I was wondering because I have played several games with excellent lighting that didn't use ray tracing. A prime example would be the Moscow multiplayer level on COD: Cold War. There is no ray tracing in multiplayer because I play at 120fps in 1080p. But that particular map has some of the best lighting I have ever seen especially when you are outside on the street. So I am asking is there another way to get similar results but does ray tracing make it easier to do at the expense of system resources.