Yeah, I hope they are frightened as fuck right now. A couple of weeks ago I wasn't even thinking about what to buy, PS5 was it for me, then a couple of years later the XSX, if it has enough exclusives I'm interested in. But arrogant Sony 2.0 with this incompetent shit new management fucked it up so much, that the only reason that I want to buy a PS5 at launch (though not much chance, as it's sold out...) is that I can replay my favorite current gen games (as PS4 was my main, with a large catalog) in better quality on the new TV I bought for nextgen. Though even that has me in doubt as they don't give a fuck about people like me who would like to know more about BC. I still hate MS for the Series S too but currently if I have to decide which company seems more consumer friendly, it's MS without a doubt. And that Zenimax/Bethesda purchase and possible others they are starting to become a real opposition again. I'm really interested in how this "war" will continue.At this rate Sony will be behind and they don't really have the cash to catch up. Long term wise things could get bad for Sony and no one should be happy about that.
They bought a lot of studios in the last two years , surely this is them done. No way we see another one as big as Bethesda
I don't believe it, but I find this posting fun.If it had a red accent I'd be convinced it was about Sonic.
Even better, let's go bois!I'm seeing that a bit differently...
"Clean and Simple. Still iconic. The Xbox wireless controller in shock blue is a stunner optimized for next-gen gameplay."
HOLY SHIT
Mountains of salt...
How many studios did sony build from the ground up as opposed to buying?
Yeah, why couldn’t they create a studio like Insomniac or Guerilla The way Sony did?
London, 8th December 2005 – Sony Computer Entertainment today announced that it has acquired leading developer Guerrilla Games to further expand its development capability as part of Worldwide Studios (SCE WWS). In a strategic move to secure long term excellence in game development for current and future PlayStation® platforms, the acquisition of Guerrilla has formalised the already close working relationship between Sony Computer Entertainment and the studio.
Sony has revealed the price it paid to make long-time collaborator Insomniac Games part of the PlayStation family. According to a filing made today with the US Securities and Exchange Commission, the acquisition of the studio cost Sony ¥ 24,895 million ($229 million), paid out mainly in cash.
Naughty Dog, LLC (formerly JAM Software, Inc.[1][2]) is an American first-party video game developer based in Santa Monica, California.[3] Founded by Andy Gavin and Jason Rubin in 1984 as an independent developer,[1] the studio was acquired by Sony Computer Entertainment in 2001
Psygnosis Limited (later known as Sony Studio Liverpool and SCE Studio Liverpool) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool, England.[1] Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Commodore Amiga. In 1993, it became a wholly owned subsidiary of Sony and began developing the original PlayStation and later became a part of Sony's Entertainment Worldwide Studios.
But I was told that there was no way MS would open the wallet again?
Every single one of those had long term relationships making Sony games though. And Psygnosis literally made Saturn and Nintendo 64 games while owned by Sony lolSarcasm, right?
Sony paid $229 million for Insomniac
Sony has revealed the price it paid to make long-time collaborator Insomniac Games part of the PlayStation family. Acco…www.gamesindustry.biz
Naughty Dog - Wikipedia
en.wikipedia.org
Psygnosis - Wikipedia
en.wikipedia.org
Yeah, "create" a studio they like Sony, they say
LOST EVERY GENERATION
You probably need to go read some wikipedia and watch some game documentaries, seems like you have no idea of how those studios even became relevant.Sarcasm, right?
Sony paid $229 million for Insomniac
Sony has revealed the price it paid to make long-time collaborator Insomniac Games part of the PlayStation family. Acco…www.gamesindustry.biz
Naughty Dog - Wikipedia
en.wikipedia.org
Psygnosis - Wikipedia
en.wikipedia.org
Yeah, "create" a studio they like Sony, they say
You probably need to go read some wikipedia and watch some game documentaries, seems like you have no idea of how those studios even became relevant.
Yeah they really struggle as a businessMicrosoft is a cancer on almost any industry theyre in.
Exactly this was just a response to Sony blatantly trying to content starve them with money hats. You go to every major 3rd party looking to money hat expect a measured response. Ryan fired shots now Microsoft is responding in kind. Can't money hat starfield anymore lol. About time the Microsoft board stepped up and took steps to fight back and build the gaming division.Good to see MS finally showing up to play. More competition is always a good thing. This will help, not hurt customers in the long run.
Lost by whose metric?
Some did that in ONE generation, so yeah
As for the interview, yeah another company thought the same...and then Sony took their toys away.
Just like your post ?Microsoft is a cancer on almost any industry theyre in.
Exactly this was just a response to Sony blatantly trying to content starve them with money hats. You go to every major 3rd party looking to money hat expect a measured response. Ryan fired shots now Microsoft is responding in kind. Can't money hat starfield anymore lol. About time the Microsoft board stepped up and took steps to fight back and build the gaming division.
Developing a relationship and then buying doesn't change the fact. We both know this no matter what spin is put on it.Almost all of them. Think about turn10 and playground. Years of exclusive colabs, with buying them as just making it official. You think sony didnt pour money into all of its exclusives before those studios became part of sony? Same with t10 and playground.
Also, there is a gulf of difference between buying a studio and buying a something like zenimax. This is a step up of a whole different magnitude.
Yeah, I know money is money, but before msft or sony bought their past studios, they developed working relationship with them over the years.
You call selling >150m consoles over 3 generations a failure?
Units sold
Software units sold
Number of games available
Mindshare and customer loyalty.
Good to see MS finally showing up to play. More competition is always a good thing. This will help, not hurt customers in the long run.
Difference being, they didn't buy them after they had created multi-billion dollar IP's.Well, probably I won't need to, I just wanted to clarify those studios were acquired by Sony, it's a fact.
Microsoft has a monopoly on gaming? First I’m hearing about this.Who doesn't love monopolies!! Man this is generally super bad. This is probably going to trigger Google and Amazon to start buying studios aswell. Sony is probably going to go down the Nintendo route.
They need it.Microsoft hungry for that piece of the VR market down the road...
Over the last 3 generations
Sony has sold: 460 million units.
Nintendo: 400 million units.
Notably, both companies made money. Xbox has yet to break even.
Essentially, Xbox biggest success has been their ability to convince Microsoft higher-ups to keep dumping money into it.
And hey, I will say I am glad xbox exists: they've moved the industry forward.
Difference being, they didn't buy them after they had created multi-billion dollar IP's.
Buying those studios, whilst still problematic in some sense, is not even close to just buying Minecraft or ZeniMax.
In some way those studios gained their notoriety as a direct result of Sony. Meanwhile, Microsoft is purchasing already popular IP to strengthen their portfolio.
Let's be honest, Sony doesn't have the money to pull moves like Microsoft.
Deli meats?Imagine how the world would react if Microsoft were to buy Boar's Head.
Yep.Deli meats?
Yeah for sure. Smart acquisitions that can be built upon.Sony played safe bets, they knew what they were acquiring because of previous works with those studios, but the talent were already in those studios. Lets just take a look at the most recent acquisition, Insomniac, I think Sony acquired them because Insomniac showed them they could work for other platforms, and Sony didn't want to be late to the party, that's why they acquired them, otherwise they would have saved their moneys.
Smart acquisitions, excellent management, but acquisitions after all.
Sarcasm, right?
Sony paid $229 million for Insomniac
Sony has revealed the price it paid to make long-time collaborator Insomniac Games part of the PlayStation family. Acco…www.gamesindustry.biz
Naughty Dog - Wikipedia
en.wikipedia.org
Psygnosis - Wikipedia
en.wikipedia.org
Yeah, "create" a studio they like Sony, they say