everyone is subject to it as a VRgin. The eyes see motion, the inner ear doesn't and our organism react to this conflict by barfing - because surely it's a hallucination caused by poison.
aside from borderline pathological cases, most healthy people can develop tolerance to it until it's a non-issue. I've witnessed plenty of such success cases in web forums out there - of course, from people who endured it until it was gone rather than just return it
My personal experience is that for my first week with psvr back in holidays 2017, I only had the demo disc 2 to try out and Skyrim and limited time to play. Most of these were teleport-only (I couldn't even figure out what controls were in Skyrim, let alone options) and mostly I only played the demos. Hardest on the stomach, but also among the best, was Battlezone, basically a Doom from the cockpit of a tank. It was awesome enough that I kept playing its only short level in the demo, but I guess I played enough of it for that week that I was in pretty good VR shape already when I tried other games, including Driveclub. However, Doom, Ultrawings and RIGS still trashed me. But not for long - by then could already easily play for hours...
the way to deal with it is to slowly but surely build endurance to it, in short but constant doses - no resistance if no exposition to it. Doesn't help either to begin with hardcore experiences like racing games, Doom, RE7 etc. Gore, sudden acceleration, artificial turning (I tend to follow where I'm heading with my neck so I rarely feel turns)... all of these get to your guts as a VR beginner. Better begin with good games with no locomotion at all: Moss, Superhot, Job Simulator, Space Pirate Trainer, etc
or just take drugs or wait for the nextgen vibrating device that should be part of nextgen VR and should make your inner ear agree with your eyes...