Skifi28
Gold Member
Shocking news is shocking.Series X for me then after watching this.
Shocking news is shocking.Series X for me then after watching this.
Most likely, since this game sure as hell does not use the latest tech, wouldn't surprise me, if the code was 90% untouched from the previous gen.This might get me banned, but im gonna say it, are we still waiting for tools? When is the 2tf gonna turn up, i wonder
Jesus this VRS tier 2 and SFS obsession. You continue to sell it as something of revolutionary in terms of hardware performance.It has, the 2tflops is 17% and the difference here is 16-17%.
Also we're getting a VRR mode for better framerates, being a last gen game I doubt it uses Tier 2 VRS or SFS which would increase Series console performance even more.
Wow, this is not that great imo.
pc it is for this then.
I really wish developers would start having a mode for the series consoles where it’s VRR mode and just lets the frame-rate fluctuate as per gpu load. We could maybe see closer to 40 fps on the raytracing mode for example with some drops.
that would go good As more and more people adopt TVs that support it.
Jesus this VRS tier 2 and SFS obsession. You continue to sell it as something of revolutionary in terms of hardware performance.
PC port seems sucks too at least reading the title thread in the same gaf.Wow, this is not that great imo.
pc it is for this then.
I really wish developers would start having a mode for the series consoles where it’s VRR mode and just lets the frame-rate fluctuate as per gpu load. We could maybe see closer to 40 fps on the raytracing mode for example with some drops.
that would go good As more and more people adopt TVs that support it.
That wasn't his question.Did you see The Matrix UE5 demo running on it? Did it affect the amazingness of UE5 on PS5 or XSX?
Your ignorance about the matter hurt me every single time. Nothing else. Stop it to believe to everything MS sell as miraculous to their fanbase.You're hurt I get it, but you don't have to take my word for it, try listening to id who told it like it was, they wish every machine had it.
Or even for crazy people like me that don't care about variable frame rates. I played Deathloop and Death Stranding on quality mode with the frame drops and didn't give a shit. I've said before that I find it cool to see the machines giving everything they can. Probably nostalgia from old arcades where the more enemies on screen the slower the frame rate would become. Give me frame-rate fluctuations and the best graphics.Wow, this is not that great imo.
pc it is for this then.
I really wish developers would start having a mode for the series consoles where it’s VRR mode and just lets the frame-rate fluctuate as per gpu load. We could maybe see closer to 40 fps on the raytracing mode for example with some drops.
that would go good As more and more people adopt TVs that support it.
No quoting this actual(constant) derailment Stuart360 ?It has, the 2tflops is 17% and the difference here is 16-17%.
Also we're getting a VRR mode for better framerates, being a last gen game I doubt it uses Tier 2 VRS or SFS which would increase Series console performance even more.
299 for a 30FPS next gen experience, you can’t beat that.Such brilliant piece of hardware well balanced.
No quoting this actual(constant) derailment Stuart360 ?
Riky Riky Riky you do know that when comparing the two consoles that you can't hang your hat on just the 2TF difference.
Other factors have to be taken into account.
If 2TF's gave the XSX the power advantage most games wouldn't end up better on PS5 would they?
Riky mentioning VRR is not derailment. The 5 or 6 usual suspects jumping on his post is though.No quoting this actual(constant) derailment Stuart360 ?
Riky Riky Riky you do know that when comparing the two consoles that you can't hang your hat on just the 2TF difference.
Other factors have to be taken into account.
If 2TF's gave the XSX the power advantage most games wouldn't end up better on PS5 would they?
It has, the 2tflops is 17% and the difference here is 16-17%.
Also we're getting a VRR mode for better framerates, being a last gen game I doubt it uses Tier 2 VRS or SFS which would increase Series console performance even more.
They prioritized framerate consistency over resolution, with a game that seems to be overly demanding. Even the PC version reccomends a 2060 for 1080p/60.1080p 60 fps?
If you take the blinders off it is and he does the same vrr spiel in almost every thread.Riky mentioning VRR is not derailment. The 5 or 6 usual suspects jumping on his post is though.
Grow up.
Well you just did so.If you take the blinders off it is and he does the same vrr spiel in almost every thread.
As expected you have nothing to say about it so therefore can't be taken series MR I am a PC guy! But I argue with playstation people and have 360 in my name! Can't make this stuff up
If you take the blinders off it is and he does the same vrr spiel in almost every thread.
As expected you have nothing to say about it so therefore can't be taken series MR I am a PC guy! But I argue with playstation people and have 360 in my name! Can't make this stuff up
Another non 60fps xss game.
Is Series S really a next gen console. It’s just a nuisance.
"We not count pixel native anymore because meaningless."
19% of more pixels on series X
Another non 60fps xss game.
It has, the 2tflops is 17% and the difference here is 16-17%.
Also we're getting a VRR mode for better framerates, being a last gen game I doubt it uses Tier 2 VRS or SFS which would increase Series console performance even more.
You can't leave yourself out of this dance.
That wasn't his question.
I'm caught up.DF are the ones who mentioned the VRR mode in their write up, I just quoted it. Please try and keep up.
Techland is working on a free next-gen version of DL1.Considering Techland's history with the previous game, I hope everyone is happy with exactly these modes. They're most likely not going to change them.
399 for 60 FPS with next generation experience at higher graphic setting beat it, if I can say. But I give you that, series S is smaller and cutie compared the ps5.299 for a 30FPS next gen experience, you can’t beat that.
Quite impressed how stable the framerate is on all the modes on all the consoles, barring one little section on XSX/PS5, and part on one cutscene on XSS.
Techland have def prioritized framerate and consistency over resolution here.
And?Techland is working on a free next-gen version of DL1.
No shading in the trees. Could be a bug that can be fixed in an update but removes all sense of depth from the trees in the XSX image.Yo whatsup with the shading on xbox there
It's 12% delta, PS5 is not 1800P, slightly higher. My video will be up anytime now on IGN including the PC version comparisons and boosts."We not count pixel native anymore because meaningless."
19% of more pixels on series X
Well i meant impressed by how stable it is on all modes.The game looks like ass.
What the hell are people "impressed" about when the game is running at 1080p and looks the way it does?
I own A xss. No it's not one of my main machines but it fulfills it's purpose in my home.Seemed like a rhtorical question followed by a statement. And yes, his question of whether XSS is a next gen console has been answered, only next gen consoles can run The Matrix UE5 demo.
Let's answer a quick quiz just to be sure:
1. Is the PS5/XSX running a "next gen" CPU? If yes, then great, the XSS is running the same Zen 2 CPU
2. Is the PS5/XSX RDNA 2 architecture considered "next gen"? if Yes, then great, the XSS is running the same GPU architecture.
3. Since one of the distinctions of "next gen" is the SSD. Do PS5, XSX and XSS all have an SSD? If yes, then great, all 3 pass the test.
Concern is concern. XSS despite having all the next gen bells and whistles, it does not pack the same power punch as PS5/XSX, so does that mean that PS5 and XSX games will be compromised because of that? Again, the Matrix UE5 demo just proved that XSS can coexist and even do a great job of translating UE5 games, while at the same time PS5 and XSX get to shine with nothing holding them back.
If you don't like the way games look on XSS, then don't buy it, period!
You beat me: I almost to post that Tom probably was wrong about the resolution difference between the 2 version (it's not new) and we have to wait the other analysis...gotchaIt's 12% delta, PS5 is not 1800P, slightly higher. My video will be up anytime now on IGN including the PC version comparisons and boosts..
Not yet it seems.Isn't the framerate unlocked on Xbox if using a VRR display? Did they mention that?