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LTTP : Uncharted 4 what the hell happened (SINGLE PLAYER)

Panda1

Banned
About 4 hours into this game (chapter 8 of 20 odd)
My last Uncharted was 2, which was an amazing game ( 10/10) for me.

Playing this I was super hyped, I was going to get the remastered collection, then though fuck it get the ps4 one.

The start is what you would think but hell the pacing is sooooo odd. The first 5 chapters I played almost with one hand, it could have all been done with a 30 second cut scene, the 'traversal' elements are a joke just look for the clearly labelled hold/jump here sign and follow.
Yes it is gorgeous but all I do is follow a basically pre path down a super linear route. Then suddenly the 20-30mins of movement parts stops and you have to kill 20-30 people dead, then the next boring part. I forget the controls to the shooting part since it was like 30 mins since I shot something.

The characters are so boring, and nothing new, the plot so far is boring as fuck. I personally feel the graphics are good but while playing it hardly matters - the gameplay is soo slow and shit. I am unsure to finish this game, and just move onto TLOU.

What you think GAF. Another overrated game that has the super polish but is basically a 5/10 game.
 
The game drags on way longer than it needs to, but IMO it has the best writing out of any of the main Uncharted games. I loved the previous ones, but the stories all follow basically the same exact pattern.
 

DonF

Member
I say this in every UC 4 thread...the pacing in this game is fucking awful. Like a how not to do pacing.

Way too much talking and walking, then you know exactly when action is going to start cause you enter a room with chest height walls and a clear "combat design" aesthetic.

Its a disgrace for a first party game. Hell the game looks pretty as fuck but god damn is it boring, predictable and by the motions.
 

Kupfer

Member
Lost Legacy has MUCH better pacing than Uncharted 4.
This.
It's the better current gen Uncharted experience. I stopped playing U4 when I played it first and had to force myself to start a new game and finish it like 2 years after my first attempt. It's going to be better and more interesting to mid/endgame. Especially the mission when you played as a kid with your brother killed the game for me.
 

GermanZepp

Member
It's the worst of the main games. I remember disliking the climbing, the pace and the puzzles. Awesome graphics tough

Especially the mission when you played as a kid with your brother killed the game for me.

This must be one of the worst "mission" "chapters" or sections in a game this gen. Absolutely unnecessary just do it with a cutscene.
 
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Bryank75

Banned
About 4 hours into this game (chapter 8 of 20 odd)
My last Uncharted was 2, which was an amazing game ( 10/10) for me.

Playing this I was super hyped, I was going to get the remastered collection, then though fuck it get the ps4 one.

The start is what you would think but hell the pacing is sooooo odd. The first 5 chapters I played almost with one hand, it could have all been done with a 30 second cut scene, the 'traversal' elements are a joke just look for the clearly labelled hold/jump here sign and follow.
Yes it is gorgeous but all I do is follow a basically pre path down a super linear route. Then suddenly the 20-30mins of movement parts stops and you have to kill 20-30 people dead, then the next boring part. I forget the controls to the shooting part since it was like 30 mins since I shot something.

The characters are so boring, and nothing new, the plot so far is boring as fuck. I personally feel the graphics are good but while playing it hardly matters - the gameplay is soo slow and shit. I am unsure to finish this game, and just move onto TLOU.

What you think GAF. Another overrated game that has the super polish but is basically a 5/10 game.

For me, I liked the gameplay and I love the characters but I thought the pacing was way way off.
Much too slow and hand-holdy.

I would have liked if they cut the Boat bit out at the start and made all the kids (flashback) bits way briefer with no forced walking.
 

Fbh

Member
I enjoyed it but yeah, the pacing was pretty terrible. It's a shame really because IMO the actual combat and gunplay is the best it has been in the franchise but there is just not enough of it, instead it's more walking and talking or braindead platforming. Even the big areas feel wasted because more space does little when there isn't actually anything to do in it.

I still enjoyed the game and all in all the pacing was ok for this "end of the story" vibe they were going with, but it's definitely one of the weaker entries in the franchise.

Druckmann just strikes me as one of those frustrated game directors that actually wanted to be a movie or TV director but got "stuck" with games, so his focus seems to be on story, storytelling and visuals above gameplay. The Lost Legacy had other people in charge and the overall pacing is MUCH better. It's one of the big reasons I still worry a bit about TLOU2, what they have shown looks great but most of what they showed of UC4 before release also looked awesome (because they showed all the fun parts).
 
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Looked great and I agree the pacing was off, but was a great game at the time of release. Maybe you are just way too late to the party... ;)
 

Gavin Stevens

Formerly 'o'dium'
Dude, for real.
I may even say of the 5, because the Vita one wasn't really that memorable (for me, can't even remember the name), but at least I finished it.

I do own the Vita game and never got as far as I should have done really, but even that played well compared to 4.

The peak was 2. I mean, I have to be honest... how the fuck do you follow up 2 and make a better game? It was perfect.

Hopefully one day it gets the remake treatment and they just change the graphics, as the story and gameplay and pacing and utterly everything was god damn 11/10 material.
 

GymWolf

Member
They forget an actual pacing and an interesting plot/chara/villains.

The only good things are the graphics, the digital acting during cutscene and the gunplay and movements.

Peak uncharted was the second chapter even with a shitty gunplay.
 
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GymWolf

Member
I couldn't wait for it to be over. It was so bad that I was terrified for LoU2 but Lost Legacy gave me hope again.
Tlou2 is gonna be more tight and with more combat.

They can't really do another walking/climbing simulation with that game.
 

Hostile_18

Banned
Wow so much negativity!

I loved it myself, even more so on a second play through this week. I'm playing on crushing and believe me your glad of the respite between combat sections. The graphics and attention to detail are amazing. The story is really well done. I love the first half of the game is a callback to 2 and 3 and the second half is a call back to the first game (all set on one island). Memorable antagonists and a logical plot. Even the quiet moments exploring tropical locations in seclusion with awesome banter is soo fucking good.

I love all the games, Naughty Dog is my favorite developer ever.
 

Stuart360

Member
They took the "Nathan Drake is a mass murderer" memes too literally and felt bad about making a shooter.
I dont know if you're joking but i actually think that was part of it, i mean why else cut down on the shooting parts to this extent?.
There is like 1 little shooting section, towards the end, that comes close to the sheer gauntlets that the other games throw at you, just 1.
 

SlimySnake

Flashless at the Golden Globes
It's a pretty bad game. there are some excellent moments towards the end, but it takes way too long to get there. when your game gets good at chapter 17, you know you fucked up.

the problem is that the core combat, characters and visuals are so great they distract the average dumb gamer from the core issues of the game. Pacing is shocking for an AAA game. Like you said, the first 5-6 chapters can be played with one hand. there is zero gameplay other than walking, making automatic jumps and interacting with objects. its shocking to see a major studio release a game like this. But when gamers are willing to eat up shit like this, can you really blame them? when critics are ok with literally three rooms of shooting and one short boat shooting sequence in the first 6 hours of the game, you know they have lost perspective on what makes an action adventure game fun.

I replayed it recently to see if i was really wrong about the game. 93 metacritic, hundreds of goty awards, gaf goty awards. I must be wrong i said to myself. Maybe there is more gameplay here that i thought.

Nope.

Prologue. Short boat shooting section.
Chapter 1. Jump for 45 minutes as a child.
Chapter 2. Flashback chapter with some shit melee and lots of climbing and walking.
Chapter 3. Bizarre im at work chapter.
Chapter 4. Finally some action. Three total rooms of shooting as you escape prison relatively easily.
Chapter 5. Cool, im at home chapter with no real gameplay to speak of. wouldve worked better if it came right after prologue and not after 3 hours of walking and talking.
Chapter 6. Infiltrating a musuem! This should be fun. Nope. Walk, jump and climb with Zero tension for nearly 45 minutes. Its shocking.
Chapter 7, Escape the muesum. Game finally starts and puts in a couple of shooting and stealth scenarios. We are literally 5-6 hours in.

Wont go into the rest as OP hasnt gotten that far but come the fuck on. The rest of the game is the same. Walk, climb, talk for 1 hour. Then do some action for half an hour. its bizarre, its boring and its not fun.

I am baffled by how the public is ok with this game. This is not a fun video game. I get it, most people dont like shooting in uncharted games but they are idiots. It gives you a lot of room to manuver about and has enemies flank you. it was a better version of gears. at least on normal difficulty. here almost entirely eliminated them. they cut all but one setpiece. uncharted fans used to make fun of exploding bridges in tomb raider games but thats all ND had in U4 aside from that one jeep setpiece. i get it, the game was in development hell, but it doesnt mean we should excuse poor game design. and lack of any meaningful gameplay is piss poor game design. their puzzles were bad. their climbing sections were bad. the story didnt get good until chapter 17. game had like 12 chapters with zero shooting or puzzles.

its like they saw the reception of that village chapter in U2 which lasted only a few minutes and decided, 70% of that game should be that. go pet a goat. kick a soccer ball. or walk.

thankfully, they fixed most of this in lost legacy. the open world area was designed very well and had a lot of cool puzzles and platforming sections. it was excellent. the game was paced very well. uncharted needs to be an 8 hour game full of action. this isnt journey.
 

Bolivar687

Banned
They brought too much of the Last of Us into Uncharted and it just doesn't mesh at all. It was one of the moments that solidified that this gen was one of overall disappointment.
 

GymWolf

Member
It's a pretty bad game. there are some excellent moments towards the end, but it takes way too long to get there. when your game gets good at chapter 17, you know you fucked up.

the problem is that the core combat, characters and visuals are so great they distract the average dumb gamer from the core issues of the game. Pacing is shocking for an AAA game. Like you said, the first 5-6 chapters can be played with one hand. there is zero gameplay other than walking, making automatic jumps and interacting with objects. its shocking to see a major studio release a game like this. But when gamers are willing to eat up shit like this, can you really blame them? when critics are ok with literally three rooms of shooting and one short boat shooting sequence in the first 6 hours of the game, you know they have lost perspective on what makes an action adventure game fun.

I replayed it recently to see if i was really wrong about the game. 93 metacritic, hundreds of goty awards, gaf goty awards. I must be wrong i said to myself. Maybe there is more gameplay here that i thought.

Nope.

Prologue. Short boat shooting section.
Chapter 1. Jump for 45 minutes as a child.
Chapter 2. Flashback chapter with some shit melee and lots of climbing and walking.
Chapter 3. Bizarre im at work chapter.
Chapter 4. Finally some action. Three total rooms of shooting as you escape prison relatively easily.
Chapter 5. Cool, im at home chapter with no real gameplay to speak of. wouldve worked better if it came right after prologue and not after 3 hours of walking and talking.
Chapter 6. Infiltrating a musuem! This should be fun. Nope. Walk, jump and climb with Zero tension for nearly 45 minutes. Its shocking.
Chapter 7, Escape the muesum. Game finally starts and puts in a couple of shooting and stealth scenarios. We are literally 5-6 hours in.

Wont go into the rest as OP hasnt gotten that far but come the fuck on. The rest of the game is the same. Walk, climb, talk for 1 hour. Then do some action for half an hour. its bizarre, its boring and its not fun.

I am baffled by how the public is ok with this game. This is not a fun video game. I get it, most people dont like shooting in uncharted games but they are idiots. It gives you a lot of room to manuver about and has enemies flank you. it was a better version of gears. at least on normal difficulty. here almost entirely eliminated them. they cut all but one setpiece. uncharted fans used to make fun of exploding bridges in tomb raider games but thats all ND had in U4 aside from that one jeep setpiece. i get it, the game was in development hell, but it doesnt mean we should excuse poor game design. and lack of any meaningful gameplay is piss poor game design. their puzzles were bad. their climbing sections were bad. the story didnt get good until chapter 17. game had like 12 chapters with zero shooting or puzzles.

its like they saw the reception of that village chapter in U2 which lasted only a few minutes and decided, 70% of that game should be that. go pet a goat. kick a soccer ball. or walk.

thankfully, they fixed most of this in lost legacy. the open world area was designed very well and had a lot of cool puzzles and platforming sections. it was excellent. the game was paced very well. uncharted needs to be an 8 hour game full of action. this isnt journey.
People is gonna tell you that story, chara etc. Are good enough to support the lack of action...

Spoiler, they are not.
 
Naughty dog forgot uncharted was supposed to be a 3rd person shooter with some lite puzzles and traversal and a story just to give it context.
Instead they made a boring game with lots of brain dead traversal, a story that takes itself too seriously and uninspired shooting sequences.

I hate uncharted 4. I think it's the worst one. I don't like uncharted 1 but when i played it was already dated.

Uncharted 2 will forever be the king. I know i could play it tonight and still have tons of fun. Uncharted 4... i'll never touch that piece of shit ever again.
Lost legacy is a little bit less crap. The pacing is so much better. But it's still a B tier uncharted.
 
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There was a part in the game when Drake was severely injured and hardly unable to walk and I thought he was going to die. I the game ended there, emotionally I would score it very high but he didn't and started hopping about again in no time. Not a fan of it overall and would never replay it. Lst Legacy is much better.
 

GymWolf

Member
They brought too much of the Last of Us into Uncharted and it just doesn't mesh at all. It was one of the moments that solidified that this gen was one of overall disappointment.
Except tlou has more combat than uncharted 4 and a far better pacing.
 

prag16

Banned
It's my second favorite Uncharted game (after 2). Yes, it does have pacing issues, especially in the first half (Lost Legacy has better pacing). 8/10 game for me.
 
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GymWolf

Member
I still have to play lost legacy, i'm really burned with uncharted formula tbh...

I hear about open location to explore with the jeep, it doesn't sound to hot in the pacing department tbh...
 

_Ex_

Member
Yes it is gorgeous but all I do is follow a basically pre path down a super linear route. Then suddenly the 20-30mins of movement parts stops and you have to kill 20-30 people dead, then the next boring part.

I've only beaten Uncharted: Drake's Fortune and Uncharted: Golden Abyss, but your quoted description above easily fits their design as well. This is a shallow showboat series that sells on graphics.
 

CyberPanda

Banned
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Panda1

Banned
Its my least favorite Uncharted game by far.

The action and shooting parts are so few and far between all the walking and climbing, the pacing is horrible imo.

I wish someone had told me before! There is hardly one bad review of this game its like 93%MC its crazy!


This whole game could be a ps3 Uncharted 2 DLC. What amazes me is that its 10 years on from UC2 and yet Half Life 2 to me still beats the actual game world - all the stuff looks pretty in UC4 but has no interactivity - you cant even push a bottle over or move anything unless its a press Triangle here to move a fucking box. The graphics are good but the game engine is shit, as you cant interact with anything - especially how cant jump over any small wall although you can leap rooftops and do crazy shit in the scripted events. One wall thats too much to climb over!
Also there is zero sense of urgency in the heist parts - you can take as long as you want to do anything even wander around for 20 minutes looking for a door when the last cut scene is showing an event that has to happen immediately.

I am on chapter 8 now will play for a few hours more then see if I can trade it for TLOU tomorrow.

As for pacing issues - its one of the few action games I can smoke, eat cookies and drink tea without feeling to pause at anytime.
 
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Javthusiast

Banned
I liked it at launch even though some climbing and shooting segments already started to get on my nerves, but after replaying it recently I was bord out of my mind.

Just 2 weeks ago I also played through Lost Legacy for the first time. I liked Chloe and Nadines interactions, but already was tired of the formula. The open map area was feeling more and more like a chore the longer I spend time in there. During the last climb and shootout sections I tried to get through them as fast as I could, cause I was running out of patience.

Guess I am at the point where the Uncharted formula is boring to me, no matter how good it looks or how well the dialogues are written.

Last of Us Part 2 shouldn't have the same problem, since the first game with it's stealth was already more fun and diverse enough compared to the Uncharted games and with the improvements in two should be even more so.
 

GymWolf

Member
Somewhere around the time just after the "game lacks soul" movement.
They are both valid criticism tho.

For example Fifa 2020 or smackdown2020 are games without a soul (maybe a little too theatric to say but correct never the less) and the pacing or rhythm in u4 is horrible because you have a shitload of walking and climbing without any skill involved and much less combat compared to the old titles especially u2.
 

DeepEnigma

Gold Member
They are both valid criticism tho.

For example Fifa 2020 or smackdown2020 are games without a soul (maybe a little too theatric to say but correct never the less) and the pacing or rhythm in u4 is horrible because you have a shitload of walking and climbing without any skill involved and much less combat compared to the old titles especially u2.

I have used both from time to time. They are both often overused as well, like most phrases or words.

ND I believe recognized a lot of the climbing, some were leftover from a function or element they wanted to add, but ran out of time and/or technical limitations and could not remove them. Something to that effect. I could be misremembering the finer details.

Hence why LL was much better in that regard, and I expect TLoU2 to also be an improvement over both.
 

GymWolf

Member
I have used both from time to time. They are both often overused as well, like most phrases or words.

ND I believe recognized a lot of the climbing, some were leftover from a function or element they wanted to add, but ran out of time and/or technical limitations and could not remove them. Something to that effect. I could be misremembering the finer details.

Hence why LL was much better in that regard, and I expect TLoU2 to also be an improvement over both.
I still have to play lost legacy, i'm really burned of the uncharted formula...
 
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