And what game is that then?I just want game design to evolve more......take Starfield for example,brand new IP from Bethesda and I have a strange feeling like I've already played it.
I'm not the one buying these games tho . Go complain to the people paying full price for dumb crap like Forbidden West and Saints Row day 1.That reply explains how companys get away with it, there's more lown iq dum dums to buy trash than there are intelligent gamers.
Actually, gaming has evolved significantly
The end
You beat me to it!VR is notably absent here. Unfortunately, not quite as mainstream yet, but it feels like the kind of leap we used to get generation to generation, and Half-Life Alyx might be the best game I’ve played in years…
Don’t give a shit. If I’m having fun with a game, that’s all that matters to me.
Also, compare the original Demons Souls to Elden Ring. If one is incapable of seeing a significant leap there, then I’m at a loss for words.
Okay that's cheating. All Bethesda games are the same.I just want game design to evolve more......take Starfield for example,brand new IP from Bethesda and I have a strange feeling like I've already played it.
Think of any big franchise. CoD, Battlefield, all the sports games, the car games, whatever. Now compare recent games to games from 15 years ago. You'll realize that not much has changed. Graphics are a bit better. Scope is maybe a bit bigger. There are some new gameplay modes (mostly those which flood players with MTX). That's about it. The games, at their core, have basically stayed the same.I was taking your post seriously OP until you used Saints Row - 2022 as an example.
Saints Row - 2022 shouldn’t be used as an example for anything other than bad video game design.
Is asking for fun gameplay AND graphic/AI/and physics evolution too much?
All this powerful hardware, and yet minimal jumps from an overall viewpoint.
Exactly, where games are today vs where we expected them to be given progress of the prior years is not sufficient.Think of any big franchise. CoD, Battlefield, all the sports games, the car games, whatever. Now compare recent games to games from 15 years ago. You'll realize that not much has changed. Graphics are a bit better. Scope is maybe a bit bigger. There are some new gameplay modes (mostly those which flood players with MTX). That's about it. The games, at their core, have basically stayed the same.
Ironically, your example only helps the OP's point. Demon's Souls remake is the exact same game as the original from 2009, just with better graphics.Meanwhile, I point out the Soulsborne franchise and I get crickets from you on that example…
I mean Bethesda open world game,Skyrim is the fantasy version,Fallout is the post apocalyptic version.....feels like Starfield will be the sci-fi version.And what game is that then?
Thanks for having my back, bro!Ironically, your example only helps the OP's point. Demon's Souls remake is the exact same game as the original from 2009, just with better graphics.
Ironically, your example only helps the OP's point. Demon's Souls remake is the exact same game as the original from 2009, just with better graphics.
Yes it is, because you have no idea how increasingly difficult achieving those things has become.Is asking for fun gameplay AND graphic/AI/and physics evolution too much?
All this powerful hardware, and yet minimal jumps from an overall viewpoint.
Because people keep buying them. No matter how bad or how little the next game change, people just buy them and companies will still release them.Think of any big franchise. CoD, Battlefield, all the sports games, the car games, whatever. Now compare recent games to games from 15 years ago. You'll realize that not much has changed. Graphics are a bit better. Scope is maybe a bit bigger. There are some new gameplay modes (mostly those which flood players with MTX). That's about it. The games, at their core, have basically stayed the same.
Did you just tell us gamers who have standards and hold companies accountable to....settle?Yes it is, because you have no idea how increasingly difficult achieving those things has become.
Settle for less (and naturally pay proportionaly less), and sudenly you'll have so much cool stuff to play that you'll be complaining about lack of time. You might even start realizing not every game needs all of those things at once to be enjoyable, or even revolutionary.
Or you can drop gaming as a hobby, or perhaps keep spending $70 for games that just make you feel bitter. Your choice.
Ah, I have misread your post. Still, while I agree that the jump from DeS to ER is decently big, when you look at the big picture, ER doesn't do many new things compared to open world RPGs from 15 years ago. It's an iteration on the open world RPG formula (by applying the souls-like gameplay and exploration).It doesn’t. I specifically said the ORIGINAL Demons Souls to Elden Ring. The remake is irrelevant to bring up especially as it wasn’t even the Souls developer who handled it.
Of course they have a lot to show, but physic wise? I'm not sure if we are gonna see much, hopefully i'm wrong.They are not underpowered as you put it, they are far from being tapped out, wait till next year.
Console are always the base point for everything, if ps5 had a 3090 inside you can be sure that games would be made with those specs in mind and then downgraded for low end pc\console users.I'm not sure how that relates to the consoles. If the consoles didn't exist at all or were 3090 level, you really think this would be the baseline for all games? There are even more low-spec PCs that consoles out there. If anything. the new consoles raise the baseline rather than lowering it when you have so many people still gaming on 1060s and 580s.
Your "gamers with standards" are the ones paying $70 for shitty games and keeping said companies afloat. Not me.Did you just tell us gamers who have standards and hold companies accountable to....settle?
Elevate your standards.
You obviously didn’t play the original if that what you think.Ironically, your example only helps the OP's point. Demon's Souls remake is the exact same game as the original from 2009, just with better graphics.
Ah, I have misread your post. Still, while I agree that the jump from DeS to ER is decently big, when you look at the big picture, ER doesn't do many new things compared to open world RPGs from 15 years ago. It's an iteration on the open world RPG formula (by applying the souls-like gameplay and exploration).
Let them. They are paying the bills and we can get the games they pay for full price for part of subscription cost only 1-2 years later.Your "gamers with standards" are the ones paying $70 for shitty games and keeping said companies afloat. Not me.
I played the original, but I haven't played the remake. What's different? I heard some small QoL changes happened, but that can't be what you mean.You obviously didn’t play the original if that what you think.
Gamers with standards are the ones standing up and calling out these companies for the stagnation, that has proliferated the market.Your "gamers with standards" are the ones paying $70 for shitty games and keeping said companies afloat. Not me.
Yeah and that's why i said that realistic looking physics is the heaviest shit ever, that was an example.good luck implementing that on a RTX 3090 too, this isn't real time. And even if it was, its still a major waste of resources and not worth implementing.
Publishers and developers are out to make money. Nobody's targetting as a baseline a 1500+ dollar GPU very few people have, consoles or not. People should be thankful the new consoles are as cutting edge as they are with even ray tracing.Console are always the base point for everything, if ps5 had a 3090 inside you can be sure that games would be made with those specs in mind and then downgraded for low end pc\console users.
Tech has to go forward, we can't wait people with 15 old hardware ffs.
I don't really disagree with you. I'm part of the problem since I'll be buying my second Pokemon game just this yearExecution > originality as far as I’m concerned.
Honestly, I just don’t give a shit about some of the things OP is focused on. For example, Nier Automata was my GOTY of 2017. The characters and story were fantastic, the combat flowed well and was super fun, the music was superb, and also cool how shmup gameplay was included as well. But I am aware the game did not run perfectly, there were better graphics at the time, etc. But all the things that made the game fun and mesmerizing for me were what mattered. I feel if I get hung on stuff like this, all I would be doing would be making myself less happy.
I feel OP could benefit from seeing this and maybe thinking about it for a moment. It’s a good philosophy and it has nothing to do with “settling” but learning to love what is enjoyable right in front of you:
This would make sense if the OP wasn't comparing screenshots for graphics.Ironically, your example only helps the OP's point. Demon's Souls remake is the exact same game as the original from 2009, just with better graphics.
No i'm sorry, i'm not gonna say thanks to people who don't wanna spend more than 500 dollars for something with a lifespan of 7-8 years that gave you thousand of hours of entartainment.Publishers and developers are out to make money. Nobody's targetting as a baseline a 1500+ dollar GPU very few people have, consoles or not. People should be thankful the new consoles are as cutting edge as they are with even ray tracing.
It says something about the immersion VR offers, even in a game that looks like as simplistic as Superhot, that as I was ducking down behind a bench, I reached out to grab it to brace myself…which resulted in me tumbling over a bit since it wasn’t actually there. My wife and sister who were there taking turns playing it with me had a good laugh.You beat me to it!
Even a very simplistic game like Superhot VR is a huge leap in immersion alone. You can also now do two different things simultaneously like shooting a gun, while ducking, and using a bottle as a shield. Being inside a game feels amazing.
And still giving them money while at it apparently.Gamers with standards are the ones standing up and calling out these companies for the stagnation, that has proliferated the market.
Yeah, I'm not sure what to say to this other than people these days can have trouble footing the bill when it comes to electricity and gas. Few will spend over a thousand dollars on a freaking GPU alone. I also still have 1060 which I will milk as long as I can to avoid paying a fuckton of money for something with twice the wattage. Perhaps we should also be blaming Nvidia and AMD for how expensive and power-hungry decent GPUs are when 500 dollars would get you the best of the best some years ago.No i'm sorry, i'm not gonna say thanks to people who don't wanna spend more than 500 dollars for something with a lifespan of 7-8 years that gave you thousand of hours of entartainment.
My idea was of course appliable in a ideal world where nerds were not such cheap fucks (only when it comes to vg tho).
That depends, as i said, even if we get to a point where implementing stuff like this becomes possible in real time, you still need to see if the performance costs are worth it.Yeah and that's why i said that realistic looking physics is the heaviest shit ever, that was an example.
But we can concur that starting from a way better baseline should give us closer results than a shittier baseline, isn't?
Like... it has always done? Business has never not been a part of gaming, without it gaming wouldn't even exist at all, the thing is that the industry matured enough to set enough templates and standards that are good for business and people asking for more content, more physics, more this, more that, more, more, more; won't understand that budgets has increased a lot, risks are way above and tools while they've evolved, the expectations and demands have increased way beyond what they can do within a reasonable budget.That what happens when an industry turns from "games made by gamers for gamers" to "games made by businessman for the masses". Stagnation with minimal improvement.
Sure the situation is not optimal between recession, electricity bills etc.Yeah, I'm not sure what to say to this other than people these days can have trouble footing the bill when it comes to electricity and gas. Few will spend over a thousand dollars on a freaking GPU alone. I also still have 1060 which I will milk as long as I can to avoid paying a fuckton of money for something with twice the wattage. Perhaps we should also be blaming Nvidia and AMD for how expensive and power-hungry decent GPUs are when 500 dollars would get you the best of the best some years ago.
The comparison below represents a generation apart, PS4 on left/PS5 on right.
That is the definition of diminishing returns and why the gen to gen jump, has been minimizing.
60fps alone is worth it with the remake as the original performance was terrible. Also the game is part of PS Extra subscription.I played the original, but I haven't played the remake. What's different? I heard some small QoL changes happened, but that can't be what you mean.