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Next-Gen PS5 & XSX |OT| Console tEch threaD

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DeepEnigma

Gold Member
It's technically never an irrelevant thing, though. It still gives you a rough idea of where performance ultimately lies. Just because there are other very important factors, such as memory bandwidth, total ram, CPU, SSD, does not change the level of importance of the raw performance level of the most important piece in these new consoles, which is always the GPU because they're responsible for producing much of what we see happening visually in our games.

No shit.

You know what I meant when I said what I said.

I don’t need an EILI5.
 
Been saying this for a while. Some fanatics want their pathetic and irrelevant bullet point though.
Even Microsoft has been guilty of this. IIRC, Major Nelson tweeted 2.4 > 1.8 in reference to the different CPU clock speeds as if that was such a significant development.

It was not.
 
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The one detail to me that I honestly think people still haven't fully grasped is the form factor of Xbox Series X and the implications of what that truly means compared to what Xbox Series X would have otherwise been as a console had Microsoft not gone with that design, but instead a more traditional console design.

Why would they do such a thing?

It isn't for show. It's strictly due to power draw reasons and heat reasons. If there won't be a meaningful difference in power or heat required for the type of hardware they intend to put in the box, then there would be no reason at all to even bother with the form factor they did for the Series X.

Translation: the GPU would be weaker, more power limited. The GPU would simply not be allowed to draw the kind of power that it would need to draw to achieve the type of performance it is capable of reaching in games.

I have no idea what the hell the form factor for PS5 will be, nor the type of cooling they'll be using. However, unless they have decided to make similar types of decisions on their console's form factor and cooling design as Microsoft has, or are somehow achieving similar or better results in power consumption and cooling with their own unique solution, the likelihood they will possess a GPU as powerful, or as close as some would prefer them to be, as what's inside Xbox Series X, is really not good.




Maximum power draw on an xbox one x enhanced title such as Gears of War 4 is 172W compared to 107W on the original Xbox One. In the Digital Foundry article that Phil Spencer himself promoted, as if they hit the nail on the head, suggests Xbox Series X could nearly double the Xbox One X's 172W, if not outright go beyond 300W of power draw while gaming. Again, I go back to Phil's statement about "highest power."





2 times 172W puts us squarely in the power draw territory of the most powerful PC GPUs available on the market. Even at a less aggressive 74% increase in power draw over xbox one X, that still puts us at exactly 300W of power draw. Below Digital Foundry suggests Microsoft is likely achieving this more so with clock speeds that are notably higher than their PC counterparts, but this was before we knew just how much larger the chip was, meaning Microsoft could likely go with roughly the same clock speed as what the equivalent card would have on PC.



GitHub leaks suggests Microsoft's chip is just plain larger than even what DF believed. They were thinking something like 48 at a higher clock speed, but it seems Xbox Series X may be 56CUs at a lower clock.

And on the github leak, if you go back to stories like this from November 1st of last year and you do a little digging into their links to see just who that reddit leaker is tomshardware is suggesting previously found AMD's upcoming Renoir APU, and who again appears to have found new AMD Navi GPUs, you will see that it's rogame, the same exact individual who found and posted the PS5 and Xbox Series X driver leaks.





This is why I think conspiracy theories that what was listed in those official AMD driver leaks and tests, is some plot or conspiracy by a bunch of zealous xbox fans to make PS5 look weak (it isn't by a longshot even at 9.2TF) is tinfoil hat territory and just plain batshit insane. I don't think believing that github leak, which was clearly real and without full context, makes you a fanboy or someone who hopes for the worst with ps5. PS5 wouldn't be a weak console if those numbers were true and the rumored specs for Xbox Series X are true. Microsoft just had different performance goals. That doesn't make PS5's performance goal insufficient for unbelievable looking next gen titles.

When information looks that solid and everything, including the history and reputation of the person who unearthed it for all to see, is as good as it is, I would instead argue you're simply being a realist if you choose to buy that over what forum insiders have said. And if we're being honest, their track record has been atrocious from the very instant Microsoft revealed Xbox Series X. At the same time, nothing is wrong with hoping it's wrong either. It's just when we get into the conspiracy theories and personal attacks over people who believe it to be real that we basically go off the rails. Every piece of information from the github leak can be all true even while as a gamer your natural instincts are to still wish for even more power to be packed into each console since, the more we get, the better it is for us all whether you prefer xbox or playstation.


You can’t say that the only way the Xbox Series X’s power is possible is if it fits in the same size and shape as what Microsoft designed

The could have chosen a louder cooling solution or exterior power supply.
 
The thing I don’t understand is the rumor that Sony was going to launch in 2019. If they had an 8 or 9 Tflop console ready for last year then why didn’t they launch it? Get a year jump on Microsoft’s console and run up the sales. Why hold off a year and release basically the same 9 Tflop console (perhaps with a few more tweaks) and look weak compared to Microsoft’s offering? Does not compute.

People don’t seem to have common sense or use logic these days that’s why, if Sony indeed had a 9.2TF console to release last year I think they would have, If series X is 12TF it’s a 30% jump in power for a year later which isn’t so bad. We will just have to wait and see what Sony has been cooking
 

bitbydeath

Member
Can we get a roundup of what are the rumored PS5 games lineup is supposed to be; or the next gen lineup in general? I feel like I'm getting lost with it all.

Demon Souls Remastered
Horizon Zero Dawn 2
PS AllStars Battle Royal 2
SOCOM II Remaster
SpiderMan 2
TLOU Part 2 Remastered

Is a new Splinter Cell still supposed to happen?
A new Sci-Fi IP from Naughty Dog, that Savage Starlight IP hinted at in TLOU perhaps?

The big rumours:

Ratchet and Clank
Demons Souls
Killzone/Socom
GTAVI
 

Shmunter

Member
There is no 3rd party mandate for Xbox. Matt Booty was asked at X019 about supporting Xbox One and One X in the future. He said that it's important for them that their customers know that if they buy a console now, they can expect support in the future. And that's why all games from Xbox Games Studios (aka first party games) will come out on all Xbox consoles for the next year or two. That's it. Everything that was made out of this statement is just console warring. You can launch an XSX exclusive title no problem. Just Microsoft has chosen for their own games that they can't do that because back when they killed OG Xbox and went to 360 they have gotten a ton of bad press for abandoning their users and not supporting them with games.

Well I hope you’re right, but 3rd parties launching XSX exclusive titles is not so clear cut. For this to happen, MS would need to prepared to create XSX box art and divide the Live storefront. Sounds simple enough, but this does not gel with their messaging and feels out of place if not a Single MS title sits on top of this.

I hate to say it, but I have a bad feeling MS is mandating Xbox as the platform and all games published are required to work on the entire family of consoles including 3rd party. It gives me no pleasure to derive such a conclusion as it will hold back not just Xbox, but all systems.

Hoping to be completely wrong on this.
 

LED Guy?

Banned
didnt somebody (schreir?) recently suggest both consoles aiming for better performance than rtx2080 or was it the 2080 ti?
No he said better than RTX 2080, not the 2080 Ti, because a 12 TF RDNA performs better than Nvidia’s RTX 2080, remember, AMD’s RDNA TF is ~ Turing TF, both are almost equal with both being better than the other in certain games by a bit, nothing big.

So a 12 RDNA TF easily beats an 11 TF RTX 2080.
 
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HeisenbergFX4

Gold Member
Speaking of 120 hz here are some thoughts over at Blur Busters on running your console at 120 hz even on games running 30 fps


One important consideration: Input lag

60fps @ 120Hz has much less VSYNC ON input lag than 30fps @ 60Hz on the same display.

Frames refreshed faster onto the screen surface. Instead of a 30fps frame being scanned-out onto the panel in 1/60sec, you now have a 30fps frame scanned-out onto the panel in 1/120sec.

That _really_ makes a big difference.

Also, VRR ranges needs to be huge so that you don't get the VSYNC ON input-lag increase effect at 60 frames per second. You need to run at framerates below VRR maximum, to fully eliminate the backpressure input lag that is common to VSYNC ON or when hitting maximum framerate on a VRR monitor.

As people know from the various GSYNC articles on Blur Busters, we cap a few frames per second below max Hz. We were the world's first to measure the input lag of variable refresh rates back in year 2012 ... (FreeSync is a variable refresh rate tech, similar to GSYNC). So, 60fps would have no VSYNC ON lag due to it never being VRR max. So 60fps FreeSync has much less input lag if the FreeSync monitor is at least approximately ~61Hz or higher (preferably ~65Hz or higher).

So giving consoles 120Hz + VRR is a two-way input-lag fix:
--> Reduction in input lag from faster 120Hz refresh cycles of 30fps or 60fps content; AND
--> Reduction in input lag from no longer hitting VRR maximum.

Just one of the two is a big lag reduction.
Having both is having cake and eating it too.
Low-lag 30fps and low-lag 60fps FTW!

If you enable 60fps FreeSync, you aren't getting lag-saving benefits of capping below FreeSync max Hz.

Instead, Enable FreeSync and enable 120Hz simultaneously.
(Once the 120Hz software upgrade arrives, and you've got a 120Hz+ FreeSync Monitor)

Now you're getting much-lower-lag 60fps because 60fps is no longer the VRR max.

Conclusion:
  • 120 Hz is not useless for 30fps and 60fps games
  • It reduces input lag of 30fps and 60fps
Your controller will respond MUCH faster and MUCH more instantly, even though your frame rate is unchanged.

In addition, with proper variable refresh rate support, the stutters of varying refresh rates can be reduced or eliminated (see TestUFO Simulated animation of FreeSync) so that's a bonus benefit with framerates between 30fps and 60fps. And the bonus framerate swings above 60fps. But you still benefit anyway at 60fps and less.
 

Captain Hero

The Spoiler Soldier
48" LG CX OLED + PS5 will be A THING.


9Y8lK6W.png
 
You can’t say that the only way the Xbox Series X’s power is possible is if it fits in the same size and shape as what Microsoft designed

The could have chosen a louder cooling solution or exterior power supply.

No worries, I didn't. I clearly leave open the possibility that Sony could also be going for similar power draw, and as such would be designing their own unique cooling and case form factor around having something more high performance. I only believe that unless they've done so without sticking to the typical design we've come to expect from consoles, the 9.2TF rumored for PS5 could be roughly exactly where Xbox Series X would have been if not for the different approach.

However, unless they have decided to make similar types of decisions on their console's form factor and cooling design as Microsoft has, or are somehow achieving similar or better results in power consumption and cooling with their own unique solution, the likelihood they will possess a GPU as powerful, or as close as some would prefer them to be, as what's inside Xbox Series X, is really not good.
 
No worries, I didn't. I clearly leave open the possibility that Sony could also be going for similar power draw, and as such would be designing their own unique cooling and case form factor around having something more high performance. I only believe that unless they've done so without sticking to the typical design we've come to expect from consoles, the 9.2TF rumored for PS5 could be roughly exactly where Xbox Series X would have been if not for the different approach.
36 CUs at 2 Ghz draws approximately the same power as 56 CUs at 1.7 Ghz, so if github data was representative of both consoles final specs (I don't think so), PS5 would generate the same heat at 9.2 TFs than Xbox at 12.1.
 
36 CUs at 2 Ghz draws approximately the same power as 56 CUs at 1.7 Ghz, so if github data was representative of both consoles final specs (I don't think so), PS5 would generate the same heat at 9.2 TFs than Xbox at 12.1.

Does it really? I feel like being lazy, so tell me how does the math work on it or give me a link or something.
 

schaft0620

Member
Can we get a roundup of what are the rumored PS5 games lineup is supposed to be; or the next gen lineup in general? I feel like I'm getting lost with it all.

Demon Souls Remastered
Horizon Zero Dawn 2
PS AllStars Battle Royal 2
SOCOM II Remaster
SpiderMan 2
TLOU Part 2 Remastered

Is a new Splinter Cell still supposed to happen?
A new Sci-Fi IP from Naughty Dog, that Savage Starlight IP hinted at in TLOU perhaps?

This is not launch it's just a list overall. Also there are no substantial rumors for All Stars 2 or SOCOM.

Housemarq's new game.
RE8
Assisians Creed
Watch Dogs Legion
Elder Scrolls 6
Starfield
Sony Japan's launch game
Sony Japan Siren Studio game
Sony Japan Ueda's game
Ready At Dawn's AAA game (The Order 2?)
Madden
NBA 2K
UFC or NBA EA game
God of War 2
GT7
MLB The Show
COD
Bioshock 4
GTA6
Beyond Good and Evil 2
Deathloop
Diablo 4
Overwatch 2
Rocksteady's game

I would assume Control, Doom, Borderlands 3 and whatever Tom Clancy game there is plus EA's mysterious 4 games (NFS, Mass Effect Remastered, Star Wars?)
 
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Roronoa Zoro

Gold Member
You can’t say that the only way the Xbox Series X’s power is possible is if it fits in the same size and shape as what Microsoft designed

The could have chosen a louder cooling solution or exterior power supply.
Yeah the original Xbox One was quite a bit bigger than PS4 despite having quite the power gap against it. It also had an external power supply while Sony had internal. Plus PS5 could be taller and deeper and wider than the Pro and still not be a tower design. In fact that would make sense as it would help with cooling and still be able to fit on shelves. Like increase each dimension and improve airflow and make the power supply external and you can probably greatly increase power and lessen noise compared to the pro.
 
Does it really? I feel like being lazy, so tell me how does the math work on it or give me a link or something.
powerscalinggpuonlyuljwr.png


36 CUs at 2 Ghz are around 160W
36 CUs at 1.7 Ghz are around 105W. Multiply that by (56/36) and you get 163.3W.

Supposing power consumption scales linearly with the amount of CUs, 56CUs at 1.7 Ghz (12.2 TFs) would generate approximately the same heat as 36 CUs at 2 Ghzs (9.2 TFs).

So having less CUs at higher frequency makes no sense.
 
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bitbydeath

Member
This is not launch it's just a list overall. Also there are no substantial rumors for All Stars 2 or SOCOM.

Housemarq's new game.
RE8
Assisians Creed
Watch Dogs Legion
Elder Scrolls 6
Starfield
Sony Japan's launch game
Sony Japan Siren Studio game
Sony Japan Ueda's game
Ready At Dawn's AAA game (The Order 2?)
Madden
NBA 2K
UFC or NBA EA game
God of War 2
GT7
MLB The Show
COD
Bioshock 4
GTA6
Beyond Good and Evil 2
Deathloop
Diablo 4
Overwatch 2
Rocksteady's game

I would assume Control, Doom, Borderlands 3 and whatever Tom Clancy game there is plus EA's mysterious 4 games (NFS, Mass Effect Remastered, Star Wars?)

The Socom rumour came from Guerrilla who is known to be working on an MP title hired a bunch of former Socom devs. But it could just be coincidental and they’re making a new Killzone instead.

 

schaft0620

Member
The Socom rumour came from Guerrilla who is known to be working on an MP title hired a bunch of former Socom devs. But it could just be coincidental and they’re making a new Killzone instead.


LOL Back To Duty? You believe that? You look at the sources for that?
 

Bogroll

Likes moldy games
You can’t say that the only way the Xbox Series X’s power is possible is if it fits in the same size and shape as what Microsoft designed

The could have chosen a louder cooling solution or exterior power supply.
Also that leaked dev kit pic , the V one looks quite big to me.
 

SmokSmog

Member
Does it really? I feel like being lazy, so tell me how does the math work on it or give me a link or something.
You are not lazy you just don't know how electronics works. You cant simply raise clocks by 18% and expect max 18% uplift in power consumption.
Navi sweet spot on 7nm is around 1700-1800MHZ.
There will be no 2GHZ PS5 or XBSX.
You would need 1.15-1.2v for safe 2GHZ clock on navi.
 
You are not lazy you just don't know how electronics works. You cant simply raise clocks by 18% and expect max 18% uplift in power consumption.
Navi sweet spot on 7nm is around 1700-1800MHZ.
There will be no 2GHZ PS5 or XBSX.
You would need 1.15-1.2v for safe 2GHZ clock on navi.

Oh jeez, spare me the garbage on your vast and extensive knowledge of electronics, as if all electronics are the same and behave the way gaming graphics chips do. They all require their own degree of learning and mastery, but moving on.. I've never, not once, actually believed a retail 2GHz PS5 or Xbox Series X is happening. I still don't, but when you go ahead and say such things people want to go ahead and catch their feelings about the implications of you saying so. What are they? Don't care, let's find out.

And ever consider that I know full well that power consumption can and does raise exponentially past a certain area, voltage and clock speed threshold regardless of how much or how little you've risen the clock speed? It is not guaranteed to increase linearly. All things I do know, which is why I obviously didn't bother to waste the time challenging it and instead wished to see him show me where he got the information from that they'd be identical in power consumption. What exactly makes you think that a sustained 2GHz while gaming is "safe" at any voltage for either console launching this holiday? The 5700XT already operates at 1.2v and despite that fact, as well as the silicon having the potential to reach 2GHz + speeds, there are cases where it still wouldn't be able to hit and sustain such speeds in a reliable or consistent manner due to other limitations, likely thermal limitations. And so we are right back to what triggered this discussion in the first place: the thermal limits of these consoles is a lot more important than people realize, and that limit will be a lot more determinative of maximum performance than people think, which is why I stressed the importance of the Series X's design and the implications.
 
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Jtibh

Banned
A few people have asked me about raytracing now, so I thought I would enquire at our latest drinking session. There isn't a lot I can tell you right now. But what I can say is when turning on raytracing in engine on PS5 devkit the frame rate cost is around 30%. Bearing in mind this is before any optimisation. The Dev team think they will be able to get this down to 15-20%, which should be enough to hit their target frame rate without too much trouble. On the PC turning on the same effects on Nvidia hardware costs around 35%. I can't give you comparison with Series X as the team are still yet to receive their kits. Apparently they may have to wait till April! Which would give Sony a considerable leg-up in terms of hands on time with the hardware. This may also explain why no Series X exclusives for launch, if teams simply haven't had long enough to aquiant themselves to the hardware.
ughh.
Another neo.
Another insider.
Another fly by bullshiter with a life expectancy of a fly.

Didnt we have a rule that no more neos are allowed to give any type of insider info and such?
 

Jtibh

Banned
per quanto riguarda il sistema di raffreddamento nn e cosi difficile proggettarlo basta fare consol a sendwich dissipatore che occuba la parte sotto e sopra le periferiche
nn e che ci va uno scenziato termico e poi fatto in alluminio nn costerebbe manco tanto anche perche lefficenza di un dissipatore in alluminio nn e secondo a nessuno con la ventola messa in mezzo tipo ps3 risolvi tutto

J95hv5B.jpg

Yo man a lot of us here are multilingual and a lot of people here are strugling with english but they all do their best and try.

Show some respect.
 
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BGs

Industry Professional
With due respect this is BS.. TF do absolutely matter... with this said I have no doubt both will be well served in this respect so will not be the differentiator coming next gen...


It can't be, I've written the message twice with the translator and twice it has been accidentally deleted. I will summarize a lot.

Sorry, I have not quite understood what BS means.

When I say it is irrelevant I mean in this specific case. Obviously TFs are important.

But when you have a TV 8k 50" everything looks very clear. Wonderful. But if two TVs of 50" of 16k and 17k appear, the difference between their resolutions will become irrelevant and their respective image filters will be more important.

Your eye will not notice the difference between 16k and 17k. If they were 16k and 32k with the appropriate panel it is possible that you noticed the difference. But is not the case.

That is why I say that the differences in this case will be given by other characteristics. Like hardware and software (by type of project, developer and budget).

Logically I also understand that the owner of a 17k TV will always boast that it is sharper than that of 16k, but in practice it will hardly matter.

I do not know if I explained well. That's why I say that the war will be marketing.

PS. I hope that no TV lover has been offended by my rude example. I know that not everything is so simple like a resolution, but it was simply to exemplify a situation.

Cheers (I hope the translation is good because the original has been deleted again:messenger_weary:)
 
It can't be, I've written the message twice with the translator and twice it has been accidentally deleted. I will summarize a lot.

Sorry, I have not quite understood what BS means.

When I say it is irrelevant I mean in this specific case. Obviously TFs are important.

But when you have a TV 8k 50" everything looks very clear. Wonderful. But if two TVs of 50" of 16k and 17k appear, the difference between their resolutions will become irrelevant and their respective image filters will be more important.

Your eye will not notice the difference between 16k and 17k. If they were 16k and 32k with the appropriate panel it is possible that you noticed the difference. But is not the case.

That is why I say that the differences in this case will be given by other characteristics. Like hardware and software (by type of project, developer and budget).

Logically I also understand that the owner of a 17k TV will always boast that it is sharper than that of 16k, but in practice it will hardly matter.

I do not know if I explained well. That's why I say that the war will be marketing.

PS. I hope that no TV lover has been offended by my rude example. I know that not everything is so simple like a resolution, but it was simply to exemplify a situation.

Cheers (I hope the translation is good because the original has been deleted again:messenger_weary:)
So which one is 16ktv and which one is the 17k tv ?
Haha my question is the perfect example on how to miss the point and ask dumb questions 😂
 
I get what you're saying. Each person will choose to believe whatever to fit with their narrative. Do I want Xbox Series X to be stronger? Yea, I'd say I do because it's my primary platform where I choose to game. Do I truly care if it is? Like really, actually care? Nah, not really. I would love PS5 to be 12TF or even stronger, up to the 13TF range if possible because it means better things for me the gamer. It makes my purchase that much more valuable in my eyes. My reason for wanting xbox series x to be stronger is solely for the basis that I think the games media won't really give xbox's best efforts a fair shake where they will be judged on the merits of what it's offering if the same nonsense over resolution and how it's inferior to this or that persists into next gen. When you're perceived as the weaker box there's a certain stigma that comes with xbox that doesn't affect Nintendo or Sony in the same fashion.

And this isn't to say that xbox as a platform doesn't deserve legit criticism for what it didn't get right during xbox one gen. The AAA games outside of the usual suspects just up and vanished. Things I was looking forward to at one point ended up looking disappointing till they just got canceled altogether (scalebound) Games I loved and enjoyed thoroughly and that I felt was one of the better experiences I had all gen never got sequels (Quantum Break) Games I felt had a lot of potential if given a second go, but were never given that chance (ryse) just went poof. Games from studios that to me were exactly the style of games xbox needed to be making and supporting more of, just went ignored. (sunset overdrive) Games responsible for bringing me to the xbox platform in the first place (blue dragon and Lost odyssey) that mentality appeared lost in the xbox one plan altogether. Games that always looked bad to me and that I had very little faith in released and proved to be just that (Crackdown 3).

So Xbox doesn't exactly get a pass from me even though it's where I choose to game. I want a competitive game industry. I don't want to see xbox crushed or sony crushed or anything like that. I want both to land haymakers and bring the best. Right now we know so little about the games, so all we have to talk about is how the specs are looking, and I want a monstrous ps5 as much as the next gamer. People being able to brag if the github info is 100% accurate doesn't help me who will also own a PS5. I have no doubt it would still kick ass as a system, but it ain't official yet so I'm hoping for something much better than that until we do have something official.

Oh yes, you care. You surely want PS5 to be stronger than XSX? You really want that? Stop pretending, really.
 
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darkinstinct

...lacks reading comprehension.
but if we think well -navi 10 does not have ray tracing well then ps5 does not have -navi 10 enough !!!! it is not 40 cu but something more. we will see at the gdc the demo which consol will be later
You are not seing anything at GDC. It's a closed event where developers pay up to $2.000 to participate. Nobody will show off PS5 or XSX there before they have revealed them publicly. IIRC not even PS4 was shown at GDC 2013 when Sony had announced pretty much everything a month earlier except for console design. GDC uses PCs with target specs for presentations for next gen stuff.
 
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