2021 started with 18 million Game Pass subscribers. The two biggest games of 2021 for Xbox were Halo Infinite and Forza Horizon 5. This year started with more than 25 million.
Which Xbox titles you think had the biggest impact on that growth coming off the pandemic in 2020?
Combine math with common sense and what do you arrive at?
As you say, it’s just opinion presented as fact.Your whimsical notions?
Numbers don't lie and I was surprised by your initial claims which is why I asked for the receipts. But you have none. Just your own skewed analysis which you're choosing to present as facts.
As you say, it’s just opinion presented as fact.
How is Halo only behind Minecraft and Forza Horizon 5 in terms of popularity? Sea of Thieves (a paid release) is neck and neck with Infinite in the UK Xbox charts. However, the peak monthly Steam player count for Sea of Thieves has been between 25 and 35k for the last 6 months. Halo’s free to play component hasn’t surpassed 8.6k in the last 4 months.
Yes, because people who are trying to console war will say the game is bad when the game itself isn't bad but the management of the service. Nuance doesn't exist in console wars. Infinite has some of the best feeling fps gameplay in the industry. Two seasons in one year is an embarrassment.Primary point I been making. A shit game was not what 343i released. We are all supposed to play dumb and pretend the game is shit even when the majority of reviews say it's incredible and reinvigorated people's excitement for Halo. The praise it got for how good it is has not suddenly disappeared from the internet.
halo killer
Yes, because people who are trying to console war will say the game is bad when the game itself isn't bad but the management of the service. Nuance doesn't exist in console wars. Infinite has some of the best feeling fps gameplay in the industry. Two seasons in one year is an embarrassment.
This.No doubt. I think Bonnie Ross is only a symptom of a bigger management problem within Xbox.
y'know, for whatever reason, this'd never occurred to me. as much as game pass has revitalized the xbox, it looks like acquiring existing successful ips is spencer's preference over creating any new ones...I'm a huge xbox fan but after all these years of running xbox, Phil Spencer is still reliant on Gears, Forza and Halo to sell its consoles!
Absolute insanity that he hasn't managed to get out more stella IP's during his whole tenure...
This is true. I was looking at it from today's perspective but you're right, MS doesn't want to continue to lose money and surely either GP's price will go up or game budgets will go downAs I said earlier, I don't even think Gamepass is truly sustainable for MS unless the majority of their games are made at conception with a monetization system that's part of the games foundation.
Either game budgets will decrease or Gamepass subscription prices will increase (or a combination of both)
Yeah. At its core it was the fun, social party FPS in the console space like Mario Kart and Smash are to Racing and fighters. Those missing features from your list, took away from the social fun that Halo was at its peak with Halo Reach. They chased e-sports and CoD too much. Pushed monetization over fun.Current Halo is a shadow of its former self.
To summarise, mediocre in almost every regard. It would be hilarious due to the wasted investment if it wasn't so damned tragic. Internally, I picture working at 343 to be a breeze; no momentum, deliverables constantly being pushed back and most of the working day consisting of anti-bias training and thumb twiddling. Key decisions are most likely made via a diversity hire clown college. They probably spent more time coming up with the plan to desexualise Cortana than fleshing out a compelling narrative for the franchise.
These are the things that need to be addressed as far as I can tell...
The least 343 could do is acknowledge their deficiencies and assure us fans that things will start moving in the right direction. The uncomfortable truth is that Halo hasn't been relevant since 343 took the reins. At this point we have moved way past embarrassing to just plain sad. This is Halo we are talking about. Likely, Microsoft would no longer be in the console space at all if it wasn't due to the success of this franchise.
- Lacklustre story (not at all compelling and completely lacking the gravitas of previous entries)
- Unremarkable characters (perhaps one day we may be granted a worthy antagonist?)
- Lore incongruity (retcons have damaged the franchise)
- Lack of creativity and innovation (move the needle, open world concept felt empty and unremarkable)
- Identity crisis (incoherent vision between releases i.e. Halo 4 COD wannabe)
- Missing or late features (i.e. forge mode, split screen coop, RT, multiplayer replay system etc.)
- Technical competence (the game is poor visually, engine doesn't make use of the latest technologies like RT, Series S/X hardware features not utilised)
- No passion (the game feels like a soulless husk - more unique content and set pieces)
I think its time Microsoft should just put Halo out of its misery. It's like an undefeated champion boxer returning to the ring after a lengthy retirement and losing 5 fights in a row. At some point all you are doing is ruining your legacy.
This has Microsoft written all over it. At the end of the day, they are IT as a business, and they run the Xbox division like the rest of the business. Phil Spencer seems genuine in wanting to have the best games, but I don’t see it ever happening unless Microsoft’s culture changes. Too much focus on the platform and the tech, and monetization, not enough focus on the games themselves. If they make a good product, money will come. The problem is they are skipping that crucial step and wondering what went wrong.
At the end of the day Halo Infinite was a failed experiment for game pass. How can we monetise a game we have to put on gamepass because we made it? The answer is not very well at all.
This is a pretty interesting perspective from the company that was formally pushing TV TV TV and now has the most popular GAME subscription service. They also develop and release the most diverse series of GAMES. To hold up Halo Infinite as the model of MS development and ignore titles like Forza Horizon, Flight Simulator, Sea of Thieves and Grounded is clearly looking at a glass as half empty.This has Microsoft written all over it. At the end of the day, they are IT as a business, and they run the Xbox division like the rest of the business. Phil Spencer seems genuine in wanting to have the best games, but I don’t see it ever happening unless Microsoft’s culture changes. Too much focus on the platform and the tech, and monetization, not enough focus on the games themselves. If they make a good product, money will come. The problem is they are skipping that crucial step and wondering what went wrong.
Bingo. Everything wrong with Microsoft summed up beautifully in one post.This has Microsoft written all over it. At the end of the day, they are IT as a business, and they run the Xbox division like the rest of the business. Phil Spencer seems genuine in wanting to have the best games, but I don’t see it ever happening unless Microsoft’s culture changes. Too much focus on the platform and the tech, and monetization, not enough focus on the games themselves. If they make a good product, money will come. The problem is they are skipping that crucial step and wondering what went wrong.
What 'age of modern shooters' are you even talking about?No matter how good or complete Halo was, it'll never last in modern age of shooters. Put it to pasture.
Or totally change it up and take a stab at a Halo RPG in the same vein as Fallout or Mass Effect with lots of RPG elements.
U meant after Bungie…Reach says stfu!Maybe we just didn't need another Halo game after 3.
And make it a TPS instead. Sold!No matter how good or complete Halo was, it'll never last in modern age of shooters. Put it to pasture.
Or totally change it up and take a stab at a Halo RPG in the same vein as Fallout or Mass Effect with lots of RPG elements.
There's another thread based on the same vid but focused on personnel/HR issues. But after watching the entire Brad Sam's vid, this info seems misplaced. I mean, Halo is a marquee franchise. A game that helped push this industry in terms of innovation and broadening the gaming market. Also, there has been a lot of debate on the gaming web and on this forum regarding the game's success. Particularly via the gamepass subscription/distribution model.
This info has major implications.
Most of the devs are temps. A lot of them are contractors even. Way, way cheaper than full time employees.Absolutely, raw development cost on RDR2 was a minimum of $300-500 million. How exactly are you suggesting they employ many hundreds of specialized professionals in extremely expensive metros for 6 -10 years of development?
Straight up the most deluded person I’ve ever seen on GAF.
All of that on one page. And you’re tying to convince us that it’s the mod team who are irrational, not you?
I get it. Halo has grassroots in old school shooters. But the most popular ones are CODs, battle royales, hero shooters, Destiny, CS on PC etc... Even if Halo was perfect, I dont see how it comes close to the most popular shooters.What 'age of modern shooters' are you even talking about?
Hero Shooter Overwatch wannabes? Fortnite knock offs? Battle Royales everywhere? COD for its 20th year in a row like Madden?
No thanks.
For my tastes, the guns/grenades/melee/shields gameplay is still unique to Halo - and is the only multiplayer FPS worth playing outside of CounterStrike and when Battlefield is actually good (ala BF2/3). Infinite mainly needs way more maps, and better designed maps. The core gameplay is there but the design focus for the maps has leaned too heavily into competitive esports. 343 needed a shakeup that is happening finally.
As for the financial expectations - they move Halo to F2P - where the things youre buying are cosmetics only. In a first person game - you cant even see the things youre buying - its just for other people to see. You have basically zero content post launch to support the F2P model. So you have to buy the campaign - but half of the Halo fanbase (maybe more?) doesnt even touch campaign in past entries. It was a flawed business decision from the jump.
The Battle Royale mode for Infinite hasn't yet released yet, and it's yet to be established that Infinite needs to be in the top 5 or even top 10 multiplayer games to be sustainable.I get it. Halo has grassroots in old school shooters. But the most popular ones are CODs, battle royales, hero shooters, Destiny, CS on PC etc... Even if Halo was perfect, I dont see how it comes close to the most popular shooters.
Like many, I played Unreal back in the day when sci-fi fast paced shooters were the craze. WWII and military shooters took over soon after. Now it's BRs. Games like Doom, Unreal, Halo are from generations back. Maybe their SP campaigns are still great. But MP gamers moved on long time ago.
I get it. Halo has grassroots in old school shooters. But the most popular ones are CODs, battle royales, hero shooters, Destiny, CS on PC etc... Even if Halo was perfect, I dont see how it comes close to the most popular shooters.
Like many, I played Unreal back in the day when sci-fi fast paced shooters were the craze. WWII and military shooters took over soon after. Now it's BRs. Games like Doom, Unreal, Halo are from generations back. Maybe their SP campaigns are still great. But MP gamers moved on long time ago.
Game as a Service with no service.
I was ready to commit myself to halo infinite as my go-to online game as a EU playerGotta agree with this.
I'd also add that you need "global appeal". As far as I can tell as a German, Halo isn't all that big here in Europe.
Mainly because the OG Xbox never caught on here (price was cut in half within a year after launch, I bought one, nobody else I knew did lol).
There also were way less Credit Cards in Europe compared to the US, so signing up for Xbox Live was quite the hassle or even impossible for people.
360 did a lot better but by that time, COD4 or FIFA were the "killer apps". Halo 4 shit the bed and the Xbone was DOA here anyways.
Meanwhile CoD, Fortnite or Minecraft are just as big here as they are in the US.
Still hard to imagine how MS and 343 fucked up this aspect to badly.
Late 2021 there was so much hype and goodwill for Halo and 343 is like "Here's like two maps, you will get a new one in 6 months. Peace!"
How could they not have at least 5 to 10 legacy maps stashed away to release a new map every month?
Even if Infinite was the best FPS game ever with the best graphics, controls and audio, it wouldn't have mattered.
Shit, the CoDMW2 Beta has more content than Infinite had 6 months in.
That number has been debunked numerous times.500 million for an average at best game. Yeesh does gta even cost 500 million to make?
The problem was the lack of content, nothing more
Hundreds of millions wasted.What a disaster.
It played great but wasn't and still isn't complete.The game started out great but the lack of content really hurt it. It needed to have constant updates like fortnite. I'll definitely come back to it when the next season starts, but that's not until next year. It'll be close to a year between season 2 and 3. Wtf!! That is ridiculous. I hope they can turn it around because the gameplay loop is fantastic. It just needs news content regularly.
I was ready to commit myself to halo infinite as my go-to online game as a EU player
I admire your optimism but if Infinite has a few single player updates and has doubled it's map count by then, I'd call that good going at this point.I just hope Halo 7 or whatever we get in, say, 2024 is a complete package from the outset.
The opening post is talking about infinite. I don't know why should we change the subject at hand.It was ONE of the problems and that's just with Infinite.
This.
I'm a huge xbox fan but after all these years of running xbox, Phil Spencer is still reliant on Gears, Forza and Halo to sell its consoles!
Absolute insanity that he hasn't managed to get out more stella IP's during his whole tenure
You only have to look across the road at Nintendo to realise that you can have dogshit hardware but providing you have the software you will still move units.
Xbox is so focused on being 'the worlds most powerful console' which without dedicated system sellers that get the most from the hardware, it serves no purpose.
When your direct competitor is PlayStation which has both games and hardware you really are screwed without dedicated IP's which move the needle.
Every May/June/E3 showcase I say 'this year will be Xbox's year.'
After 7 years of Phil Spencer in charge and ive yet to see there year.
He's as responsible for this whole debacle as Bonnie Ross and 343 are.