Bartski
Gold Member
Yesterday GDC published this great talk from 2019 by Jason McDonald (now Design Director at Sony Santa Monica, was the Lead Gameplay Designer on God of War 2018) about the development of core gameplay systems in the last God of War.
Focused on combat mechanics and re-discovering some key concepts of the franchise, delivered in a very casual-friendly language.
I just watched it and I think even after all those God of War documentaries out there it's still worth recommending.
Features footage of many early prototypes including the (never before seen?) very first one and the bumpy road through some failed iterations towards what eventually shaped into such an incredible success of a game.
Focused on combat mechanics and re-discovering some key concepts of the franchise, delivered in a very casual-friendly language.
I just watched it and I think even after all those God of War documentaries out there it's still worth recommending.
Features footage of many early prototypes including the (never before seen?) very first one and the bumpy road through some failed iterations towards what eventually shaped into such an incredible success of a game.