Only problem I have is with dodging and parries right now. Maybe should increase fov to widest?
I’ve left it at normal because of the fear of what it would do to the frame-rate setting it to wide.
One thing is when trying parries, sorry if this is obvious, but hold it a bit so you at least get the block if you’re too early, and prepare for the next block/parry.
My crutch this whole game has been the double-bladed stance and the the vortex dive skill, basically it goes from blocking straight to a frontal dash that practically doubles as another dodge while attacking. It makes it so I can concentrate on the parries, so even if I accidentally block on a red attack I keep it held down and hit attack before it goes off, so I’ll either break the red attack with a guard break or land behind them out of the way if aimed properly while still hitting them.
It can be used to cut down distance too: Sprint, jump, double-jump, dash, land, vortex slash.