Alexios
Cores, shaders and BIOS oh my!
They don't "suddenly" have competition though, I'm sure Epic is rippling the waters but Steam is constantly changing as well because they've always had competition, sometimes perhaps not as fast or to the direction it should but they're far from remaining static and regardless of bold promises and attractive first-time offers new clients like Epic's have a LOT to prove. Steam was never the be-all end-all deal either, Minecraft got where it is without any major company backing and with never being on Steam, there has always been that self-publishing option even for indies, Steam doesn't try to force anybody, it got popular by the features it offers and by gamer acceptance, it's actually crazy they allow anyone to sell Steam keys in stores other than Steam yet ask for no cut in that case (like smaller but popular games that eventually got retail boxes didn't give 30% to Steam and 30% to whatever publisher got the box on shelves and the retailer's % and the pitiful amount that would leave to the actual company that made the game, lol), basically only charging for the storefront rather than the features they offer to the game, from publishing/delivery to achievements, anti cheat, drm, matchmaking or whatever is relevant per title.Yeah but that is my point. This strategy works when they have a monopoly, but now that they suddenly have competition and could use exclusive Valve games they dont have the pipeline established to make them. If they didnt sit on their asses for the past decade they could have Half-Life 5 set to come out next year and this wouldnt even be a conversation.
Hell, most people's complaints these days are so superficial too like omg the client looks so outdated, or omg the chat sucks, why isn't it as good as discord, or whatever else, as if these new clients offer anything as robust and feature complete yet, currently even Epic's store page is like I dunno, seeing Nintendo's launch-week e-shop front page or something, way basic.
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