Celcius
°Temp. member
Lately there’s this trend of games releasing exclusively on one platform initially and then later releasing with an upgraded version:
Persona 5 was on ps3/4 @ 720p/1080p 30 fps, then Persona 5 Royal on ps4 pro at 4K 30 fps, and now P5R will be on everything except Switch, at 4K 60 fps.
FF7 Remake was on ps4 pro 1600p 30 fps, then FF7 Remake Intergrade on PS5 at native 4K or 60 fps, then FF7RI on Epic Store for 4K and 60 fps, and now on Steam.
Ghost of Tsushima was on ps4 pro, then Directors Edition was 4K 60 fps on ps5, and with the way Sony is going lately I’m wondering if it will end up on Steam too.
Anyone else double or triple dipping a lot lately because you want to play a game at launch but then you also want the “best” version of a game or to have it on the platform of your choice? I know companies pay for exclusivity but lately they seem to be doing a lot of re-releasing. What are your thoughts on this trend?
Persona 5 was on ps3/4 @ 720p/1080p 30 fps, then Persona 5 Royal on ps4 pro at 4K 30 fps, and now P5R will be on everything except Switch, at 4K 60 fps.
FF7 Remake was on ps4 pro 1600p 30 fps, then FF7 Remake Intergrade on PS5 at native 4K or 60 fps, then FF7RI on Epic Store for 4K and 60 fps, and now on Steam.
Ghost of Tsushima was on ps4 pro, then Directors Edition was 4K 60 fps on ps5, and with the way Sony is going lately I’m wondering if it will end up on Steam too.
Anyone else double or triple dipping a lot lately because you want to play a game at launch but then you also want the “best” version of a game or to have it on the platform of your choice? I know companies pay for exclusivity but lately they seem to be doing a lot of re-releasing. What are your thoughts on this trend?
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