Africa's Toto
Banned
I was thinking about how there are different types of games whose titles give off some idea of what the plot (A Plague's Tale, The Bard's tale, Left for Dead, Last of Us), gameplay (Minecraft, Monster Hunter, and Mordhau surprisingly), or setting (The Forest, Battlefield 1942, Rimworld ) will be like.
It usually takes about one or two sentences to explain (to someone outside all this) why they have these weird titles and relate that to what the game is actually like.
Then there's "Metal Gear Solid V: The Phantom Pain" or "Halo" which can be explained (read: summarized) in, let's say, five sentences.
And then there's shit like 'Mirror's Edge: Catalyst' or 'SuperHot' or 'Final Fantasy' or 'Valorant' which have almost no literal relation to the games they represent.
I think most games fall into the first category.
So that's what this thread is about, what are other some games with titles far removed from anything relating to the actual product?
And are there any that capture their gameplay, plot and setting in the title?
[Note: No dig intended at the MGS team or Kojima, just happened to be the first series I thought about in that category]
It usually takes about one or two sentences to explain (to someone outside all this) why they have these weird titles and relate that to what the game is actually like.
Then there's "Metal Gear Solid V: The Phantom Pain" or "Halo" which can be explained (read: summarized) in, let's say, five sentences.
And then there's shit like 'Mirror's Edge: Catalyst' or 'SuperHot' or 'Final Fantasy' or 'Valorant' which have almost no literal relation to the games they represent.
I think most games fall into the first category.
So that's what this thread is about, what are other some games with titles far removed from anything relating to the actual product?
And are there any that capture their gameplay, plot and setting in the title?
[Note: No dig intended at the MGS team or Kojima, just happened to be the first series I thought about in that category]
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