IbizaPocholo
NeoGAFs Kent Brockman
https://wccftech.com/amds-david-wan...-dxr-until-its-offered-in-all-product-ranges/
According to Wang, the company does not have plans to support DXR at this point in time until it becomes available across their entire product line – from the low end to the high end.
“For the time being, AMD will definitely respond to Direct Raytracing,” for the moment we will focus on promoting the speed-up of offline CG production environments centered on AMD’s Radeon ProRender, which is offered free of charge ….. utilization of ray tracing games will not proceed unless we can offer ray tracing in all product ranges from low end to high end,” – David Wang, AMD in an interview to 4Gamer .
According to Wang, the company does not have plans to support DXR at this point in time until it becomes available across their entire product line – from the low end to the high end.
“For the time being, AMD will definitely respond to Direct Raytracing,” for the moment we will focus on promoting the speed-up of offline CG production environments centered on AMD’s Radeon ProRender, which is offered free of charge ….. utilization of ray tracing games will not proceed unless we can offer ray tracing in all product ranges from low end to high end,” – David Wang, AMD in an interview to 4Gamer .