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Is World of Warcraft finally dying? BBC article.

Coolwhhip

Neophyte
There's trouble in the World of Warcraft. Not from a rampaging dragon or a demon army attacking the land of Azeroth, but from some unhappy players who, after 17 years, have had enough.
On YouTube, Reddit and Twitter, there are stories about people leaving the game. Some cite long delays for new content in a game that charges a monthly fee; others are annoyed at a lack of communication.
Players have been flocking to competing games in larger numbers than ever - led by a wave of famous streamers and content creators jumping ship.

Prolific WoW YouTuber MadSeason this week declared he was quitting the game - in a video made before the California legal case was made public.
Influential UK streamer Preach is also among those to announce he would no longer cover WoW, describing the sexual harassment allegations as "the straw that broke the camel's back".

 
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kretos

Banned
C8OA.gif
 

ManaByte

Member
I played since Friends & Family Alpha in 2004. Played every expansion, every class to max level (some on both factions). I played Shadowlands at launch, maxxed out a few classes, but haven't touched it since the last patch and have no desire to. I've cancelled my sub and have been playing other games, including FFXIV now.
 

Skifi28

Member
I'm surprised it's still alive. I officialy quit at WOTLK and every time I tried going back it felt worse and worse, by BFA I couldn't even manage to keep playing for the length of a sub. Somebody surviving all the expansions until now is akin to having stockholm syndrome.
 
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Relativ9

Member
They just grew so big and bloated that it's hard to care anymore. Systems are outdated, aestetic design has taken a backseat to payed skins and player convinence, and progression as become increasingly linear and meta-fied.

For me most importantly it felt like the story should've ended in Wrath of the Lich King and the looming threat of the Legion and Sergaras should've been saved for a WOW 2.
 

Coolwhhip

Neophyte
I'm surprised it's still alive. I officialy quit at WOTLK and every time I tried going back it felt worse and worse, by BFA I couldn't even manage to keep playing for the length of a sub. Somebody surviving all the expansions until now is akin to having stockholm syndrome.

Yeah, the quality of Wow has gone down steadily over the years. And they managed to ruin Wow classic after a great start. But don't underestimate how many people are addicted. And until a few years ago people simply loved Blizzard too, but that is rightfully gone at this point. I think a hard core of a few hundred thousand will stick around until the day the servers get turned off.
 
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Abriael_GN

RSI Employee of the Year
I'm surprised it's still alive. I officialy quit at WOTLK and every time I tried going back it felt worse and worse, by BFA I couldn't even manage to keep playing for the length of a sub. Somebody surviving all the expansions until now is akin to having stockholm syndrome.

It's been going on by sheer inertia for years. "My friends all play wow, so I can't leave them." or "I invested so much in WoW that I can't abandon all that progress."
 
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Shai-Tan

Banned
I got bored of WoW in 2008 but my brother still plays on and off. I think one reason for hardcore is it runs on old ass computers. His current computer is from 2012.

edit: I think the only other game he plays is Rocket League
 
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Coolwhhip

Neophyte
I got bored of WoW in 2008 but my brother still plays on and off. I think one reason for hardcore is it runs on old ass computers. His current computer is from 2012.

edit: I think the only other game he plays is Rocket League

Not sure about that really, so many popular games these days run on old computers and a lot of those are free to play.
 

Relativ9

Member
There aren't paid skins.
What do you call 25$ mounts, 20$ transmog sets, 10$ pets, ect? They're either cosmetics who have no real difference or advantage over what's available from just playing the game, or they're pay to win items...which hill would you like to die on?

Ps: not to mention Blizzard literally selling gold...gold which a lot of players use a large portion of for transmogs.
 
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ManaByte

Member
What do you call 25$ mounts, 20$ transmog sets, 10$ pets, ect? They're either cosmetics who have no real difference or advantage over what's available from just playing the game, or they're pay to win items...which hill would you like to die on?

Ps: not to mention Blizzard literally selling gold...gold which a lot of players use a large portion of for transmogs.

Mounts and Pets =/= skins. You made it sound like it was Fortnite.

Looking at the shop right now and there's literally one paid transmog set on there, and it's one that was given to people on the 6-month sub and it's only on the shop because the crazy RPers demanded Blizzard allow them to buy it separately.
 

Kataploom

Gold Member
Something against Activision/Blizzard these days? I see too much buzzword, maybe I'm just overthinking it...
 

BadBurger

Is 'That Pure Potato'
As someone who has played MMO's for a very long time, and logged probably a good seven or eight years worth of paid months in WoW across almost every expansion, WoW has been slowly dying ever since the tail end of the Wrath' days.

Plenty of mundane reasons: nothing remains fresh forever, people grow tired of games eventually, younger people begin to raise families and/or begin down career paths and can no longer plan their entertainment around strict scheduling like guild raids and what not.

Then there's also the Blizzard-influenced negativity such as their perennial habit of releasing games/expansions in beta to presumably gather feedback, then proceed to ignore or even ridicule all of that feedback and launch a poor game/expansion, only to admit months later that they were wrong and the players were correct but then take several additional months to fix the issues - completely negating the entire point of the beta. Blizzard is fucking infamous for doing this.

They also enjoy treating their customers like shit in numerous other ways and hey, when there are competitors' products out there enjoying glowing reviews and the attention of streamers you can't keep betting that people will stick with your product out of some kind of brand loyalty - such days are years in the past.
 

Mossybrew

Member
Come on, game is as old as my son and I've been playing since open beta. Things can't maintain an interest forever. It will always have a place in my heart, and all told it's easily the one game I dedicated the most hours to. I just resubbed a couple weeks ago to check out the Shadowlands expansion, the game is no longer an all consuming passion like the early years, but rather something to sub to for a couple months a year to check out the latest expansion. It still has fun to offer if your expectations are in check.
 
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CAB_Life

Member
WoTLK was peak WoW for systems, story and gameplay and everything since has been downhill/ cashgrab/ garbage since imo. The lore is especially ridiculous and retconned if you’ve been following along. And they do that Bungie thing where you’re expected to read the books and other material for the plot to make any kind of (kindergarten) sense.
 

niilokin

Member
I can't come back to meaningless grinding shitfest like Shadowlands after playing Classic. I just can't fucking fathom why they have changed the core gameplay so much. It's just boring apathy. There's nothing in there I used to love about WoW anymore.

One of my favourite things about Classic is having to spend time and the sense of challenge, you became connected to the zones you leveled in or farmed, and dungeons were ADVENTURES, you had to make sure you have the time, getting bunch of dungeon quests finally done and those rewards was so satisfying. But before you went to turn them in, you still agree for one more run because someone in your group still needs couple of quest items from the dungeon.
 
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bender

What time is it?
World of Warcraft peaked with the original on RP servers with tales of forbidden love in the Deeprun Tram.
 

Relativ9

Member
Mounts and Pets =/= skins. You made it sound like it was Fortnite.

Looking at the shop right now and there's literally one paid transmog set on there, and it's one that was given to people on the 6-month sub and it's only on the shop because the crazy RPers demanded Blizzard allow them to buy it separately.
Yeah the shop is definitely not as bad as it once was, but I'd like to reiterate that anything in the game that's cosmetic and costs a lot of gold is a paid skin because of what blizzard did with the Tokens.

This cuts to the core of my problem, remember in vanilla days when you would walk around Iron Forge or Ogrimmar and people would swarm around the high-tier guild raiders with their fancy new armor sets that no one had seen in-game before? Or in world-pvp when you met a mage with a full tier set you knew that you were better off trying to run than fight a fully geared pom-pyro fire mage? Now the highest geared player on a server might look like he's wearing an old wooden bucket for a hat, a wifebeater, and a pair of old leather boots. Being able to know what people have equipped by just looking at them is a large part of why looter MMO's work so well, and they ruined it. But whatever it's not like server-communities matter anymore in wow anyway, since everything is cross-server play.
 
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IDKFA

I am Become Bilbo Baggins
I'm surprised it's still going and we've never had a full blown sequel.

Maybe that's the plan. Wait for the OG to die, then release a full blown sequel with modern tech. I'd love to see a sequel with modern graphics and a MASSIVE open world that is hundreds of thousands of square miles in size.
 
i'll be playing it until the day they turn off the servers. best MMORPG out. i dabble in others now and then but always go back to WoW. i sure as heck will not be going back to FFXIV. i'd rather play a dying WoW than that trash.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Posted in another thread, but no, not really.

Shadowlands was the best selling PC game ever when it came out and apparently nobody liked it. Guess who will buy the next expansion anyway? Most of those people. They're hooked. WoW "dies" every year according to someone. Sure, this time is probably the biggest blow between all the streamers and Youtubers and whatever (and if you think they don't have a gigantic influence on the player count you're delusional), but it'll still be here next year. And the year after that. It's a free money fountain for them and they barely have to put in an ounce of effort.
 

Coolwhhip

Neophyte
Posted in another thread, but no, not really.

Shadowlands was the best selling PC game ever when it came out and apparently nobody liked it. Guess who will buy the next expansion anyway? Most of those people. They're hooked. WoW "dies" every year according to someone. Sure, this time is probably the biggest blow between all the streamers and Youtubers and whatever (and if you think they don't have a gigantic influence on the player count you're delusional), but it'll still be here next year. And the year after that. It's a free money fountain for them and they barely have to put in an ounce of effort.

Yeah it's probably profitable even with just 100.000 subscriptions so I doubt it will die very soon too. But the glory days are definitely very far behind us and the morale at the team is probably at an all time low too, so the quality will go down even further.
 

Ellery

Member
The best days are definitely over. It is hard to explain the absolute magic that was WoW during it's prime (Launch / TBC / Wotlk), but then Activision came in and the game went to dogshit. It basically became worse with each expansion the longer it dragged out. That is true for many Blizzard games though. The best days are over and the passionate talent that put their lifeblood into those games no longer work at Blizzard. Some have gone 5-10 years ago, other went in the last 1-2 years.

I am still amazed that some people are unable to tell they are being milked/timegated for their money.

World of Warcraft has turned into a game that has a subscription fee, an initial payment for the Expansion Pack is required and they also added tons of microtransactions and they have fooled everyone to think that this is all just cosmetics, because the reality of World of Warcraft is that it has turned into casuals that pay real money for gold and use that gold to get boosted by people in the game. It has turned into a service industry.
Nobody is enjoying this game anymore. The people that boost others are doing it to get gold (they are not enjoying that. it is like work). The people that get boosted aren't even able to fathom what makes gaming fun. They have zero sense of achievement or overcoming difficulties. They pay money to get carried through something. That is the absolute state of WoW. The entire chat is being spammed by promoters promoting boosting services.
Even the elite raiders are using boosts to get PvP gear and the elite PvP players use their coaching gold to buy PvE boosts. It is absolutely fucked.

In the end only the 10% of the whales that pour hundred of thousands into the store for gold keep the game running and that is how Blizzard makes most of it's money from WoW (service fees).

Then they introduce systems that add NOTHING to the player experience. it is a timegated grind that you can do each week to increase your characters power slightly. Whether it is The Artifact Weapon from Legion that required you leveling it up for marginal passive gains, the Azerite System in BfA or the Renown System in Shadowlands.
They don't respect you. They don't respect your enjoyment and passion. They don't respect your time. They treat you like kettle. All they care about is keeping you feel the need to stay subbed.

I think the time is slowly running out for World of Warcraft (regardless of what is currently happening outside of the actual game). It has been downhill ever since Activision stepped in (it is not Activision actively destroying WoW, but rather passively).
But it will still be a LONG time before "WoW dies". At least 6-14 years if you ask me. There are so still so many people that play it. The gameplay is good and is one of the very few games on the planet that has difficult endgame PvE content you can tackle as a group.
 

Lupingosei

Banned
The problem with an MMO game is, you have to stay a nobody to make sense. In Vanilla, TBC and WotLK you were just a hero. In Cataclysm you somehow became too important. Mist of Pandaria was great, you were just an adventurer again and that is why it was my favorite expansion.

After that you became Admiral, Archdruid/Archwizard,Archwarrior ..., Ambassador of the Alliance, so the most special snowflake and that does not work in an MMO.
 

nkarafo

Member
They killed the game right after the first expansion pack.

After you hit level 58 you could just skip all Vanilla end game content and go to Outland to get just as good gear from random boars. Instead of a consistent item level increase (which would make Vanilla end game raid items about as good as blue lvl 70 Outland items, which means the items you fought so hard to get would at least get you through most of Outlands) they introduced a MASSIVE item level gap between the Vanilla and Outland areas. This pretty much made all end game gear from the Vanilla dungeons/raids useless VS the effort to get them.

Dedicated, hardcore players in organized guilds saw their efforts gone to waste as green gear dropped from random boars in the very first area of the expansion being just as good as raid boss gear they fought so hard to get. All these months of preparation and raiding was basically reset and everyone was pretty much starting from the beginning. You didn't even need to buy the expansion as BOE items could be sold in the auction house and even those without the expansion could easily get them, as Outland green gear was extremely common and cheap. The AH was flooded with that crap for some time.

Yet, all these dungeons and raids from the Vanilla areas were still there, unchanged, wasting space and reminding you how completely pointless they are now. Why would you even attempt to kill C-Thun, the hardest boss in the game, requiring a dedicated 40 man raid that knows what they are doing? Those level 58 regular mobs in the first area in Outland can give you almost as good rewards.

I spent all my DKP points to get the Barb of the Sand Reaver for my hunter, from a 40 man raid, only a few weeks before the expansion was released. I was waiting for this moment for months. I completely abandoned ship a few days after the expansion pretty much reset everything.
 
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jaysius

Banned
I’m shocked that rubes still pay for any MMO today with a world full of F2P with identical gameplay loops and shitty communities.
 

Boy bawang

Member
I left wow on warm Friday afternoon of 2007. My character was moderately famous on the French Ysondre server at the time, and I was able to sell it 350 euros on eBay to a teenager whose parents should have done a better job.
I haven't looked back since, but everything I learned about the other expansions reinforced my feeling that I did the right thing.
I would lie if I said that I don't miss, sometimes, the first few months of Wow.
 
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