According to Digital Foundry's John Linneman he has talked to multiple developers who have said no one wants to work on the under powered Jaguar CPU's any longer. Says it's a painful process. That was followed up by a post from Liza Shulyayeva who is a programmer and formally worked ad DICE who confirmed it is hard to scale to these older systems.
This also follows reports that Microsoft had cancelled the Xbox Series S or Lockhart early on because this was causing a lot of issues for developers. Source: https://www.thurrott.com/games/208837/microsoft-shifts-xbox-focus-to-anaconda-next-gen-console#
Could this be why we still haven't seen any games running on Xbox Series X?
Seems like I remember other rumors where devs were saying the S SDK was having a lot of problems.
Digital Foundry's John Linneman: Talked to multiple developers who have confirmed it's difficult to scale games to Xbox/PS4 base hardware.
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