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Microsoft confirms 12 TF RDNA 2 for the Xbox Series X

darkinstinct

...lacks reading comprehension.


And so much more?


Damn, they even confirm RDNA2 (confirming Github leak once more)!!!

  • Next Generation Custom Processor: Xbox Series X is our most powerful console ever powered by our custom designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures. Delivering four times the processing power of an Xbox One and enabling developers to leverage 12 TFLOPS of GPU (Graphics Processing Unit) performance – twice that of an Xbox One X and more than eight times the original Xbox One. Xbox Series X delivers a true generational leap in processing and graphics power with cutting edge techniques resulting in higher framerates, larger, more sophisticated game worlds, and an immersive experience unlike anything seen in console gaming.
  • Variable Rate Shading (VRS): Our patented form of VRS empowers developers to more efficiently utilize the full power of the Xbox Series X. Rather than spending GPU cycles uniformly to every single pixel on the screen, they can prioritize individual effects on specific game characters or important environmental objects. This technique results in more stable frame rates and higher resolution, with no impact on the final image quality.
  • Hardware-accelerated DirectX Raytracing: You can expect more dynamic and realistic environments powered by hardware-accelerated DirectX Raytracing – a first for console gaming. This means true-to-life lighting, accurate reflections and realistic acoustics in real time as you explore the game world.

  • SSD Storage: With our next-generation SSD, nearly every aspect of playing games is improved. Game worlds are larger, more dynamic and load in a flash and fast travel is just that – fast.
  • Quick Resume: The new Quick Resume feature lets you continue multiple games from a suspended state almost instantly, returning you to where you were and what you were doing, without waiting through long loading screens.
  • Dynamic Latency Input (DLI): We’re optimizing latency in the player-to-console pipeline starting with our Xbox Wireless Controller, which leverages our high bandwidth, proprietary wireless communication protocol when connected to the console. With Dynamic Latency Input (DLI), a new feature which synchronizes input immediately with what is displayed, controls are even more precise and responsive.
  • HDMI 2.1 Innovation: We’ve partnered with the HDMI forum and TV manufacturers to enable the best gaming experience through features such as Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR). ALLM allows Xbox One and Xbox Series X to automatically set the connected display to its lowest latency mode. VRR synchronizes the display’s refresh rate to the game’s frame rate, maintaining smooth visuals without tearing. Ensuring minimal lag and the most responsive gaming experience.
  • 120 fps Support: With support for up to 120 fps, Xbox Series X allows developers to exceed standard 60 fps output in favor of heightened realism or fast-paced action.

  • Four generations of gaming: Our commitment to compatibility means existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games, look and play better than ever before. Your favorite games, including titles in Xbox Game Pass, benefit from steadier framerates, faster load times and improved resolution and visual fidelity – all with no developer work required. Your Xbox One gaming accessories also come forward with you.
  • Smart Delivery: This technology empowers you to buy a game once and know that – whether you are playing it on Xbox One or Xbox Series X – you are getting the right version of that game on whatever Xbox you’re playing on. We’re making the commitment to use Smart Delivery on all our exclusive Xbox Game Studios titles, including Halo Infinite, ensuring you only have to purchase a title once in order to play the best available version for whichever Xbox console they choose to play on. This technology is available for all developers and publishers, and they can choose to use it for titles that will be release on Xbox One first and come to the Xbox Series X later.
  • Xbox Game Pass: In addition to games from across four generations of consoles, our leading game subscription service, Xbox Game Pass, will continue to have our first party games, like Halo Infinite, included at their launch. We look forward to millions of you experiencing the Xbox Game Pass portfolio and immersing yourselves in a deep library of high-quality games, playing those you love now and also discovering your next great adventure.
 
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Spukc

always chasing the next thrill
DAAAAAAAAAAAAAAAAAAAAAAAMN

giphy.gif
 
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darkinstinct

...lacks reading comprehension.
Nice we all knew but good to have confirmation .

Also”our most powerful console “ is still there which might mean ps5 and xsx are close . I hope so

Considering Sony is working with Microsoft on PS Now, I doubt Microsoft would want to bash Sony when they haven't even announced specs. For now, their own product is all Microsoft can talk about without sounding like a bully.
 
Considering Sony is working with Microsoft on PS Now, I doubt Microsoft would want to bash Sony when they haven't even announced specs. For now, their own product is all Microsoft can talk about without sounding like a bully.
That is still not confirmed . It’s just a memorandum of understanding for xcloud. And no Xbox PR will do that if they are easily more powerful just like they bashed pro before it was announced . We will know in few months
 
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Shin

Banned
Fuck yes!!!!

  • Next Generation Custom Processor
  • Variable Rate Shading (VRS)
  • Hardware-accelerated DirectX Raytracing
  • SSD Storage
  • Quick Resume
  • Dynamic Latency Input (DLI)
  • HDMI 2.1 Innovation
  • 120 fps Support
  • Four generations of gaming
  • Smart Delivery
  • Xbox Game Pass
 
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darkinstinct

...lacks reading comprehension.
Disappointed. Some people on this forum promised me 16.8 RDNA TFLOPS with a dual GPU HBM3 Stacked Solution.


joking. This is impressive for a console.

With efficiency gains and VRS, 12 TF RDNA2 could actually reach almost 16.8 TF RDNA.


 

darkinstinct

...lacks reading comprehension.
Does this confirm that PS5 is 9TF as amd leaks shows ?

Let's put it this way:

Renoir showed up in the AMD leak and was confirmed.
Arcturus showed up in the AMD leak and was confirmed.
Arden showed up in the AMD leak and was now confirmed.

The Github leak is real. The only question is if the PS5 APUs in that leak (Ariel, Oberon) are the only ones that exist or if there is another one. But it's not very likely that Sony built three distinct APUs (especially considering Oberon went through five iterations to E0 as late as December 2019). Right now it looks like Xbox Series X is the only console with RDNA2, while Sony went with RDNA. They could have features of RDNA2 of course.
 
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