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Google's jab at the Xbox One X and PS4Pro shows they don't understand the industry and have no interest in learning.

Behold!

Screen-Shot-2019-03-19-at-11.28.51-AM-720x450.png


Above is a picture of Google showing their lack of understanding of the Video game industry and they made similar comments post conference.

Google doesn't care to learn or understand the industry and is entering with bags of cash and name. No infrastructure, no studios, few partners, etc:

A. Google literally just looked on a website about what the latest consoles are and saw the One X and Pro. Their words indicate this because they focused exclusively on teraflops and nearly nothing else.

B. A company seriously entering the industry and using power as a primary reason to use their platform, would not be stupid enough to advertise a 10tf platform a year before new consoles more powerful that that come out...Except Google.

C. They literally pulled Stadia game studios out their ass live on conference to say they had a first-party. While I'm sure they will move current staff to this studio, hiring and career positions related to Stadia didnt show until this morning.

D. They basically have zero Dev partners and are funding no TP games (like Dead Rising 3 and MS or Sony and SFV). For a company dropping the retail aspect for a gaming platform they will need a lot of content. Which they dont have.

E. Stadia itself is not even finished. They say there's tests for 120fps, 8K, Dolby Vision, multi GPU rendering, and more, saying they have the centers to make this possible. But the best example they can push on stage is a compressed 4k 60fps game with no HDR with input lag???

F. They didn't show one game that you can't get on all or almost all their competitors.

I've looked at the conference again and read the new info coming out and post-conference interviews. Google isn't even trying.

This thing is likely DOA if they launch this year like they claimed. They aren't even ready. This seems like a desperate reactionary move to get devs and investors to put in on this idea and make it grow.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
It's almost like the Stadia announcement was meant for developers, not end users. GDC is an acronym for something, but I'm not sure what...
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
I get that it's a dev conference... But do you honestly believe what you're saying here?

I'm just saying that boasting about stuff like GPU teraflops is going to be much more useful information and a better selling point to developers than it would be to end users. Multi-GPU rendering means it's 10.7 teraflops per blade, and that the performance could be variable going forward (for example, if your game needs 20 teraflops to render correctly, that can be done). Afro's other points about not having third party support, no formalized high-end specifications, no exclusives: that's why they're there. Google is making a big push at GDC to get game developers excited about their platform so that they'll want to work with Google to make that a reality.

Otherwise, why not wait until something like E3 to unveil this?
 

Abriael_GN

RSI Employee of the Year
It's almost like the Stadia announcement was meant for developers, not end users. GDC is an acronym for something, but I'm not sure what...

It's almost like the announcement was limited to GDC, and not livestreamed to the whole world.

No. It wasn't meant for developers. Nothing of that style of keynote shows that it was meant for developers. It was a generic hype showcase obviously aimed just as much at consumers.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
It's almost like the announcement was limited to GDC, and not livestreamed to the whole world.

No. It wasn't meant for developers. Nothing of that style of keynote shows that it was meant for developers. It was a generic hype showcase obviously aimed just as much at consumers.

Then why not divulge the one piece of information that is at the forefront of every consumer's mind right now about Stadia? How much does it cost? What's the pricing model? Is this a subscription service, or just a new game store?

Sorry, this may have doubled as a way to hype consumers and get them ready for an inevitable paradigm shift, but at the end of the day this conference was geared towards and pitched towards game developers.
 
I'm just saying that boasting about stuff like GPU teraflops is going to be much more useful information and a better selling point to developers than it would be to end users. Multi-GPU rendering means it's 10.7 teraflops per blade, and that the performance could be variable going forward (for example, if your game needs 20 teraflops to render correctly, that can be done). Afro's other points about not having third party support, no formalized high-end specifications, no exclusives: that's why they're there. Google is making a big push at GDC to get game developers excited about their platform so that they'll want to work with Google to make that a reality.

Otherwise, why not wait until something like E3 to unveil this?

Are you a toaster?

They are releasing the console this year, promises AAA games and crazy specs to the world. With 9 months in the year left and them just getting started how many new partners and exclusive games are you expecting by oct? Nov?
 

onQ123

Member
Behold!

Screen-Shot-2019-03-19-at-11.28.51-AM-720x450.png


Above is a picture of Google showing their lack of understanding of the Video game industry and they made similar comments post conference.

Google doesn't care to learn or understand the industry and is entering with bags of cash and name. No infrastructure, no studios, few partners, etc:

A. Google literally just looked on a website about what the latest consoles are and saw the One X and Pro. Their words indicate this because they focused exclusively on teraflops and nearly nothing else.

B. A company seriously entering the industry and using power as a primary reason to use their platform, would not be stupid enough to advertise a 10tf platform a year before new consoles more powerful that that come out...Except Google.

C. They literally pulled Stadia game studios out their ass live on conference to say they had a first-party. While I'm sure they will move current staff to this studio, hiring and career positions related to Stadia didnt show until this morning.

D. They basically have zero Dev partners and are funding no TP games (like Dead Rising 3 and MS or Sony and SFV). For a company dropping the retail aspect for a gaming platform they will need a lot of content. Which they dont have.

E. Stadia itself is not even finished. They say there's tests for 120fps, 8K, Dolby Vision, multi GPU rendering, and more, saying they have the centers to make this possible. But the best example they can push on stage is a compressed 4k 60fps game with no HDR with input lag???

F. They didn't show one game that you can't get on all or almost all their competitors.

I've looked at the conference again and read the new info coming out and post-conference interviews. Google isn't even trying.

This thing is likely DOA if they launch this year like they claimed. They aren't even ready. This seems like a desperate reactionary move to get devs and investors to put in on this idea and make it grow.

They understand it quite well & know that people will see that 10 vs 6 & 4 then take it & make headlines about Google gaming device being more powerful than Xbox & PlayStation put together & that's all they need lol
 
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Abriael_GN

RSI Employee of the Year
Then why not divulge the one piece of information that is at the forefront of every consumer's mind right now about Stadia? How much does it cost? What's the pricing model? Is this a subscription service, or just a new game store?

Because it likely has not been fully decided yet. Quite obviously, they're waiting for moves from other companies around E3 period, and then delivering theirs. Price is not something you talk about at a hype presentation.

They did say more info in the summer.
 
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jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
They are releasing the console this year, promises AAA games and crazy specs to the world. With 9 months in the year left and them just getting started how many new partners and exclusive games are you expecting by oct? Nov?

In a world where the Epic Game Store can just buy exclusivity for something like Metro Exodus right before launch, and the fact that games like Doom Eternal have already been shown - it's not that much of a stretch to think that Google could simply moneyhat essentially whatever they want.

Obviously developers aren't going to see this tech being showcased and have a new AAA game ready by October or November of this year. But they also showed off some pretty neat stuff like their server-side save states, and I could imagine more indie games being developed in that time frame specifically to utilize that tech. They even mentioned a few on-stage. Lots of developers know that the first games to utilize those platform-specific features well will likely be rewarded, especially if the pricing model works out well in their favor.
 

gt86

Member
The infrastructure even in the US will make this not viable right now, the internet sucks in must places.
 

Stuart360

Member
And then Microsoft announce at E3, and Sony later in the year, 12-14tf machines with the advantage of perfect image quality, and steal back Googles 'thiunder'.
 
It's easy to speculate whether Stadia will flop or succeed but we all know Google is going to unveil even more of what Stadia offers this summer, as Phil Harrison said on stage. If Stadia can help developers earn more money and solidify their job security as game developers, then more power to Stadia. I don't see how Stadia will affect console gaming when a digital, streaming gaming service is an inevitable outcome for the gaming ecosystem. In other words, game streaming won't be going away and either Google does it or our own gaming ecosystem will.

I say: why not have both Physical hardware and Digital streaming?
 
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McCheese

Member
The start of the whole show was the guy in charge of Google going on about how he doesn't play games for 5 whole minutes.

Then their main sales pitched was based on hamming up what a huge inconvenience patching and downloading stuff is, completely ignoring that sleep-mode updates and pre-loading have been the norm for an entire generation of consoles. I think they are trying to apply the MP3 mentality to games, that consumers are happy to give up a bit of quality for convenience. But in reality they are replicating the dying bricks and mortar store problem where folks will use their system for maybe trying something out, then go and buy it on PS5 because they don't want buffering, lag and lower fidelity graphics for the next 30 hours.
 
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thelastword

Banned
Did the OP have issues when MS did the same thing...... 6.0 vs 4.2? Isn't that how some of these manufacturers go about it? My spec is better than yours etc....Granted, specs is not everything as is shown by XBOX sales still lagging behind all the other weaker consoles, but when you are first revealing your console/platform, it's actually important to reveal your specs.....
 

JimboJones

Member
Its interesting more for the fact it has set the first benchmark for next gen, we know at least they will have to match or be above what Google is offering here.
 

FStubbs

Member
Are you a toaster?

They are releasing the console this year, promises AAA games and crazy specs to the world. With 9 months in the year left and them just getting started how many new partners and exclusive games are you expecting by oct? Nov?

I don't think Google cares about exclusives. They plan to sell their platform by saying "you know how you have to pay Sony, Microsoft, or Nintendo $300+ for a box to play your games on? Or way more to a PC company for a gaming PC? Well, use the phone, PC, or whatever device you already have, which will cost you $0, and play all the hottest games by streaming. No more need for a console!"

Now we all know why that's a bit of a croc, but that's what Google is selling.
 

ethomaz

Banned
Its interesting more for the fact it has set the first benchmark for next gen, we know at least they will have to match or be above what Google is offering here.
Next-gen is not about streaming...

So that benchmark is really crap to be compared... PS5 and XB1-2 will be way ahead it.
 
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FStubbs

Member
Its interesting more for the fact it has set the first benchmark for next gen, we know at least they will have to match or be above what Google is offering here.

We already had it, though. Xbox One X is 6 TF. These next gen boxes are going to have to give you at least 12.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
We already had it, though. Xbox One X is 6 TF. These next gen boxes are going to have to give you at least 12.

One thing a lot of people don't seem to understand is that Stadia's architecture is designed to scale up.

d383lBs.png


This is a pretty common theme for data centers - you start with base hardware, and start incrementally scaling new installations to higher spec. It's kind of like how GMail launched with a 1GB mailbox size and continued going up from there as time went on. The initial rollout is for 10.7 teraflop GPUs that can be run in parallel. The next "generation" of hardware that google installs will probably be double that - meaning if you have a game that benefits from 21.4 teraflops, you no longer have to run two GPUs per player, but just one. In terms of hardware power, this will be MUCH more agile than the traditional console cycle.

PS5 and Xbox Two could come out with 12-14 teraflop GPUs and be stuck with those for the next 5 years. Meanwhile, Google could keep pumping more power into individual instances and we could be looking at 21.4 teraflop instances inside of 18-24 months.
 

JimboJones

Member
Next-gen is not about streaming...

So that benchmark is really crap to be compared... PS5 and XB1-2 will be way ahead it.
Never said it was about streaming but the specs are vastly more powerful than the current gen stuff.
These specs are obviously targeting next gen, Sony and MS are gonna be in a similar ballpark.
 
Damn so many gamers are freaking out over this lol. There is a lot to like about what Google described and I believe they can all go exist. At the end of the day, boundaries are being pushed and that's a good thing
 

RiccochetJ

Gold Member
One thing a lot of people don't seem to understand is that Stadia's architecture is designed to scale up.

d383lBs.png


This is a pretty common theme for data centers - you start with base hardware, and start incrementally scaling new installations to higher spec. It's kind of like how GMail launched with a 1GB mailbox size and continued going up from there as time went on. The initial rollout is for 10.7 teraflop GPUs that can be run in parallel. The next "generation" of hardware that google installs will probably be double that - meaning if you have a game that benefits from 21.4 teraflops, you no longer have to run two GPUs per player, but just one. In terms of hardware power, this will be MUCH more agile than the traditional console cycle.

PS5 and Xbox Two could come out with 12-14 teraflop GPUs and be stuck with those for the next 5 years. Meanwhile, Google could keep pumping more power into individual instances and we could be looking at 21.4 teraflop instances inside of 18-24 months.
Excellent point. In theory they could mimic any high end PC build at any point of release. Nvidia comes out with a 3080Ti (or whatever they'll call their next gen)? Google could theoretically match it quickly. A new Intel chip? Matched. I do wonder if they'll cap it or if they'll guarantee that if your bandwidth can handle it, you can run games on Ultra everything and guarantee 60 - 120fps.
 
I prefer my gaming companies not partnering with governments looking to harvest organs from its undesirable citizens. Perhaps it's irrational, but it's a little thing of mine.
 
This isn’t about games. This is about Google using games as a Trojan horse to make internet providers speed up their services.

All these streamers will be playing these massive multiplayer games. I feel like google should focus on making their “console” a modem/router.

Idk we’ll see.
 
Damn so many gamers are freaking out over this lol. There is a lot to like about what Google described and I believe they can all go exist. At the end of the day, boundaries are being pushed and that's a good thing
Yeah it's weird. It's not like this endevor by google will suddenly eliminate xbox and playstation. You'll still have those options.

But I have to say, being able to play my library of games without being bound to a single device is insanely great. No more installs. No more giant downloads. Don't have to worry about having to download an update to play. Don't have to worry that your hardware isn't good enough. And for someone like me who doesn't have to worry about download speeds or data caps, I think this tech is fantastic. I will happily try it out and decide if it's good enough to my standards.
 

DonF

Member
They should've shown a very basic game, and give that game for free, right there, so that anyone could try it. Nothing too fancy, just a free sample yo test the network conditions.

That would've done way more for than fucking MatPat.
 

Silver Wattle

Gold Member
I just want Google to commit to this project long term, it's going to suck for a while, but I think continued refinement may yield good results.
 

Linkdevivo

Neo Member
It's simple. Teraflops have no meaning unless there are games that people want to buy. The sweet spot is a combination of both. If Google doesn't get the big dog studios and talent on board then this will fail to penetrate the market in any meaningful way.
Sounds to me like it'll (Tera)flop..
 

joe_zazen

Member
Gdc presser for devs. And it was streamed because, you know, not every dev in the world was in the moscone center yesterday.
 

DanielJr82

Member
Other than Pixel and maybe Google Docs/Slides/Etc., they don't really have a good track record of successful new endeavors. Google+, Google Notebook, Google Glass... all failed projects. Not saying Stadia is going to fail, just saying it's a toss-up.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Other than Pixel and maybe Google Docs/Slides/Etc., they don't really have a good track record of successful new endeavors. Google+, Google Notebook, Google Glass... all failed projects. Not saying Stadia is going to fail, just saying it's a toss-up.

Google Search
Gmail
Chrome
Android
Youtube
Play Store

Certainly they've never done anything wildly successful before, I can understand your trepidation.
 

joe_zazen

Member
It's simple. Teraflops have no meaning unless there are games that people want to buy. The sweet spot is a combination of both. If Google doesn't get the big dog studios and talent on board then this will fail to penetrate the market in any meaningful way.
Sounds to me like it'll (Tera)flop..

Google is going to have a bunch of potential customers that devs will want to sell to. The barrier is so low (chrome browser + controller). that almost anyone who wants to play stadia games will be able to. That is not true for any other current controller-based platform. That is how they will attract devs.
 
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iamvin22

Industry Verified
It's almost like the Stadia announcement was meant for developers, not end users. GDC is an acronym for something, but I'm not sure what...

True but they made their event very public with a teaser and posted the conference on YouTube
 

LOLCats

Banned
All the execs that dont actually game think streaming games is the next big thing (money maker). so nothing new here and for me personally nothing to see.

OP sentiments are accurate.
 
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iamvin22

Industry Verified
The infrastructure even in the US will make this not viable right now, the internet sucks in must places.

This is right here is why what they spoke about won't work here in the states. Poor internet speeds, peak times, data caps and a shit load of terrible and unreliable internet across the country is why I don't see this working.
 

DeepEnigma

Gold Member
Google Search
Gmail
Chrome
Android
Youtube
Play Store

Certainly they've never done anything wildly successful before, I can understand your trepidation.

Didn't they buy YouTube?

But agreed. Still not keen on their snooping and selling, and I primarily use a Android phone, but it's like jumping through hoops to get everything locked down from them.

They have so much spread out all over the place and not really centralized for privacy controls.
 
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