I agree that it wasn't good, but that would be overhaul. I think for now they are focusing on bug fixes to make it playable to the most possible amount of people. After that they MAY change some stuff. But skill tree or story changes are most likely going to be NOPE.Did they fix the leveling up skill tree ? Probably the most poorly designed aspect of the game IMO
Are we sure this is a bug and not a streaming issue? You know This game still depends on HDD or was developed with HDDs in mind.Few impressions [PC version]:
- pedestrians still spawn out of nowhere out of your view. You look in front of you and see no one, spin the camera around and suddenly there's 3 people walking;
- vehicle AI is still bad: still unable to cross certain bridges so they stop in the middle of the road, goofy pathfinding issues;
- pedestrians still despawn when out of view and in panic mode. I walked past a shootout and a bunch of NPCs panicked, I spun the camera around and literally all of them despawned;
- Still a lot of empty streets in parts of the city that definitely shouldn't be empty [City Center for example]
That's basically my biggest issues in moment-to-moment gameplay unchanged with this patch, unfortunately.
Any news when the next-gen console versions will drop?
My cyberjimmies are rustled.Can't wait for the fixed and polished PS5 version. Thanks for beta testing it for me people. Really appreciate it.
Ideally, all the things that should have been focused on before the fucking release of the game.this is focusing on game breaking bugs, fixing quests and performance
There is no fix for that, base consoles are rubbish. If you want more people, play it on next gen or the PCStreets are empty on consoles still from what i saw
Behold the improvements:
Also I can't find the driving toggle for different handling model....
I was expecting this to get fixed in the patch, but nope.Yeah, i noticed this issue long time ago. I have no idea why they went with this design choice but it seems Intentional and not a bug. I think this is just fixes/bugs/improvements.
A.I + Pedestrians + Traffic = Those need complete overhaul. Which may happen, there is a good chance but i dont think its going to happen this early.
Ideally, all the things that should have been focused on before the fucking release of the game.
Probably too optimistic i guess. You need to understand that these stuff needs overhaul as its simply not a bug or glitch, it is a design choice done on purpose. It seems to me they (CDPR devs) didnt envision this game to be compared to GTA type of sandbox games so thats why they made less effort on such things and went with these weird design choices where cars appear in the background like these stupid 2D pixels (lol) to them the open world serves as a backdrop for the game and story and to make a setting that helps set the mood. But with a lot of complaints im hoping they will tend to these issues later and overhaul them and make them better.I was expecting this to get fixed in the patch, but nope.
that is a big fucking vein.They fixed the sleep animation of V lmao
And yeah as I was saying police is still not good and will probably never be, people must give up on that.
I understand this, however it seems like a really dumb choice to see cars dissapearing in the distance and you be on the car-free highway. Does not make sense, even if there would be no AI involved and cars could run you over, it would still have far more realistic feel then this. I mean fuck, even the basic B open world game has the traffic done better, this is in -unacceptable- range. Funnily enough I never saw this problem, I was playing the story, but now when I am fucking around the wasteland you notice some thing which seems to be done really poorly. And for that record, there was GTA 3 recently on GitHub so they at least could use that mechanism copied from the code. I mean this is bullshit, for major patch, this....no.Probably too optimistic i guess. You need to understand that these stuff needs overhaul as its simply not a bug or glitch, it is a design choice done on purpose. It seems to me they (CDPR devs) didnt envision this game to be compared to GTA type of sandbox games so thats why they made less effort on such things and went with these weird design choices where cars appear in the background like these stupid 2D pixels (lol) to them the open world serves as a backdrop for the game and story and to make a setting that helps set the mood. But with a lot of complaints im hoping they will tend to these issues later and overhaul them and make them better.
They probably replace large sections of the code even if there is a few fixes. I'm not a game dev but i worked in software dev and most people just replace the entire app even for small fixes, much easier than having to go through the effort and risk of updating bits of your code that you actually fixed.I don't get why patches are so big considering it's just code. It's alot of fixes by all means.... But 40 gigs worth??
I'm no programmer.... So probably dumb question, does old code (that needed to be patched) get deleted/replaced in patches or does it lay dormant on the hard drive somewhere.
Behold the improvements:
Also I can't find the driving toggle for different handling model....
Now I realised that the camera controls with gamepad, is like from X360/PS3 era. Very not nice to look at it as a video. But as for playing, meh it's pretty good.
To the credit of CDPR, game runs much more stable in city, I would say it's dropping to 50ties not to 30ties.
Behold the improvements:
Also I can't find the driving toggle for different handling model....
Now I realised that the camera controls with gamepad, is like from X360/PS3 era. Very not nice to look at it as a video. But as for playing, meh it's pretty good.
To the credit of CDPR, game runs much more stable in city, I would say it's dropping to 50ties not to 30ties.
Look at those cars disappearing ....It’s LITTERALY empty wtf
I would say that this is pretty much in the city still, but yeah it's rather on the exit of the city, but still...luckily that’s only outside the city though
Probably just had an intense wank.that is a big fucking vein.
I understand this, however it seems like a really dumb choice to see cars dissapearing in the distance and you be on the car-free highway. Does not make sense, even if there would be no AI involved and cars could run you over, it would still have far more realistic feel then this. I mean fuck, even the basic B open world game has the traffic done better, this is in -unacceptable- range. Funnily enough I never saw this problem, I was playing the story, but now when I am fucking around the wasteland you notice some thing which seems to be done really poorly. And for that record, there was GTA 3 recently on GitHub so they at least could use that mechanism copied from the code. I mean this is bullshit, for major patch, this....no.
it's fixed sadly, and after seeing someone post warning it was fixed on Reddit I canceled the patch update on Xbox & found out the hard way when you do that that Xbox UNINSTALLS the game >_<Painting currency and dupe glitch status?
Seems legit.Probably just had an intense wank.
And yet here you are still, 3 months in. Who is paying for your cookies?yes cookie for you well done. you are 3 months late
Sure but like it's shown, the transition is non-existent and also the range where the 2D cars dissapear should be way further away, this looks fucking dumb.in other games cars just spawn out of nowhere on the horizon. cyberpunk does the same thing but it clashes with the design choice they made where you have 2d sprites of cars on the horizon. they need to overhaul the transition and try to make both systems work. have the 2d cars spawn a 3d car when they reach a certain distance treshold for example. the number of cars is inconsistent too. you can have a million 2d cars far away and 30 cars close to you. a lot of games have something like that where cars on the horizon are just 2d blobs of light. but they hide it better.
And yet here you are still, 3 months in. Who is paying for your cookies?
Behold the improvements:
Also I can't find the driving toggle for different handling model....
Now I realised that the camera controls with gamepad, is like from X360/PS3 era. Very not nice to look at it as a video. But as for playing, meh it's pretty good.
To the credit of CDPR, game runs much more stable in city, I would say it's dropping to 50ties not to 30ties.
Dont know why some people reacted to my impressions with "trigger". I was really objective. But anywaySo, PS4 Pro here:
* No difference in terms of performance, from what I can tell. Maybe some 2-3 FPS, but there are still some serious framedrops when driving.
It's been a while since I played it for the last time, but from what I remember (90h of gameplay), it feels the same. Maybe its sticking to a higher resolution now more often, since it was dynamic but stuck at 1080p on the Pro? Really dont know.
* Bugged sidequest that I nedded for the plat is now fixed, thank God.
* Cars that you can purchase now have an individual icon on the map. HUGE change.
* Inventory and menus in general seems snapier.
Overral, I'm happy for all the bug fixing.
This patch wont fix the experience on last gen consoles. They will still run like shit just like before.
Behold the improvements:
Also I can't find the driving toggle for different handling model....
Now I realised that the camera controls with gamepad, is like from X360/PS3 era. Very not nice to look at it as a video. But as for playing, meh it's pretty good.
To the credit of CDPR, game runs much more stable in city, I would say it's dropping to 50ties not to 30ties.
Fuck it, they should put a boat at the threshold where they de-spawn, so it looks that they are boarding some ark...and since Poland is really religious, it would not be out of lore.So 2077 is when the rapture finally happens
Those patch notes though.
And there were some people saying it wasn't broken at launch...
I understand this, however it seems like a really dumb choice to see cars dissapearing in the distance and you be on the car-free highway. Does not make sense, even if there would be no AI involved and cars could run you over, it would still have far more realistic feel then this. I mean fuck, even the basic B open world game has the traffic done better, this is in -unacceptable- range.
Behold the improvements:
Also I can't find the driving toggle for different handling model....
Now I realised that the camera controls with gamepad, is like from X360/PS3 era. Very not nice to look at it as a video. But as for playing, meh it's pretty good.
To the credit of CDPR, game runs much more stable in city, I would say it's dropping to 50ties not to 30ties.
It was broken on PC. Just because YOU didnt get a game breaking bug (and 'game breaking' is subjective for different people), it doesnt mean the game wasnt in a terrible state, because it was.depends what you mean by broken. i completed the main quest and every side quest/gig without any game breaking bug or progression problem. in fact i had less problems with this game on PC than with RDR2.
so for me the game was never broken on pc