Boss Mog
Member
So a couple of years ago Sony decided to change the way PS4 game updates work. Instead of just downloading the update and installing it into the existing game data, Sony decided to have the game make a complete copy of itself while installing the patch. Imagine a 100+GB game copying itself onto the same drive, meaning the drive head has to read and write at the same time, the result is obviously a super slow copying process which quite frankly has become completely unacceptable. I wanted to play a few rounds of Modern Warfare today before having to go out but because there was an update and the copying took about 40 minutes I wasn't able to play, even though the update itself was downloaded in seconds.
Sony needs to realize that people sometimes have limited time to play and having to wait 40 minutes (for basically no reason) is completely unacceptable. There have been times where I couldn't play with friends because one of us hadn't done the update yet. Sony implemented this to prevent file corruption during the update but I never had a problem with corrupted game files in the 4-5 years I used the PS4 prior to "Copying" being implemented. Neither has anybody else I know. And even if we did, it would be faster to re-download the whole game rather than go through this "Copying" method. At the very least Sony should give us the option in the system settings to disable "Copying" and take our chances with file corruption, it would be an easy decision to make for me and probably for many others as well. It would also save power and save the drive from unnecessary wear.
Push Square did an article on it recently, though they just explained it rather than criticize it which is disappointing:
www.pushsquare.com
Sony needs to realize that people sometimes have limited time to play and having to wait 40 minutes (for basically no reason) is completely unacceptable. There have been times where I couldn't play with friends because one of us hadn't done the update yet. Sony implemented this to prevent file corruption during the update but I never had a problem with corrupted game files in the 4-5 years I used the PS4 prior to "Copying" being implemented. Neither has anybody else I know. And even if we did, it would be faster to re-download the whole game rather than go through this "Copying" method. At the very least Sony should give us the option in the system settings to disable "Copying" and take our chances with file corruption, it would be an easy decision to make for me and probably for many others as well. It would also save power and save the drive from unnecessary wear.
Push Square did an article on it recently, though they just explained it rather than criticize it which is disappointing:
Why Does PS5, PS4 Copying Update Files Take So Long?
What is copying on PS5 and PS4, and why is it so slow?
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