I mean....it’s not a good game. Unless this kickstarter is being used to fund the development of the changes it needs to be more playable I don’t see it being worth it.
Why Kickstarter though?
Wait, so Nintendo doesn't own the IP? That's rare.
I don't know anything about this game but the more news and rumors we get, the more it seems exclusives are becoming a blur.
P* best combat system. My favorite P* game.
I know a lot of people did not enjoy it but W101 is definitely one of those "but did you replay it?" sort of titles. Kamiya openly admitted that players should treat their first playthrough as a tutorial. Once you unlock everything and grasp the disparate mechanics, the game really clicks. Basic skills and mechanics were not explained in good detail (or at all), and menus were tucked behind menus, hiding away nuances that most players ended up skipping. It could definitely benefit from a UI overhaul.
Other than the weapon wheel idea, I agree. The game is built from the ground up with the understanding that you will use the thumbstick (or the touch screen, blech ) to select weapon formations.I do think if they port this I wouldn't mind a few QOL improvements like not having to pay to unlock block, a hot button or weapon wheel for transformations and not hiding important mechanics for the sake of complexity. Event that money sink Europoa Universalis know that there's nothing with saying "You can do this, but it's up to you to figure out how deep it goes."
At some point games like these have to let the players figure stuff out for themselves by playing. It's a tough balance increasing complexity while not overwhelming people with information.P* best combat system. My favorite P* game.
I know a lot of people did not enjoy it but W101 is definitely one of those "but did you replay it?" sort of titles. Kamiya openly admitted that players should treat their first playthrough as a tutorial. Once you unlock everything and grasp the disparate mechanics, the game really clicks. Basic skills and mechanics were not explained in good detail (or at all), and menus were tucked behind menus, hiding away nuances that most players ended up skipping. It could definitely benefit from a UI overhaul.
it’s not a good game
it is kind of shitty game
Wait, so Nintendo doesn't own the IP? That's rare.
It's not a good game..... LOLI mean....it’s not a good game. Unless this kickstarter is being used to fund the development of the changes it needs to be more playable I don’t see it being worth it.
It is still a trademark of Nintendo...
THE WONDERFUL 101 Trademark of Nintendo of America Inc. - Registration Number 4602018 - Serial Number 85727861 :: Justia Trademarks
Compact discs and optical discs featuring entertainment content, namely, video games and puzzles; downloadable electronic game programs; downloadable electronic game software; downloadable video game programs; downloadable video game software; electronic game programs; electronic game software...trademarks.justia.com
That does not change its trademark owner at all.Platinum created a Kickstarter account today.
Are you sure they made that account? Maybe some random troll made it.Platinum created a Kickstarter account today.
"If I can't have it I don't wanna other people to have it". Grow up.No PC = hope the kickstarter fails.
That does not change its trademark owner at all.
You're thinking of Banjo-Kazooie.
Well I remember during the Wii U era, Nintendo published a bunch of games but not all the time they remained exclusive.Wait, so Nintendo doesn't own the IP? That's rare.
Well I remember during the Wii U era, Nintendo published a bunch of games but not all the time they remained exclusive.
Like Ninja Gaiden 3: Razor's Edge was exclusive at first but later went to PS3/360.
Lego City Undercover was also published by them but later ported to PS4/XBO.
And Devils Third got a PC release.
Well I remember during the Wii U era, Nintendo published a bunch of games but not all the time they remained exclusive.
Like Ninja Gaiden 3: Razor's Edge was exclusive at first but later went to PS3/360.
Lego City Undercover was also published by them but later ported to PS4/XBO.
And Devils Third got a PC release.
Can someone explain what exactly makes this game garner the positive reception it gets from the internet?