 

Heimdall_Xtreme

Jim Ryan Fanclub's #1 Member
Sony is dumb

I dont have PlayStation Vita (Yet) but i know is a great console portable, i see it like a Dreamcast a cult console, with a lot of possibilities and variety games, great power and graphics, the dumb decisión of give Memory card expensive and Chief Marketing Jim Ryan was the Bad points of this premature death.

I think i gonna import PS VITA FAT My first console or PS VITA GUNDAM BREAKER EDITION.


PS Vita have a great library of games, but is sad that other awesome games are exclusive in Japan and few ones are in America.

And i wanna thank you PS VITA For bring the best game that i have the pleasure to play in my life: Gravity rush.

Only For Gravity rush i want a PS VITA.
 
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DunDunDunpachi

Patient MembeR
I noticed no one's asking what's gonna happen to all the ecchi titles that the Vita typically offers safe harbor for. That's my main concern. What's gonna happen moving forward? Will these ecchi devs just discontinue these games? I don't think they will.

But they might also go to Nintendo. And that, for my money, is worse. I've been burned once on that, I don't need to see jiggly-boobed ninja teenagers on a Nintendo console twice. It just doesn't fit the brand.
Yet the Switch is getting one of the most fanservicey games of the generation so far:

Peach-Ball-Senran-Kagura_2018_08-01-18_001.jpg

Sexy pinball.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Definitely killed by it's non-standard and expensive memory format. If they would have just used SD cards (or micro SD) the Vita might have been a huge success.
 

DeepEnigma

Gold Member
This is ironic, since I have not played with mine in quite a white, but decided to mess around with it last night and play a few games on it in the backlog.
 

ExpandKong

Banned
Why now? Why not three years ago?

I’ve had two Vitas and it’s a great machine for what I use it for (portable PS1 games and the occasional VN). It’s a shame the way Sony handled the thing. Nintendo cut them off at the knees right away with the 3DS’s huge price cut, and Sony didn’t do themselves any favors with their dogged insistence on proprietary memory cards. I thought they might be able to breathe a bit more life into the thing when the Slim was announced...but nope, no switch to microsd and a paltry 1gig of onboard storage.

What a waste of good tech.
 
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EverydayBeast

thinks Halo Infinite is a new graphical benchmark
I wonder if they’ll still release a new the Show game for it next spring. A great mobile baseball season game for on the go would be great.
 

Bolivar687

Banned
Still the best handheld of all time. I might pick another one up just to keep it going after mine gives out. Might be time to hack one anyway.

Rotate your index finger in a counter-clockwise quartercircle on the back trackpad to pay respects.
 
Remember in the lead up when people were convinced the original PSP was going to be the biggest thing since sliced bread? Sony even dubbed it "the Walkman of the 2000s"
The painful irony is that Nintendo had more faith in the PSP's success than Sony.
The GBA was selling like hotcakes yet Nintendo was willing to kill it off (gradually over the course of 2 years) and get the DS out early.
In some ways it's like a repeat of Bandai's WonderSwan Color and the early GBA launch in Japan (had Bernie Stolar, famed Saturn-killer, not have landed at Mattel who were to sold the WonderSwan overseas, it might have very well have posed an existential threat to Nintendo)

But then what did Sony do?
They at least hired the Bleem emulator developers to really bring the PlayStation 1 to the handheld world, but it was just that.
No thought put into supporting it with experiences tailor made for handheld gaming, no long-term strategy, nothing...
Even though it was far better placed against piracy than the DS, Sony dropped the ball there too. And their idea of "solving" that problem on the Vita was to punish consumers with even more expensive proprietary memory cards 33% as expensive as the console.

I think the most clever and crucial decision Nintendo has made was getting Monster Hunter exclusive for their platforms and most especially the 3DS. That move alone i think was enough to suffocate the Vita before it even learned how to breathe.

Sony didn't deserve the Monster Hunter franchise.
They were acting cocky and arrogant.
They even announced a Resident Evil on behalf of Capcom without them knowing about it or developing it.
The visual novels that propped up the PSP in its later life were being rejected in 2006 (Sakura Taisen 1+2's English version) for not being "true games".

Then by sheer happenstance Monster Hunter revived the ill-performing console in Japan and became its killer app, and of course Sony had to be assholes about it somehow. So they offered a program to port major PSP games to PS3 with HD textures and Monster Hunter Portable 3rd would be one of its first results, and Capcom loved it since it would mean a console version with online and English (since they weren't willing to release it on the PSP overseas over piracy concerns) and Sony was all cooperative... until the eleventh hour when they did an about-face and rejected the HD console version, because "its visuals are too shitty to be on consoles and it's more suitable for handhelds".

Of course this fact, and how they had Capcom panicking and trying to solve the solution to no avail, didn't arrange their relationship. Since the only other option was Nintendo, and their newer devices (after DS) were viable for Monster Hunter, and Nintendo didn't have any such restrictions (and indeed the Wii U and the Switch received direct handheld ports this way) it was an easy answer.

It serves Sony well that they were scrambling so much after this misstep (indeed their disregard for developers welfare already caused more than a few to go under) for a new Monster Hunter, an easy cash cow they squandered just like that because of their massive ego, to justify their Vita they relied on Namco's God Eater series and then started pumping out their own Monster Hunter clones (Freedom Wars, Soul Sacrifice) and only solved this situation with a massive bankroll that came with a contractual obligation to skip the Switch specifically.
That also had the nice side effect of no more multiplatform games (PS3/PSV/PS4) skipped or rejected just because that's what they are. Imagine the Romancing SaGa remakes (used by Square to catch up on the series for English audiences, and gauge interest for the Vita game) skipped for being phone games with visuals "unbecoming" of consoles.
 
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Doom85

Member
I loved my Vita. I had Persona 4G, Gravity Rush, Tearaway, Freedom Wars, Danganronpa 1 and 2, Senran Kagura, Muramasa, Touch my Katamari, Tales of Hearts R, a bunch of fighting games, and some ports/indies like Rayman Origins/Legends, Sonic Racing, Super Time Force Ultra, Lone Survivor, etc. Not to mention plenty of PS1 games you could download.

And there's plenty I've bought but haven't played yet, heck I just got the imports of IA/VT - Colorful and Phantasy Star Nova a month ago. Now I'm in the mood to go through the PSN store to see what other indies I haven't got for it yet, I'm sure there's plenty, I never even got around to getting Shovel Knight on it yet. I also need to get more PSP games on the PSN store, as I never owned that system so being able to download some of its titles was a nice option.

It is sad for me as 3DS and Vita for me are the last of the portable options for myself personally. I love the Switch but only as a console. I just feel extremely awkward holding my Switch case while going into a sit-down restaurant or somewhere else where I can get a little bit of gaming in while waiting. 3DS and Vita were no problem, I could carry either (3DS closed or Vita in a case) in my pocket no problem even if it was a little snug, no way is a Switch in a case going to fit in there.

Vita, you may not have been for everyone, but you brought me a lot of fun times. Thanks for the memories, and good night.
 

Danjin44

The nicest person on this forum
I guess getting Catherine Full Body Vita version here is even less likely. My question is why Atlus decided to bring Catherine Full Body on dying system instead of Switch which selling pretty well in japan?
 

DunDunDunpachi

Patient MembeR
I guess getting Catherine Full Body Vita version here is even less likely. My question is why Atlus decided to bring Catherine Full Body on dying system instead of Switch which selling pretty well in japan?
Give it a year. There have been countless games this gen that've released on PS4 only to announce a Switch port 6 month later.

And we know that ATLUS is friendly toward Nintendo.
 
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WaterAstro

Member
Sony put in enough effort on their end, but the third party abandoned it before it even started. They weren't going to risk their PS4 plans for the Vita, so they couldn't put their top tier studios on it, so they don't have Nintendo's ability to launch must-have titles on the handheld.

I had great fun with it. Hope for a new one, but mobile tech is really getting to the point where you're playing console-like games. Who needs a dedicated handheld when you can play Fortnite on your phone.
 

Heimdall_Xtreme

Jim Ryan Fanclub's #1 Member
I guess getting Catherine Full Body Vita version here is even less likely. My question is why Atlus decided to bring Catherine Full Body on dying system instead of Switch which selling pretty well in japan?

Maybe politics of Nintendo about censored?
But yes, should be in Nintendo Switch Too. im pretty sure that ATLUS Will launch a Switch Version soon.

A shame that Will be one of the last titles for PS Vita.
 
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Danjin44

The nicest person on this forum
Give it a year. There have been countless games this gen that've released on PS4 only to announce a Switch port 6 month later.

And we know that ATLUS is friendly toward Nintendo.
I dont know, Atlus can really stubborn about exclusivity. Currently mainline Persona games will never come to Nintendo system same way mainline SMT will never come to Playstation.
Sony put in enough effort on their end, but the third party abandoned it before it even started. They weren't going to risk their PS4 plans for the Vita, so they couldn't put their top tier studios on it, so they don't have Nintendo's ability to launch must-have titles on the handheld.

I had great fun with it. Hope for a new one, but mobile tech is really getting to the point where you're playing console-like games. Who needs a dedicated handheld when you can play Fortnite on your phone.
Effort? Before third party abandoned, Sony announced they would stop making first party games for Vita. I'm sorry but Sony really didn't put that much effort to Vita, especially compare to PSP.
 
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sublimit

Banned
Sony didn't deserve the Monster Hunter franchise.
They were acting cocky and arrogant.
They even announced a Resident Evil on behalf of Capcom without them knowing about it or developing it.
The visual novels that propped up the PSP in its later life were being rejected in 2006 (Sakura Taisen 1+2's English version) for not being "true games".

Then by sheer happenstance Monster Hunter revived the ill-performing console in Japan and became its killer app, and of course Sony had to be assholes about it somehow. So they offered a program to port major PSP games to PS3 with HD textures and Monster Hunter Portable 3rd would be one of its first results, and Capcom loved it since it would mean a console version with online and English (since they weren't willing to release it on the PSP overseas over piracy concerns) and Sony was all cooperative... until the eleventh hour when they did an about-face and rejected the HD console version, because "its visuals are too shitty to be on consoles and it's more suitable for handhelds".

Of course this fact, and how they had Capcom panicking and trying to solve the solution to no avail, didn't arrange their relationship. Since the only other option was Nintendo, and their newer devices (after DS) were viable for Monster Hunter, and Nintendo didn't have any such restrictions (and indeed the Wii U and the Switch received direct handheld ports this way) it was an easy answer.

It serves Sony well that they were scrambling so much after this misstep (indeed their disregard for developers welfare already caused more than a few to go under) for a new Monster Hunter, an easy cash cow they squandered just like that because of their massive ego, to justify their Vita they relied on Namco's God Eater series and then started pumping out their own Monster Hunter clones (Freedom Wars, Soul Sacrifice) and only solved this situation with a massive bankroll that came with a contractual obligation to skip the Switch specifically.
That also had the nice side effect of no more multiplatform games (PS3/PSV/PS4) skipped or rejected just because that's what they are. Imagine the Romancing SaGa remakes (used by Square to catch up on the series for English audiences, and gauge interest for the Vita game) skipped for being phone games with visuals "unbecoming" of consoles.
It's not that i doubt you but do you have any proof that happened exactly like that?
 

WaterAstro

Member
Effort? Before third party abandoned, Sony announced they would stop making first party games for Vita. I'm sorry but Sony really didn't put that much effort to Vita, especially compare to PSP.
Third party abandoned the Vita before it even launched in America. Launch one game like watered down FIFA game or a spin off Assassin's Creed and call it done. I'm pretty sure plenty of first party games came after that. Only the Japanese were interested in it, except Capcom.

Take a look at this list and see how many games EA, Activision, Ubisoft, 2K has made for the Vita: https://en.wikipedia.org/wiki/List_of_PlayStation_Vita_games_(A–L)
 
It's not that i doubt you but do you have any proof that happened exactly like that?
Sure.

One thing that stands out besides this, is that Sony put roadblocks for Capcom releases for the West while Nintendo went out of their way to help with the localization, promotion and even European publishing duties (at a period of time when Capcom scaled down quite significantly their European presence)
It's really frustrating how things turned out. Capcom's only Monster Hunter games for Sony handhelds after that incident were a spin-off with felines. To top it off, they didn't even bother helping Namco publishing the God Eater series on PSP for the west. So much squandered potential. At least Sony tried to fix that attitude with Monster Hunter World.
 
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