Difference is, some of those new studios are top notch in term of delivering great games.It's like Microsoft saw Playstation's "Greatness Awaits" tagline and tried to imitate it way too hard... Greatness seems to always be waiting, with Xbox always having those promising lists and always failing to deliver half of it. I mean, Crackdown 3 was once part of such lists and we know how it turned out.
I guess people like you exist.If I was in the Gamepasser demographic (low income and easy to please) then I'm sure I'd be over the moon too with that list.
So was ScaleboundCrackdown 3 was once part of such lists and we know how it turned out.
What was the last game they released? What is the next?Who in their sane mind is worried about Xbox? They are doing more than fine and will continue to do so if they don’t shoot themselves in the foot.
Full list of upcoming Xbox first-party exclusive games: Microsoft's full Xbox Series X|S, One, and PC roadmap
Microsoft's vast legion of Xbox studios is working on a mountain of games.www.windowscentral.com
TL;DR quick list
- 343 industries: Halo Infinite
- Compulsion Games: Project Midnight
- Double Fine: Unannounced projects, Psychonauts 2
- inXile: Project Cobalt, Wasteland 3 updates
- Mojang: Minecraft updates, Minecraft Dungeons updates, two unannounced projects
- Ninja Theory: Project Mara, Hellblade II
- Obsidian Entertainment: Grounded, Avowed, The Outer Worlds 2, unannounced project
- Playground Games: Forza Horizon 5, Fable
- The Coalition: Gears of War, unannounced project
- Rare: Sea of Thieves updates, Everwild
- The Initiative: Perfect Dark
- Turn 10: Forza Motorsport 8
- Undead Labs: State of Decay 3
- World's Edge: Age of Empires IV, partner projects
- Bethesda Softworks: Starfield, Elder Scrolls VI, Fallout 76 updates
- id Software: Unannounced projects
- Arkane Studios: Deathloop, RedFall
- Tango Gameworks: Ghostwire Toyko, unannounced project
- Machine Games: Indiana Jones, Wolfenstein III
- ZeniMax Online: Elder Scrolls Online, unannounced projects
- Xbox Publishing: Project Indus, Project Dragon, Project Belfry, Project Shaolin, As Dusk Falls, Contraband
That is the fate for video games. We have no idea the end game for most games. Your favorite games could be canceled at anytime.
Though, this type of list is something for fans to look for.
They are basically saying, you will get these games if you buy xbox this gen.
The problem is that you are making quality term as absolute for gaming.More like you may get these games; again some could be cancelled, or revealed to be one thing and then re-revealed to be something completely different.
It's not unique to MS, but in terms of major publishers they've done this more than others over the past decade. I personally don't care much about game lists though because it won't indicate anything about the quality of the games, especially if they are new IP and/or come from studios with not the best track records.
Why do I bother with PS output?No need to throw a list if your are Confident in their output. To me, reminding others sounds like “concerned”.
Never ever you see PS fans making all kinds of threads with list to remind others.
Sony doesn't usually announce games 5+ years ahead of release. So Sony fans don't have stuff like Hellblade or Everwild they can use in list wars for half a decade or more before those games ever become reality.No need to throw a list if your are Confident in their output. To me, reminding others sounds like “concerned”.
Never ever you see PS fans making all kinds of threads with list to remind others.
The problem is that you are making quality term as absolute for gaming.
Quality means nothing, if the product is barebone.
Look at bethesda elderscroll and fallout. Janky, but does produce results.
I think it's time we use that term to judge everything.
I mean, my most enjoyable games were games, that aren't quality in this age.
They do release some other stuff too. I'm not a CoD multi-player player, but the last few campaigns have looked interesting to me (even if the CoD die hards didn't seem to like them much). I'd definitely take a look cold war if it gets added to GP. Maybe we'll see them do a crash like remake for another early 3d franchise. I thought the insane collection was great.
I don't think many are concerned with the potential of their various studios. We all know they have a lot they're working on and most of it will probably bear tasty fruit eventually. It seems the uncertainty and disappointment concerns the rather light catalog of quality exclusives since the start of last gen, coupled with them seemingly not going to have anything else for 2022 (outside of some Game Pass grabs I am assuming).
For Xbox-only gamers there isn't much there. Meanwhile in Sony and Nintendo land they seem to be unable to stop producing quality exclusives or getting exclusive deals. Sony made advancements in peripherals and audio, even a VR kit. Even Valve of all companies is generating excitement with their terrifically-engineered Deck and advancements at a software level to make games perform better via Proton. It just seems like outside of really pushing a subscription model for consoles, Microsoft hasn't done much of note since the 360 days. They still even have pretty much the same old controller that still needs batteries like a Walkman from 1999.
Don't get me wrong, I am not all doom and gloom when it comes to Microsoft. But in many ways, on the console front anyways, it feels like all they've been doing is acquiring studios while their two largest competitors have been advancing in numerous ways while pumping out great exclusives.
Literally no one is worried about xbox this gen. Lol, what even is this thread?
There were only four threads about MS concern/delay and people wanted to copy-paste the same deep analyses again in case people missed it the first times?Literally no one is worried about xbox this gen. Lol, what even is this thread?
Whatever fits you.Obviously
It's just old mate kingfey is in such a severe state of buyer's remorse and sadness that they're trying to perform damage control over a "problem" that isn't there to people who don't take this "problem" as seriously and to heart as they do.
It's funny to watch.
Well...if they don’t shoot themselves in the foot.
Whatever fits you.
Thats only a piece of their revenue stream. They make revenue elsewhere, so again not sure what the concern is.What was the last game they released? What is the next?
Kinda meant on GAF. I've have a daily quota of 15 seconds on Twitter. Most of that logging in, reading the first tweet and closing the app.Don't wonder in twitter.
Jim Ryan is more worried about getting a dog.Literally no one is worried about xbox this gen. Lol, what even is this thread?
Most market for video games are casuals. Making your games over complicated doesn't result you in higher audience.Well there is subjective quality and objective quality; your most enjoyed games is based on your subjective taste for what you deem quality. But when you take the larger market into account, if there is a general consensus on what is quality, then you can claim that is a more objective statement of quality since it's dealing with the gaming audience as a whole arriving at an agreed-up conclusion, so there must be certain markers between them that are shared and therefore can be measured.
Its subjective, it's why most studios do what they want.Even a product being "barebones" can be a subjective opinion. Some people would say a bullet-hell shmup is barebones and then use that to say it's not high quality, while someone else could spend years playing that game learning the perfect patterns and aiming to get the highest score possible. To that person, the game isn't "barebones" at all, because they don't value amount of content as the main mark of quality, rather the depth of what content is there.
For me right now, I use it mainly for sports. Much better content, than whatever the hell video game section is.Kinda meant on GAF. I've have a daily quota of 15 seconds on Twitter. Most of that logging in, reading the first tweet and closing the app.
I dont like playing your game, considering what your object is.Response of someone exposed. Jog on drone.
Elden Ring/SoulsBourne are the exception I guess.Most market for video games are casuals. Making your games over complicated doesn't result you in higher audience.
I respect developers who go beyond that. But when you add unnecessary contents, for the sake of quality, you will lose the appeal for your game.
Its subjective, it's why most studios do what they want.
The problem arises, when certain group tries to insert that term, to justify good games.
That doesn't work for majority of video games.
Elden ring is the casual game now. You dont sell 13m that fast.Elden Ring/SoulsBourne are the exception I guess.
Damn. Maybe i’ll pick it up thenElden ring is the casual game now. You dont sell 13m that fast.
Even my casual brother did more gameplay than me. And he doesn't even like souls games.
The game is good. It's just that, you will die alot, and you will get lost easily.Damn. Maybe i’ll pick it up then
Most market for video games are casuals. Making your games over complicated doesn't result you in higher audience.
I respect developers who go beyond that. But when you add unnecessary contents, for the sake of quality, you will lose the appeal for your game.
Its subjective, it's why most studios do what they want.
The problem arises, when certain group tries to insert that term, to justify good games.
That doesn't work for majority of video games.
Yep. I have about 20% of my friends list between both systems that only play Warzone. Not a game more.You'd be surprised how much time casuals put into games like Candy Crush and Madden, or COD and Fortnite. Those may be very casual-friendly games but the core fanbase who play them do so religiously, and part of the reason is because of depth in game mechanics. They learn the games inside and out, and mainly play just those games for most of the year.
It's kind of why I think terms like "casual gamers" are too generic. You can kind of have two types IMHO: one who may only play a very small handful of games per year (Fortnite, COD, Madden) but plays them religiously. The other would be those who buy a lot of games per year, but only partially play most of them, and barely complete any of them (or if they do, go for the bare minimum in completing them not mastering game mechanics or getting all 100% of the content, etc.).
If you think about it, both of those could be called casual gamers but we're always quicker to assume the person who buys stuff like Elden Ring, HFW, GT7, Sifu, Halo, Zelda etc. hardcore or core gamers....but they may not play much of any of those or complete any of them! In comparison to that why should the person who may only play Madden or COD each year, but has mastered all the game mechanics and 100%s them each and every time, be called a casual?
Well most studios actually have to do what their publishers and/or funders deem worth it; they tend to have control over most of the creative choices but not all of them.
Kingfey himselfWho in their sane mind is worried about Xbox? They are doing more than fine and will continue to do so if they don’t shoot themselves in the foot.
XBox brand right now...
GAAS is the only thing that can hurt them anymore.
The only reason people call them casuals, is because they buy less games. People who buy alot of games call themselves hardcore players.You'd be surprised how much time casuals put into games like Candy Crush and Madden, or COD and Fortnite. Those may be very casual-friendly games but the core fanbase who play them do so religiously, and part of the reason is because of depth in game mechanics. They learn the games inside and out, and mainly play just those games for most of the year.
It's kind of why I think terms like "casual gamers" are too generic. You can kind of have two types IMHO: one who may only play a very small handful of games per year (Fortnite, COD, Madden) but plays them religiously. The other would be those who buy a lot of games per year, but only partially play most of them, and barely complete any of them (or if they do, go for the bare minimum in completing them not mastering game mechanics or getting all 100% of the content, etc.).
If you think about it, both of those could be called casual gamers but we're always quicker to assume the person who buys stuff like Elden Ring, HFW, GT7, Sifu, Halo, Zelda etc. hardcore or core gamers....but they may not play much of any of those or complete any of them! In comparison to that why should the person who may only play Madden or COD each year, but has mastered all the game mechanics and 100%s them each and every time, be called a casual?
Yup. They have the final say, if they paid for development.Well most studios actually have to do what their publishers and/or funders deem worth it; they tend to have control over most of the creative choices but not all of them.
Yep. I have about 20% of my friends list between both systems that only play Warzone. Not a game more.
The only reason people call them casuals, is because they buy less games. People who buy alot of games call themselves hardcore players.
In reality, these people don't even finish their games, like how casuals finish their games.
Its mostly buy it. Platinum or full trophy if it's good. Or leave the game after 2-3 hour.
People who play those games for too long are called hardcore gamers. But that is not a term we use it now.
Yup. They have the final say, if they paid for development.
Its why most games are controlled and don't reach the potential which the devs had for.