pramod
Banned
By these I mean most of the ones that involve a character walking around on a flat ground, going up to enemies, press a button or a bunch of buttons to hit them, then running away/dodging, then going in and hitting them again, repeat ad nauseam.
ie all the Souls-type games, Dragons Dogma, GoW, Monster Hunter, Dynasty Warrior-type games, etc.
I dunno, I just feel like all these games play almost exactly the same. All the bosses are kinda the same. They are big, lumbering, slow, you just have to move around them and dodge their attacks. It's just learning the timing and patterns.
I just feel like these games haven't evolved at all. Yeah, they've been getting harder and more unforgiving, but they still all play the same. And the mechanics are pretty boring to me. I even feel that old 2D games like Megaman have more interesting mechanics than these games.
The only ones I can stomach are the ones that involve range weapons or spells, which make the mechanics a bit more interesting.
ie all the Souls-type games, Dragons Dogma, GoW, Monster Hunter, Dynasty Warrior-type games, etc.
I dunno, I just feel like all these games play almost exactly the same. All the bosses are kinda the same. They are big, lumbering, slow, you just have to move around them and dodge their attacks. It's just learning the timing and patterns.
I just feel like these games haven't evolved at all. Yeah, they've been getting harder and more unforgiving, but they still all play the same. And the mechanics are pretty boring to me. I even feel that old 2D games like Megaman have more interesting mechanics than these games.
The only ones I can stomach are the ones that involve range weapons or spells, which make the mechanics a bit more interesting.
Last edited: