I'm gonna ignore that "two year" bullshit that is spreading through GAF, because Microsoft said one year and maybe some...
That was Matt Booty saying it, up to two years. The statement being vague explains people's confusion as to how long this "bullshit" policy has to last.
GPU: Yup, it will be enough. Yes, it requires further optimalisation and maybe use of Mesh Shaders, VRS and Direct ML but it's certainly possible. Please stop bringing that Unreal Engine demo to conversation. It's tech demo, not a real game so it should be treated as such. Jesus, it is working now with PS4/PS4 Pro and XOne/XOneX, so why it won't work in next-gen?
It's a tech demo, but it's indicative of how games will be made on
the most used Engine in the world. It's indicative of high-end functionality, like virtualized geometry, which the Lockhart won't be able to use it. This goes for RT too (Minecraft RT is 1080p on XSX atm).
Still, further optimization would still be an extra strain on overworked devs, just to make a worse version of their game.
Also, emm, obviously UE5 isn't on current gen, or any gen because it's not out yet. You seem confused.
CPU/RAM/SSD: it sould be same, so no issue here. Maybe lower amount of RAM because of lower resolution.
It's cool you have no idea how games are optimized, yet claim to speak with authority.
"Sould [sic.] be same" is going to go down great with devs who'll have to rework everything so the Lockhart doesn't fuck up.
Devs heavily disliked it? - Where is the source of this info? I mean sure, they wouldn't jump through the roof because it is another machine to optimize your game, but from my understanding Dante devkit can easily switch from Lockhart to Anaconda profile so devs can easily target both machine at once
The one and only Press Sneak Fuck, Jason Schreier! The thing was so disliked, MS pretended to kill it last year.
He again said devs dislike it a bunch late last year; I can see why a markedly worse system would play poorly with them.
Cost: smaller APU, much smaller cost. If you threw out disc-drive there is another cost effective measure. Also if you threw out disc-drive you can take bigger hit with console sold because you locked customer to buying digital games/Game Pass sub because they have no other choice.
Yeah, but again the SSD and CPU are the main cost drivers, so it might still not be much cheaper. Besides, we have no info on APU size.
Furthermore, a bigger loss on Lockhart means they can't take as big of a loss on XSX, which sounds a bit rubbish to me.
"By the time exclusives actually come, the XSX/PS5 won't be as expensive, making the Lockhart even more useless" - Yes, but when XsX and PS5 came down with price, Lockhart can came with them, right?
Yes, that is why the PS2 is the best selling system right now, as you can find it for 20 bucks!
Seriously, nobody looks at value that way, and once the consoles get more affordable, a "cheaper but worse" option will look ridiculous. Same way people buy X1S more than used OG X1, despite the latter being cheaper.
Market: Nope. It is targeted for a consumer who doesn't care about 4K or don't want to spend half of monthly income for console. I get that GAFers don't understand this, because they are "elite" but they are also small fraction of gaming population
Costumers that don't care about 4K, RT and most other next-gen functionality,
don't buy consoles at launch; it's that simple.
A generation lasts 6 years, so there's literally no need to put out a cheapo box, because your goo one will go down in price.
For me, disc-less is no problem. Only thing I'm using disc drive on console is children songs on CD that i have for my daughter. But the most important part is - Microsoft isn't forcing you to disc-less console. You can still buy XsX with disc-drive if you are worried. I mean, Microsoft released XOne SAD so they know, it here is market for discless console. I'm sure that you don't have that data, or I am wrong?
MS is excluding a disc-drive from it's supposed mass-market model; putting a premium on accessing your library is quite shit no matter how you look at it.
"I don't use discs, so I don't see a problem" is a terrible POV, given many people rely on physical releases to game at all.
Imagine a "disc-only" console, meaning you can't play most of your games, with a digital+disc console costing way more, and you can begin to imagine how shitty you're being to other people's gaming experience.
We don't have data on any XBox SKU, but SAD doesn't seem to be doing so hot. It's selling worse than either PS4, Switch, X1S and likely X1X.
It's not in the Amazon top 100, unlike the X1S, and routinely has to be sold at really low prices to move units (less than 99£ with three games included last BF).
And I mean, why do you care? If this product doesn't interest you, then don't buy it. I don't care about PS VR and do you see me complaining about his existence? Nope.
Developers aren't forced to make games for PSVR to release their game.
By contrast, if you want your game to release on XSX, you need to make it run on far worse hardware, so even if I ignore it, the games I play will be affected by this unmarketable bin-sale of a box.
P.S. Cool beans how you specifically skipped my point about how MS is seemingly unwilling to show this "amazing value" box to anybody or admit it's real. If it's so good, than clearly they should show it as rebuttal to tomorrow's event!