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Next-Gen PS5 & XSX |OT| Console tEch threaD

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quest

Not Banned from OT
Sorry but Velocity Architecture is little more than a marketing gimmick. Microsoft didn’t have an answer to Sony’s I\O solution so they tried to shift the narrative. We know hardware works and no amount of software gimmicks will close the gap. Nvidia‘s newest cards confirm Sony took the right approach. Microsoft themselves haven‘t come to grips with VA or we would have seen something better than 12 second load times with games from the previous generation.
Nope the industry is adopting the Microsoft model no matter how much it pains you. Nvidia could of worked with Sony and built around expensive hardware IO. The PS5 has great storage but just to costly and inflexible for the industry to make the standard. The best technology does not always win see betamax.
 

SlimySnake

Flashless at the Golden Globes
Sorry but Velocity Architecture is little more than a marketing gimmick. Microsoft didn’t have an answer to Sony’s I\O solution so they tried to shift the narrative. We know hardware works and no amount of software gimmicks will close the gap. Nvidia‘s newest cards confirm Sony took the right approach. Microsoft themselves haven‘t come to grips with VA or we would have seen something better than 12 second load times with games from the previous generation.
nah they finally demo'd their supersampler feedback logic and it does seem to be doing what they said it does.

 

3liteDragon

Member
Reading the last few pages...


yBqkyNo.gif
 
... by using Microsoft's DirectStorage API, that forms a key component of the "Velocity Architecture" that's a marketing gimmick?

Yes.

The way they project VA™ as something that can hold its own against Sony's hardware solution is a marketing gimmick.

On its own, it's still a good solution compared to last-gen. That 12 seconds loading is surely appreciated versus the 50 seconds of before.

But Sony is doing to 2 seconds of loading, and while Xbox has half the speed on paper of PS5, it'l can't do 4 seconds. That's because there are still a lot of bottlenecks that MS did not address.

Latency is Sony's advantage in the I/O solution and not just pure bandwidth numbers.
 

jose4gg

Member
nah they finally demo'd their supersampler feedback logic and it does seem to be doing what they said it does.



Yep, they did an amazing job there, my only question would be regarding the speed, like how fast they can rotate the world without increasing the amount of RAM required, what happens when the user stops and jumps to a specific section quickly, how much it will take to have the texture again...
 
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ZehDon

Gold Member
Yes.

The way they project VA™ as something that can hold its own against Sony's hardware solution is a marketing gimmick.

On its own, it's still a good solution compared to last-gen. That 12 seconds loading is surely appreciated versus the 50 seconds of before.

But Sony is doing to 2 seconds of loading, and while Xbox has half the speed on paper of PS5, it'l can't do 4 seconds. That's because there are still a lot of bottlenecks that MS did not address.

Latency is Sony's advantage in the I/O solution and not just pure bandwidth numbers.
There might be some confusion here. You're responding to a post that is addressing the specific claim that Nvidia is following Sony's lead. I then replied with my post - highlighting they're literally using Microsoft's DirectStorage API, which is part of the Velocity Architecture Microsoft has developed. Microsoft is advertising the features of its hardware, and has shown them off working as described. They're no more a "marketing gimmick" than the PS5 advertising "Ray Tracing" is marketing gimmick. The PS5 does have ray tracing, and the Xbox does have Velocity Architecture. Did Microsoft create a fancy name to make advertising its feature set easier? Yeah, they did. Does that mean its a gimmick, or won't deliver what they've advertised? Not at all.
 

qiqiqiiq

Member
I was a little interested on the Series S until I heard that the backwards profile is more than likely going to aim for the ONE S mode, rather than the ONE X due to the limited ammount of RAM, I guess I'll lose my digital xbox games for the time being, I doubt I'll get an xbox this gen or maybe when the Series X is dirt cheap.
 
There might be some confusion here. You're responding to a post that is addressing the specific claim that Nvidia is following Sony's lead.
mea culpa

Does that mean its a gimmick, or won't deliver what they've advertised?

How do they advertise it? I'm not sure how MS officially advertise it.

But MS fans are saying absurd claims like it's as fast as Sony's solution latency-wise or that it has also eliminated the same bottlenecks that the PS5's I/O solution addressed. On that point, it won't deliver.
 

ZehDon

Gold Member
How do they advertise it? I'm not sure how MS officially advertise it.

But MS fans are saying absurd claims like it's as fast as Sony's solution latency-wise or that it has also eliminated the same bottlenecks that the PS5's I/O solution addressed. On that point, it won't deliver.
For their consoles, they officially use terms like "ultra fast loading" and "low latency", both of which are correct. In their demonstrations, they're typically using cross-gen backwards compatible titles. This is for two reasons: easy comparison (we can see the difference it makes) and because Microsoft just doesn't have any first party titles ready for launch. In terms of other applications, such as its use in Windows or NVidias 3000 series of video cards, they use a combination of terms such as rather dull "maximizes performance throughout".

In terms of MS fans, I mean, sure? There were MS fans saying the Xbone had a second GPU, and there are Sony fans who thinks Sony is dropping the PS5 Digitial Edition for USD$250.00. We correctly ignore those people because they're lunatics :messenger_tears_of_joy:
 

Alex Scott

Member
Nope the industry is adopting the Microsoft model no matter how much it pains you. Nvidia could of worked with Sony and built around expensive hardware IO. The PS5 has great storage but just to costly and inflexible for the industry to make the standard. The best technology does not always win see betamax.
Best technology ALWAYS win. Especially that can easily be used. Sony didn't create their I/O all by themselves, they also worked with MARVELL as well. Their I/O will be used in other enterprises as well. like in servers Direct-storage is an API that gives access to the hardware. If NVIDIA could have worked with Sony to create and share fixed function I/O in their RTX line up, they would have instead of using tensor cores.
 

Sinthor

Gold Member
Do you think we’ll reach page 3100 before an announcement from Sony?
Oh absolutely! Unless they do a sudden drop of an announcement tomorrow (Friday) the way this thread is going we will EASILY hit 3100 before they legitimately make the big price and pre-order announcements. I think it's been averaging 15-20 pages a day except for weekends so...let's call it 10. Then by Thursday/Friday of next week we would hit 3100 easy. We will see but at this point I think it's VERY likely.
 

AeneaGames

Member
Microsoft also know their stuff - literally some of the best computer and data science folks on the planet.

MS their R&D department has, yes, other departments not so much sadly.

If you see what their R&D people have done and/or are working on it's darn impressive, the tech is rarely used in an actual product tho.
 
nah they finally demo'd their supersampler feedback logic and it does seem to be doing what they said it does.


That is virtual texture, the games AAA already use it since a couple of years ago even UE have that feature introduced few months
ago before even NVIDIA introduce the same with the name of Texel Space Shading.

The difference is now Xbox and NVIDIA (probably any RDNA 2) use hardware to do it but you cannot run it for all the textures.
Vc1qAFd.jpg

Guys be careful with this kind of demonstrations, because usually the people think is unique for that system or game I will give two examples:


Horizon Zero Dawn shows in a nice way its culling solution running in real time, many people think only they use it....

Lg2vV3n.gif


Microsoft with the Tiled Resources, the fanboys use this as the secret weapon for Xbox one, we know the results.

0mMZgmy.jpg
kqlP4TT.jpg
 
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bitbydeath

Member
from that same thread


Saw that but didn’t understand why that would be the case. Spider-Man was reduced from 15 seconds to 0.8 of a second on a low speed device long before hardware such as the IO would have even been finalised. Given it was fast travel and not having to refresh the entire memory it’s all guesswork but a 3GB replacement operating entirely out of RAW would make sense to obtain that sort of speed. (Obligatory: could be completely wrong statement)
 
i was actually thinking about this while watching jackfrags stream cod cold war. the multiplayer maps were taking forever to load by cod standards. he was playing the pc version too.

and then it me, the fucking crossplay is going to make the ssd pretty much useless. it wouldnt matter if the ps5 and xsx versions load in 2-5 seconds because the damn last gen versions and PC folks without ssds will still take 50 seconds to load a warzone map.



its a Tier 2 console.

there is a thread on the main page about it. looks like a fake.
Can you even matchmake in 2-5 seconds??

I’m expecting MP to have better load times on menus and other areas that don’t require matchmaking.
 

SlimySnake

Flashless at the Golden Globes
Can you even matchmake in 2-5 seconds??

I’m expecting MP to have better load times on menus and other areas that don’t require matchmaking.
nah, im talking about map loading times. warzone only loads after matchmaking. it takes forever on ps4.

this jackfrag video i was watching was just loading a regular map and it must have taken over 30 seconds. this was after matchmaking.
 

Shmunter

Member
Didnt you see Mod of war's post above? Stop trying to call each other fanboys and start shit.

I have zero interest in starting shit with fanboys. i literally said fanbase and did not use the term fanboys to make sure no one here got triggered by my post. But i should be allowed to discuss the specs of this console without people like you jumping down my throat. thank you.



It's infuriating. But read the post above. basically the same thing happened there. adhominem attacks, antoganistic behavior, everyone who doesnt like to see a console with a GPU weaker than a 5500m is labelled a fanboy and the thread derails, gets locked and we end up burying the discussion. I really fucking hope that doesnt happen here, but apparently just saying that is too much.

whats bizarre is that he's saying that to me. i have taken so much shit from ps fans over these last few months because they believed i have been criticizing them too much. it was literally my first ban on new gaf and ive been a regular in this thread for almost 2 years, and yet i am labelled a fanboy, my opinion instantly dismissed and topic immediately derailed all because i dared to criticize a 4 tflops GPU in a thread where we spent 2 years dreaming of a 14 tflops console.
Thought I'd have a peek. Good news, the most requested feature is being implemented...all can be forgiven.

"Our tech team has an update on some new features: Introducing Profile Pronouns"

Sorry for the off topic, but monumental achievements need to be acknowledged.
 
I believe we will hear PS5 price and dates for preorders before the end of 2020....maybe...

In all seriousness heard something and I can’t even classify it as a rumor more of some opinions from some devs. They seem to believe Sony going to announce something before September 22nd 2020. They believe Sony doesn’t have to rush to counter Xbox Announcements. But will do it to undermine some Xbox Hype and to show they are still the bigger brand with PS. So they believe by September 21st 2020 all will be revealed.

I believe if PS5 is as high in price as I have heard...I wouldn’t be surprised if not till around beginning week of October for Sony to announce.

So in other news Soony™️ /S
 

Sinthor

Gold Member
My only problem is the PS Store, it's sluggish AF. But for everything else I just use the menu. Checking trophies of the current game I'm playing, who's online, turn off PS4, it's all there. I'm curious about the UI on PS5 but as long as they keep this feature, it's all that matters to me.

Well, I of course want things faster and snappier but the PS4 is really fast. I just logged onto my old PS3 before donating it to a family who will get some use from it. That was SO much slower. PS4 is just fine with how fast the UI and store is. I am very excited to potentially have 'instant on' and pretty much instant loading of games though. If that's accurate it will spoil us beyond all belief! Probably wreck our current computers and cellphones too with making them seem so SLOW by comparison. :)
 
Man, that PoP remake...

gmTZagVGNuK6HWKWPDWnb4s07kRcOxQOvINTG-T5mBYTBsjQedWnKRPOlCJ0eNlD-uSyvagkY7daLg=s575-nd

Pop remake is an abomination on so many levels. What have they done to our beloved franchises. A few years ago a buddy of mine quit working at Ubisoft India because of piss poor management and said the team is extremely inexperienced and that Ubisoft India has been hiring either from non game dev background or those who are just freshers with zero experience and know jack shit about game development. Also heard the animation team in larger numbers quit working since they where anticipating the remake to get cancelled :(
 
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LiquidRex

Member
Do you know something?
MGS
Old rumor was $499 PS5 DE and $599 PS5. Then I been hearing $449 PS5 DE and $549 PS5. Been told be cause of cooling, controller and The SSD tech and I/O drove PS5 cost up. All rumors and second, third and 4th hand info..
If the PS5 costs less than the Xbox Series X I'd be very surprised... The architecture in the PS5 is the most advanced of both consoles... It has RDNA 3 feature sets... It will be revealed soon... PS5 will show once and for all how Tflop numbers don't matter as much as once believed 🤔
 

CrysisFreak

Banned
The rest his comments :

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Full thread :



This tweet of his :




I don't get the strategy thinking that being ultra price aggressive will deeply cut into the Sony/Nintendo's marketshare without next-gen 1st party exclusives

I still think this would not be a big problem if devs just said "fuck it we'll downgrade all of it just make it run on that little thing let's focus on the real consoles"
Not sure if they will
 

Zoro7

Banned
Man Microsoft continually shot themselves in the foot....over and over and over. Sony did the best marketing by keeping quiet.
Sony hasn't announced the price but Microsoft hasn't shown any true next gen gameplay running on either of their new consoles. Worrying times.
 
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