• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Last of Us Online has been cancelled

Yoboman

Member
If we're gonna give Phil Spencer shit for how he's handled Microsoft Game Studios then Herman Hulst should receive the same criticism.

One of Herman's biggest studios spent most of this console generation releasing remakes and remasters of games that came out on the PS4 and PS3. Hell ND made a remake of a PS3 game that was remastered on the PS4.
Herman is an absolute fraud. I've said this from the start. He doesn't get PlayStation

His studio has made like 2 good (not great) games and now he is telling everyone in PS what to do?

The GAAS mess is way more on him than Jim Ryan
 

ProtoByte

Member
Called it.

To release and support The Last of Us Online we'd have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog's heritage.
Myself and others have been parroting this for years. PlayStation cannot have it both ways.
 

Flabagast

Member
12da5d01a888727895832f92dc92dc84.gif


Now stop fucking around and focus on what you do best.

I guess Jim Ryan managed to sell a fuckton of PS5 so good job on that, but he really hurt PS studios in the process
 

TheInfamousKira

Reseterror Resettler
Sounds more like it started out feasible, and then someone up top decided that it needed more and more polish and content to match single player quality, and it quickly ballooned into something that put ND in over their heads. Oh well.
 

ShaiKhulud1989

Gold Member
Seems like Sony needs to tell Neil to stop making TV shows and spend more time fixing the video game company he's the president of.
He just canned a potential poisoned chalice (and very expensive one) for his team, a step very few experienced teams didn't took in time. Redfall anyone?
 

Generic

Member
I hope all of playstation’s “tens of live service games’ also die before they the light of day.
PS is not this gatcha sh*t, the sooner they understand that the better
That's cool but the best GaaS games aren't gatchas.

No surprise. Only PS2/PS3 had decent first party mp support.

They can't release any good mp games anymore. Pathetic.
Pretty much this. Uncharted 4's multiplayer was already underwhelming. Sony really needs to step up or the PS5 will have no good multiplayer games.
 
The biggest disappointment with this news is that it took them this long to cancel it. This should've been cancelled years ago. That's several years of lost time that could've been used to develop their next big AAA story-driven title.


Still, good news. I hope no jobs are lost and all resources are redirected towards single player development.
 
Last edited:
Daaaaaaaaaaammmmmmmm!!!!!!.

this is catastrophic for the whole GaaS initiative. If it were only one GaaS that could've succeeded, this had the biggest chance.

and i bet Bungie's situation was the nail in the coffin..... Maybe this is a relief for everyone involved.
 

GHG

Member
Jimbo only has one foot out the door and the studios are already pivoting away from GAAS.

Huge waste of time but at least they aren't falling into the sunk cost fallacy. Move on to something better.

I guess Bungie was right?

There's also a chance that bungie's input sabotaged the project beyond repair. It's not as if they are in a good position themselves with Destiny.
 
Last edited:

Muffdraul

Member
As a huge TLOU fan who hasn't really enjoyed any MP since shortly after Halo 2 launched and never played a single round of Factions... good.
 

Tsaki

Member
Bungie put Naughty Dog in the right path. If not for them, they'd be developing this game for another year or two, release it, the playerbase would fizzle out after the first two months and ND wouldn't be able to keep up with content delivery, taking more devs out of the SP teams.
 

rofif

Can’t Git Gud
Bungie put Naughty Dog in the right path. If not for them, they'd be developing this game for another year or two, release it, the playerbase would fizzle out after the first two months and ND wouldn't be able to keep up with content delivery, taking more devs out of the SP teams.
Or maybe it’s a good game but not meeting bungie predatory gaas standards
 

Fishels

Member
What a shame. I bet it would have been an amazing game imo.

Anyway since they have two single player games in development hopefully one is Part 3 and they put some sort of multiplayer into that so all the work doesn't go to waste.

That's the best solution at this stage.
Yep. No multiplayer at all would be unforgivable
 

GHG

Member
Of all the GaaS I expected Sony to cancel, this was the LAST one I thought they'd cancel. Wild shit!!

It means they are all on the chopping block.

Which is music to my ears. Stop wasting time and resources on crap that is nothing but a huge gamble. I've said it before and I'll say it again, GAAS is orders of magnitude more risky than any single player project will ever be. The amount of resources needed to keep these projects going is tremendous and they quickly become an endless money pit unless the game isn't successful right off the bat.

We have seen how much Rockstar's single player offerings (and intervals) have suffered since the focus turned to their online offerings. But they have been one of the few who have been successful in this area. For every GAAS project that succeeds there are hundreds of casualties, most of which have catastrophic results for the studio/publisher.

They all need to stop chasing the white rabbit.
 
Last edited:

Men_in_Boxes

Snake Oil Salesman
Herman is an absolute fraud. I've said this from the start. He doesn't get PlayStation

His studio has made like 2 good (not great) games and now he is telling everyone in PS what to do?

The GAAS mess is way more on him than Jim Ryan

The growth of Guerilla Games from Killzone (PS2) to where they're at today has been nothing short of breathtaking. Herman was steering the ship during that absurd growth period so he must be lauded. I literally get misty eyed thinking about it. Phenomenal job.
 
Last edited:

Lokaum D+

Member
I’m shocked to see people actually happy about this. All we wanted was TLOU2 gameplay made into factions 2. And maybe a BR mode. It’s not like we wanted them to drop Singleplayer
It wasnt gonna fly, Playstation first party fan base couldnt care less for first party MP.
 

Yoboman

Member
The growth of Guerilla Games from Killzone (PS2) to where they're at today has been nothing short of breathtaking. Herman was steering the ship during that absurd growth period so he must be lauded. I literally get misty eyed thinking about it. Phenomenal job.
Nothing impressive about it. PS2 output was diabolical. 1 good game out of 2 on PS3. 1 good game out of 3 on PS4
 

Tsaki

Member
Or maybe it’s a good game but not meeting bungie predatory gaas standards
No. If the multiplayer is not GAAS, people will not stay and play it, simple as. They'll go back to the games that actually feed them content weekly and monthly.
Bungie gave Naughty Dog their suggestions. They have many years of data to back up their claims. The decision would lie on ND: do you continue making this game, knowing that you'll release it, have some "big" launch month, and then everyone abandon it, leaving it with a 1000 playerbase or you have 400 devs constantly working on it?
The MP of 10 years ago is dead. Better get to grips with it. It's either GAAS and a respectable amount of players, if you are lucky and talented, or a player count that doesn't pay for its own server maintenance.
 
Top Bottom