rodrigolfp
Haptic Gamepads 4 Life
Can't turn off aim assist for controller. Haha...ha. Pathetic...
Can't turn off aim assist for controller. Haha...ha. Pathetic...
There is in the assault and SMG rifles, but I think is a bit broken. Didn't use the Smart Gun yet, but they are like "that" since always...I don't think there is an aim assist. The Smart Gun is supposed to be that way...
Beat the game last night with bots the whole way through. It was rough, but 'we' did it. The end of the final level was pretty intense, especially because of the bot crutch. Bots have good aim but that's about it - they don't have special abilities, they suck at self-preservation, and they are easily overrun by melee enemies (especially Elites). There was even one setpiece where their dumb asses kept backing themselves into a literal wall (a small room with only one entrance), so they were overrun by enemies very easily. At the end of the final level, I ended up having to leave them for dead and just gun it. Finished the level with a sliver of health left and no healthpacks.. it really felt like a L4D finale lol
All in all, my opinion on the game hasn't changed much from my initial impressions ("it's alright"). I enjoyed the gameplay overall but the campaign was very short, and I don't see myself replaying it too many times. I tried Horde mode once and it was exactly what I expected (I hate Horde modes). Hopefully post-launch content is substantial. That said, as an Aliens nerd, I really enjoyed the lore and settings in the game, partially because it's the first (afaik) Alien game that acknowledges Prometheus (and then some).
They did say the game was designed around multiplayer. For a solo player it'll be a one and done over a single weekend. I think it's good if you are an Aliens fan. But otherwise it's a hard sell for $40 when from what I've seen I wouldn't put down any more then $20.Beat the game last night with bots the whole way through. It was rough, but 'we' did it. The end of the final level was pretty intense, especially because of the bot crutch. Bots have good aim but that's about it - they don't have special abilities, they suck at self-preservation, and they are easily overrun by melee enemies (especially Elites). There was even one setpiece where their dumb asses kept backing themselves into a literal wall (a small room with only one entrance), so they were overrun by enemies very easily. At the end of the final level, I ended up having to leave them for dead and just gun it. Finished the level with a sliver of health left and no healthpacks.. it really felt like a L4D finale lol
All in all, my opinion on the game hasn't changed much from my initial impressions ("it's alright"). I enjoyed the gameplay overall but the campaign was very short, and I don't see myself replaying it too many times. I tried Horde mode once and it was exactly what I expected (I hate Horde modes). Hopefully post-launch content is substantial. That said, as an Aliens nerd, I really enjoyed the lore and settings in the game, partially because it's the first (afaik) Alien game that acknowledges Prometheus (and then some).
Nah, it wasn't. It was challenging and that's how I like to play my games. Because of what happened, the finale really felt like something straight out of an L4D finale and became the highlight of the game for me. My heart was pumping as I was running for the evac with a sliver of health as the Queen was chasing me and eggs are opening left and right.Sounds like real players would have really improved the experience. That sounds awful.
Play in insane, it's night and dayI had been anticipating this game quite a bit so I went ahead and bit the bullet despite the mixed reception. I'm enjoying myself quite a bit actually. We got our asses wiped on 1-3 and I didn't have try to play again, but up until then it was fun. I'll say that it doesn't really feel like Aliens to me though. It feels more like WWZ with an Aliens skin. The game just doesn't do a great job of building that same level of tension. It just throws tons of individually weak enemies at you, which is kind of opposite of what the OG movies are about.
Dude, that's awesome! I'm so glad you gave it a shot! Even more so, I'm glad you enjoy it!Your enthusiasm for this game, mixed with my nostalgia for the franchise, convinced me to give it a go. I got it cheap from Gamersgate, and since I'm locked down, I thought it would be fun.
Turns out, you were right and I was wrong! This is actually pretty fun, and a great recreation of the atmosphere of Aliens. It still has the AA seams, but considering that it is a mid-tier game, they are clearly punching above their weight, since it looks great and sounds great. So, my cynicism towards this title was misplaced, and you were right.
Anyone else here read Eurogamer's review?
Aliens: Fireteam Elite review - throwaway thrills • Eurogamer.net
The opening paragraph is one of the most stupid things I've ever read:
'While undoubtedly a triumph, Alien: Isolation never felt like a true Alien experience to me. Yes. Amanda Ripley is a badass and wholly worthy to carry her similarly badassed mother's name, but creeping around to avoid a single - and singularly terrifying - Alien, I never felt like a real Ripley. Tip-toeing from room to room, cramming myself into lockers to hyperventilate quietly until the monstrosity retreats again just makes me feel cowardly.'
This idiot has clearly never seen 'Alien'. Another great moment in gAmEs jUrrnAliZM.
The Free League Alien rpg (pen and paper) has a nice time line that seems to incorporate all the alien films as well as isolation. Sad that Disney might shed all that lore except to run back to it when their "creatives" cock it up like they are doing with Star Wars. Guess Aliens is in a different place overall though, and I'm not sure anyone really counts the older comics and stuff anyway.That said, as an Aliens nerd, I really enjoyed the lore and settings in the game, partially because it's the first (afaik) Alien game that acknowledges Prometheus (and then some).
A part of me feels like Disney won't pull a Star Wars with previous Alien/s lore. As beloved and known the series is, it's not as "big" and mainstream as the Star Wars universe. But I do see things potentially coming together more, there being more consistency, etc. Which I would be more than okay with TBH.The Free League Alien rpg (pen and paper) has a nice time line that seems to incorporate all the alien films as well as isolation. Sad that Disney might shed all that lore except to run back to it when their "creatives" cock it up like they are doing with Star Wars. Guess Aliens is in a different place overall though, and I'm not sure anyone really counts the older comics and stuff anyway.
I wonder how blended Aliens and Predator will be going forward. It always felt like fan service in the films (the Alien universe in particular does not seem to involve many, if any, alien species, certainly none like the Predator) but for games it is AWESOME since the spectrum of game play going from aliens to humans to preds is immense. I've always felt the predator society is just too derivative though, it really needs a hard do over to make them seem less like space trophy hunters and more like something truly foreign to humans.
So, I know folks are wanting it. I could see them easily implementing such a thing, at least I'd imagine. Who knows, depends on how their back end looks. I'm really hoping that Q&A tomorrow is thorough.Have they said anything about Quick Play being implemented in the future? That'd be nice.
Nice! Man, yesterday a pal and I played on hard on 1-3. We got to the VERY end, and got completely obliterated, haha. If we had another player, we MAY have pulled it off. The Warriors and Drones become even MORE menacing. They just eat up your attacks and keep coming, lmao.Just finished Chapter 3. That was fucking intense. Just scraped through with a slither of life. If that had been a finale of a film, I'd have been very happy. Perfect blend of Scott and Cameron's world building. I can't even fathom playing on the later difficulty levels. I actually forgot what button was reload at one point.
Nice! Man, yesterday a pal and I played on hard on 1-3. We got to the VERY end, and got completely obliterated, haha. If we had another player, we MAY have pulled it off. The Warriors and Drones become even MORE menacing. They just eat up your attacks and keep coming, lmao.
Oh def! That friendly fire HURTs too, especially from the throwers.I don't know if two flamethrower wielding Demolishers was a good thing. Charnel house of flames blocking vision.
Oh def! That friendly fire HURTs too, especially from the throwers.
Here are some tips and tricks to help you survive in the war against the Xenomorphs
Aliens: Fireteam Elite is finally out, and while the game looks like a simple action experience on the surface, it's actually full of deep character customization, varied enemies, and impressive weapons to unlock. Here are some tips and tricks to help you survive in the war against the Xenomorphs, as well as understand the game's various systems for keeping your Colonial Marine powered up and frosty.
Me too honestly. I think it's impressive they were able to do what they did with their budget and team size. But with enough feedback, and decent sales, maybe even more will be put into it.FOV fix that makes the game way more enjoyable
Aliens Tweaked
NOW UPDATE 1.25! Bringing to you Smart Human Companions, Extended Camera FOV, New Class Loadouts and Increased Corpse Limitswww.nexusmods.com
I hope Devs can randomize the Xenos more because they always show up at the same spots. Also a shame that we can't customize the stupid bots.
Really? I've had no issues on my end on PC. I know that it's something they ARE investigating though, especially on Xbox as it appears to be affecting people the most there. They already did one patch for it, but are working to get it resolved.Matchmaking hasn't worked since launch, what gives? I always get "failed to join match" when I select it.
Me too honestly. I think it's impressive they were able to do what they did with their budget and team size. But with enough feedback, and decent sales, maybe even more will be put into it.
Really? I've had no issues on my end on PC. I know that it's something they ARE investigating though, especially on Xbox as it appears to be affecting people the most there. They already did one patch for it, but are working to get it resolved.
That was a very bad Q&A with a whole lot of hot air. A majority of questions were sidestepped.Q&A was archived and the thread can be seen here: https://bit.ly/3DucO9J (Using a bit.ly because a direct reddit link produced a HUGE embedded window, lol)
As you could imagine, they shed some VERY small light on content that's coming. Along with QoL fixes, additions, etc. Can't really blame them cause they're a small dev, with a small team, and a small budget. But hey, I think what they've made is incredibly promising and impressive all things considered. Looking forward to seeing the game's future.
Very welcome! That's weird, sorry to hear that man, apparently it's been a mixed bag for a lot of people. People mentioned switching difficulties helps, levels, etc. A shame, but if you have anyone you can play with, inviting and joining works flawlessly. At least in my experience.Thanks. It hasn't worked at all for me since launch. I'll give it a try tonight and see.
I totally agree across the board. It's a shame that so many people are hounding them for things that... they clearly couldn't afford to put into the game. Be it bandwidth, budget, or, well, the lack of employees to do those deeds. I think what they created is incredibly impressive. Most certainly was them doing the best they can with what they had. Haha, that'd be sick!The more i play it the more I’m loving it. It’s a straight forward no frills game, not going to win any awards, but as someone that just loves the aliens franchise, and wants nothing more than to just have a game with a faithful smart gun, pulse rifle, flamethrower, marines, and aliens, this just hits the spot better than any other game ever has.
I hope there’s a unlimited ammo cheat or something unlocked later, I could legit just shoot endless waves of aliens for hours on end in a horde mode.
Well, honestly it was ridiculous for them to do such a thing SO early, but I respect that they did, even if they could only explain so much as much as possible. I mean, they don't want to give any false promises, so I don't really blame them. Stuff like quickplay, crossplay, etc. all revolves around things that they didn't really have before that they're hoping to resolve soon I'm sure. Especially with hiring, and the games positive reception. They're a small company, even after hiring for the past few months, and STILL hiring. They clearly wanna put more into this. But I also think that's why doing such a thing was... ballsy.That was a very bad Q&A with a whole lot of hot air. A majority of questions were sidestepped.
A big issue I think many should be concerned about is that a better matchmaking system in the form of "quickplay" isn't even on their roadmap.
Judging by their responses this game seems to be in a Early Access stage.
Priority 1 should be making the multiplayer functions in their "multiplayer focused game" work. Otherwise I don't see this game's multiplayer scene lasting very long at all. Only a couple months at best.
Man, I totally agree. I absolutely love the game, but raising the difficulty increases the experience even more so. Yeah, I wish they had a larger budget, truly. This game would've been one of the best Aliens games period with a AAA budget that allowed even more content, etc. It would be awesome if they could eventually add an AI director-like experience to the game. It wouldn't be easy, but if they had the right funds and team I'm sure it could be possible.Cleared some stuff in Extreme, and boy
Game absolutely shines from this difficulty and up but I think that the replayability will be severely hindered by the lack of AI director. Like I might replay all of it to get all the elite costumes, maybe all the weapons etc and then ditch instead of say, doing meme runs in Cataclysm 1 - 2 - 3 like in Vermintide
I guess clearing as many waves as possible in insane gonna take some time tho in horde mode
Glad you're enjoying it man! I know it's subjective, but I've enjoyed the hell out of it. A LOT more than I was expecting. It's such a blast with friends.I decided to buy this game on day one. The first two levels for very basic to me. I didn't think there would be much more to this but then as I replay the levels something clicked and I started to like it a lot more. Especially when I start to understand the upgrades that you can apply to each character. Now I haven't gone to the second chapter and you get to fight the synthetics which requires a difference approach that reminds me of Gears of War, this game is really fun for me and my friend.
I can't speak on this because I haven't played it, but hey, to each their own! I think what they made, especially the core gameplay loop, is amazing. Especially pulling it off with what they had.This game isn't even as good as Binary Domain!
I don't think there is an aim assist. The Smart Gun is supposed to be that way...
Thanks for the reminder that I need to watch aliens again. Seriously its the greatest fucking movie ever made
Hopefully up in the air. But who knows. Isolation sold well, but not enough for Sega. It's ridiculous. Game deserved more praise.Where is isolation -2
I hear ya, I don't know if you saw earlier in the thread, but the devs are aware and are on it. The matchmaking in the game is incredibly simplistic and not the best. Unless you invite or join friends. But they're working on fixes and improvements.Fantastic game. Been having trouble finding players for campaign 3 on Xbox Series X and been having a bit of trouble with the A.I squad.
Sounds good, I wasn't aware so thanks for sharing. Can't wait for more content too!Hopefully up in the air. But who knows. Isolation sold well, but not enough for Sega. It's ridiculous. Game deserved more praise.
That being said, it's nice to see Aliens finally get a solid game. This game is proof that a good Aliens game can be made. Colonial Marines was just a colossal fuck up on various things. But people wanted to associate the IP with failure, which just isn't true.
I hear ya, I don't know if you saw earlier in the thread, but the devs are aware and are on it. The matchmaking in the game is incredibly simplistic and not the best. Unless you invite or join friends. But they're working on fixes and improvements.
Apparently Xbox, for whatever reason, has seen the most matchmaking woes. Though it's a mixed bag.
Very welcome! You and I both! I can't believe how much fun I'm having with it.Sounds good, I wasn't aware so thanks for sharing. Can't wait for more content too!