Evangelion Unit-01
Master Chief
PS5専用の次世代VRシステム発売を予告! 本体の供給増も明言。SIE社長 ジム・ライアン氏が語るプレステ5の展望 - ファミ通.com (famitsu.com)
Online translator used for excerpts below. Please forgive the obvious translation errors. I am leaving them as is. Don't want to try to paraphrase and personally I found "Ryan Worldwide Studios" too amusing to correct.
Jim Ryan speaks to the changing digital landscape and Japan Studio's future. More at the link.
Online translator used for excerpts below. Please forgive the obvious translation errors. I am leaving them as is. Don't want to try to paraphrase and personally I found "Ryan Worldwide Studios" too amusing to correct.
Jim Ryan speaks to the changing digital landscape and Japan Studio's future. More at the link.
In Japan, I have the impression that the number of packaged versions of PS5 has not increased so much, but is the number of downloaded versions sold increasing?
Ryan: Not only in Japan, but the ratio of downloaded versions is increasing rapidly worldwide. In 2020, game shops were not able to open overseas, especially due to the effects of the new corona infection. Partly because of this, the download version is increasing rapidly.
For example, "PlayStation Plus" (PS Plus), isn't it? The subscription rate of "PS Plus" seems to be very high.
Ryan: it's very expensive, isn't it? "PS Plus" is always trying to make "PS Plus" itself loved by users. For example, it is one of the big services that offers free-to-play games every month. In the future, we would like to further enhance our services.
Are there many such users who are playing new PS5 games or using PS4 games comfortably?
Ryan: it's both. Ps5 titles have been well received, and many users are playing PS4 titles due to backward compatibility.
This is exactly the case with Team ASOBI, which developed "ASTRO's PLAYROOM", but as a Japanese game fan, I think there are many voices who expect more new works from JAPAN Studio. Do you have any new information?
Ryan: we can't comment at this time. However, team ASOBI's "ASTRO's PLAYROOM" was really good. I think we'll be able to talk about this again at a later date.
IE also owns worldwide studios in various countries, but are you thinking about developing titles centered on these studios in the future?
Ryan: I'm really happy and proud of the title of "PS Studios" released by Ryan Worldwide Studios. Some have already been announced, and we have something to announce in the future. In addition, SIE has deep ties with Japanese licensees, so we hope to continue to strengthen cooperation and develop titles made in Japan for PlayStation fans around the world.