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We needed 4 decades to achieve Atari 2600 loading times.....
Could have kept Atari 2600 load times if we had also kept Atari 2600 graphics.
We needed 4 decades to achieve Atari 2600 loading times.....
Sony really has delivered the goods to this generation.
Their ssd is revolutionary.
Indeed, as has the competition. It should be an interesting battle.
I don't think WWE renewed it's contract with 2k. We may not see a WWE mainline this year.2k make the WWE games now right? That should be pretty impressive visually this time next year especially if it isn’t cross gen.
Im excited for faster loading on my series x, but one should expect that ps5 is going to have a noticeable advantage in this.God and still this SSD jerk off threads with cutted videos..
I will wait for more real impressions instead of carefully edited videos...
There wont be a big difference in loading times between the two...there are other parts that also do some work for loading things, like the CPU
Indeed, as has the competition. It should be an interesting battle.
Its true all what you say it.Doesn't matter if it's short or not, it's an entire change over of assets in seconds. There is no trick about it, it would be impossible to do without an SSD
Its true all what you say it.
But actually there are loading screen in each World that it change it.
That’s impressive with an open world game like MM. I was expecting at least a blank screen.
I don't think WWE renewed it's contract with 2k. We may not see a WWE mainline this year.
It’s just one example, but Dirt 5 doesn’t seem to showcase load times anywhere near this small.
I feel like where Microsoft is going to likely lead in performance, Sony is going to likely lead in load times.
Last time I checked the deal they were in was a multi year deal and it expired. At the time, they didn't renew. This is old info though. Things could have changed since then.I thought they’d already said there won’t be one this year which is why that Battlegrounds disaster exists.
Surely WWE signed a multi-year deal with 2K?
You haven't seen Resi 2 load in 3 seconds on series X then... Or doom eternal in 6? Is 2 seconds gonna make a difference? Dirt hasn't been shown on ps5 yet and it's multiformat. Also your comparing AAA first party to third party indies. I'm sure PS5 is faster but it's more about optimization than speed of the SSD. Look at the wonders they are doing on PS4 games now.
You haven't seen Resi 2 load in 3 seconds on series X then... Or doom eternal in 6? Is 2 seconds gonna make a difference? Dirt hasn't been shown on ps5 yet and it's multiformat. Also your comparing AAA first party to third party indies. I'm sure PS5 is faster but it's more about optimization than speed of the SSD. Look at the wonders they are doing on PS4 games now.
Linus did a a series x vs one x, and at least for ffxv it seemed like the series x was suffering from visual artifacts. They commented on how it looked worse, I think.
I think I am willing to accept slightly dialed back graphics on ps5 compared to xbox series x if those cart like loading speeds hold up across all games.
It's a good thing that the XSX has an SSD, but it seems to be a very standard mid-range PC solution. Sony's implementation is far more ambitious.
Last gen games, and the resident evil video was into a mostly empty room. Would like to see similar loading into city areas.Linus? Give me a break. Watch digital foundry. We talking bout load times here on games that have had no patch. Don't derail the thread. The fact you haven't commented on the video in my post is either denial or purposeful ignorance. The fact is we have seen fast load times in astrobot, devil may cry, ratchet etc but don't act like we haven't seen Impress speed on the Xbox SSD. Load time is always to so with optimisation and time. Look at nintendo games with mostly their zero load times.
maybe you want all buildings accessible seamlessly? One could have loading and the other no loading.If your playing GTA VI, you will never need to instantly load anything.
Novelty factor with SSD´s wears out pretty quickly. I hope they give the option to install to a mecanical disk because tons of games should be ok on a 7400rpm drive and 825gb isn´t that big, I filled up a 500gb ssd within a year.
LOL... niceNovelty factor with SSD´s wears out pretty quickly. I hope they give the option to install to a mecanical disk because tons of games should be ok on a 7400rpm drive and 825gb isn´t that big, I filled up a 500gb ssd within a year.
You haven't seen Resi 2 load in 3 seconds on series X then... Or doom eternal in 6? Is 2 seconds gonna make a difference? Dirt hasn't been shown on ps5 yet and it's multiformat. Also your comparing AAA first party to third party indies. I'm sure PS5 is faster but it's more about optimization than speed of the SSD. Look at the wonders they are doing on PS4 games now.
You haven't seen Resi 2 load in 3 seconds on series X then... Or doom eternal in 6? Is 2 seconds gonna make a difference? Dirt hasn't been shown on ps5 yet and it's multiformat. Also your comparing AAA first party to third party indies. I'm sure PS5 is faster but it's more about optimization than speed of the SSD. Look at the wonders they are doing on PS4 games now.
It’s funny you bring up those two, as I’ve played both recently.
or the recent Until Dawn no-loading patch, but they are outliers, regardless of what system they’re on.
maybe you want all buildings accessible seamlessly? One could have loading and the other no loading.
I'm not sure about it having the edge in performance either, it's looking like most XSX games reaching for 4k60 visuals are having to make pretty huge compromises to visuals.. i don't know what the cause of that might be, but surely power efficiency could be a possible reason...It’s just one example, but Dirt 5 doesn’t seem to showcase load times anywhere near this small.
I feel like where Microsoft is going to likely lead in performance, Sony is going to likely lead in load times.
I'm not sure about it having the edge in performance either, it's looking like most XSX games reaching for 4k60 visuals are having to make pretty huge compromises to visuals.. i don't know what the cause of that might be, but surely power efficiency could be a possible reason...
I've yet to see gameplay footage for any Xbox game that looks better than a bushel of PS5 titles. I mean everyone is taking it for granted that Xbox games look far better if nothing else, but I'm not seeing that yet.
I'm starting to suspect that xbox is the proverbial Goliath, big and strong but slow to PS5's hyper optimised David~ unless XSX goes 1440 and abandons their focus on blanket 4k60 i don't think their games will have the freedom to look or play better than PS5. Anyway just my musings~
Agreed, however if one has >2x faster hardware then the you'd basically be fighting battle when it comes to optimizing the software.I'm sure PS5 is faster but it's more about optimization than speed of the SSD. Look at the wonders they are doing on PS4 games now.
It’s funny you bring up those two, as I’ve played both recently.
They have really fast loads on One X as well (not as lightning fast). I’m not sure what makes those games different, much like Ghost of Tsushima, or the recent Until Dawn no-loading patch, but they are outliers, regardless of what system they’re on.
The vast majority of loading we’ve seen on Series X, BC or no, has been a pretty cool, but not mind-blowing shortening.
Also, what indie? Surely you don’t mean Dirt 5?
Cerny has spokenWow that's a massive improvement with much better visuals as well.
How is anyone sleeping on the SSD and io if this is literally the 50th thread about it?The ps5 with its ssd and io tech shouldn't take longer than 2 seconds to load whe the full ram is used. Some loads then include animation times also to smooth it out and even animating through load screens.
Xbox on the other hand we've seen the varying times in dirt, smaller times for that arena with 2d crowd, obviously not a lot to load.
But on the big tracks we saw 15 seconds.
If ps5 is indeed 2 seconds which it really should be there or there abouts, that's a huge multiple lead. 7.5 times faster. It may not be that much overall but even 2x is huge.
This should be worrying for xbox as its not just about loading. Much less needs loading into ram to only be potentially used on ps5 meaning more for whats on screen.
If that kind of margin was the difference we should see a HUGE advantage for streaming on ps5 where things running the same just won't be possible on the xbox.
See UE5 again, that flying section, if a section like that maxes the io on ps5 the xbox just wouldn't be able to run it without huge compromises.
People are sleeping on ssd AND the io. It's the io that's more of a game changer eliminating those bottlenecks with hardware the xbox just doesn't have.
Interesting article. I mentioned months back that as nice as loading speed is, games aren't going to be dumping all of ram, and then refilling ram over and over again as a general practice. so how often we going to see the perceived difference between xbox and PS5? Also the games people are going to first compare are not optimized for fast loading, they are just making use out of the raw bandwidth increase. If they did use some of the new features, they might be even better, and load even faster.It may be more ambitious, but it seems unlikely it will result in real world changes to how we game in most instances. For instance, lets say the SSD on PS5 loads Doom Eternal in 2.5 seconds vs 5 seconds on the Series X - does that somehow fundamentally change the game? It still ridiculously fast either way.
Sure there may be one game in a hundred where they want to instantly load a different level, but in most instances this is a gimmick more than something that will actually benefit gameplay. Either machine puts an end to hiding level loading behind caves.
If your playing GTA VI, you will never need to instantly load anything.
If your playing an older game, it will already basically load instantly.
If your playing any sports game, you will never need to instantly load anything.
If your playing 99.9% of first person shooters, you won't need to instantly warp to a new level.
If your playing an RPG, you won't need to instantly warp to a new level.
This is a good article:
https://gamingbolt.com/why-ps5s-ssd-speed-might-not-have-as-much-impact-as-you-think
How is anyone sleeping on the SSD and io if this is literally the 50th thread about it?