Same quality? Not sure about that, what I read was completely different there. UE5 demo was also referring to lossless polygons as well.
Now you are moving to competly other topics.
We have been talking about compression. From current knowlegde about both consoles we should expect:
(NOTE: XSX uses zlib for data and bcpack for textures. PS5 uses oodle Kraken for data and oodle texture compression for textures)
1. Compression ratio on Textures on both consoles is probably the same there might be 10% difference between both, Hard to say which one is better/worse currently.
2. Quality of Textures due to compression on both consoles is probably the same there might be 10% difference between both, Hard to say which one is better/worse currently.
3. Compression of erverything else - zlib vs kraken - Kraken compression is said to be 10% more effective overall. For example if zlib overall compression is 20% - kraken would be 30% not 22%
4. SSD Speed between both 2.4 Raw vs. 5.5 Raw - XSX has about 44% slower data transfer speed. ( latencys not included )
EDIT: I meant to say XSX data transfer speed is only 44% of PS5s Speed. Or as
Great Hair
stated:
It´s 2.27 times slower than the PS5 (100%). The XSX achieves 44% of the total PS5 SSD bandwidth. 100:44 = 2.27*100% = 227% faster.
[RAW]
2.4GB = 100% | 5.5GB = 227% (+117% increase)
[COMPRESSED avg.]
4.8GB = 100% | 9.0GB = 187% (+87% increase)
[HIGHLY COMPRESSED]
7.2GB = 100% | 22GB = 305% (+205% increase)
5. Adding PS5 compression advantage due to kraken for everything besides textures we could see an even slightly higher advantage in terms of speed against the xsx.
All of this is just one part of the experience though.
How much of this speed advantage will result in higher graphical output in terms of Texture Resolution or Game Resolution or Framerates etc. still depends on many other factors like the engine used, gamedesign and so on.
I would simply ask you to temper your statements because it's not that easy to extrapolate from these specs into the final experience you'll receive on either console.
So before you start mocking the XSX please wait for MS next game showcase and expected release dates. Otherwise you might be making a fool of yourself and heating up the debates in here.
Disclaimer: The above mentioned specs are from my understanding and might be completly false due to lack of my knowlegde on all of these things.