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PS Vita western launch thread, p. 2 | Simply the most desirable handheld yet released

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You've never played it?! Oh man, buy it immediately!

Yes, it is challenging, but there is a hero mode available at the start which maintains the same level of enemy aggression with a couple bonuses to keep you alive longer.

The controls are great, camera isn't bad in 16:9, and the game is just incredible. While very focused on action, the game actually ends up delivering just a wee bit of Metroid with its progression system. Once you reach the city, you'll spend the rest of the game moving around different locations using the city as a central hub. Places that you saw earlier can be accessed later often with changes. There are temples, a fire dungeon, ice dungeon, a monastery, and various other places to visit sometimes with light puzzle work (usually in the form of locating items and placing them in order to open up paths). It's simple but it gives the impression of a large adventure. With the absolutely incredible combat mixed in you're left with one hell of a game. Ninja Gaiden was, without a doubt, one of the very best games created for XBOX and is excellent on Vita.

I can't recommend it enough.
I heard its framerate has been downgraded to 30fps, Is is it true?
 
Just loaded it up before I had to get back to work

Holy shit! It may not be 60fps, but DAT IMAGE IS CLEAN!

Yeah the online videos for this game do not do it justice at all. I was blown away the first time I loaded it up. I wish Team Ninja would go back and do another Master Ninja tournament on the Vita to help get people interested in this game.
 
Fucking Vita. I ended up going to bed a 5:30 am last night. Blaz Blue is like crack, even if I totally suck at it.


Also I'm pretty sure the Vita is giving me headaches. Which is weird considering neither my iPhone nor iPad do that.

You sure about that?

I mean, lack of sleep and all that...
 
I have already downloaded peacewalker, but was wondering if Portable Ops is worth getting? Also are both of the God of War games worth it or should I just go with Ghost of Sparta?
 
Really eh... was Sony afraid we'd forget what games we owned physical copies of? Not only does it leave a mess of game bubbles on the page I have to manage (I grabbed nine physical titles at launch because I have too much money and am overly susceptible to handheld hype - especially from Sony), but I forget what I have in the system and either try launching a bubble only to get the "insert game card" prompt, or have to pull out the card to see what's in my Vita... both problems are insta-solved if they just do the reasonable thing and hide the game bubbles when the game card is not in the system...

The point of the LiveArea is to quickly check for updates on a game without having to launch it.
 
I have already downloaded peacewalker, but was wondering if Portable Ops is worth getting? Also are both of the God of War games worth it or should I just go with Ghost of Sparta?

Peace Walker and Ghost of Sparts are the better two but I really enjoyed all 4 of them.
 
I have already downloaded peacewalker, but was wondering if Portable Ops is worth getting? Also are both of the God of War games worth it or should I just go with Ghost of Sparta?

Peace Walker is better in every way. I didn't hate PO like many others did, with improved controls it could be decent if you can map the camera controls to the 2nd analog though. But if you played PW already, going to PO after is going to feel like a big step back. If you can, play PO first. Many will say to skip it though.
 
30fps

I really hope this isn't a dealbreaker for some people

Wipeout 2048 threads made me hate GAF sometimes

>=(

Framerate is immensely important in a racing game, you can't expect people to gloss over a 30fps racer as though it wasn't an issue. Especially when that racer is WipEout.
 
I have played Wipeout 2048 for a while now and i can honestly say that the 30fps stuff doesnt bother me at all. To me the game feels very smooth 99% of the time.


Peace Walker and Ghost of Sparts are the better two but I really enjoyed all 4 of them.
Does Ghost of Sparta works on Vita? I checked my download list at launch, but then there was no "download" icon for Ghost of Sparta :(
 
I played both Wipeout 2048 and NGSP this weekend and was so immensely entertained I never once thought about both games being 30FPS. The gameplay and visual ecstasy of the OLED must be blinding me.

But if you want proof that these games aren't hurt by 30FPS, look at Dark10x comments: he likes both games a lot.
 
Framerate is immensely important in a racing game, you can't expect people to gloss over a 30fps racer as though it wasn't an issue. Especially when that racer is WipEout.

I have seen this mentioned a lot of times and I sure believe there's something to it.
But can somebody explain, what the major difference is between 30fps and 60fps for something like WipEout - is it only how smooth it is?

Because I don't notice anything at all. To me it's already super smooth and fast at 30fps.
 
Been considering this as my next game... would love to hear impressions on gameplay/difficulty ...is it really as hard as they say (or cheap)... videos online make it seem like enemies attacking from several angles might be frustrating? I did play NG1 & NG2 once but only briefly... and the DS version quite a bit, which i liked... would i like Sigma Plus do u think?



I may not be the best guy to give impressions because I thought the original Xbox release was so difficult I fount it unplayable. This is my first go at the Sigma games with the Ninja Dog easy mode (die a few times, and abandon the way of the ninja and then you are in easy mode) and I am loving the game. You can still die fairly easy but it is not frustrating like it was before.
 
So Super Stardust is really that good, huh?

I'm downloading the demo now but it's taking forever, would I be safe to guess that this game is like Beat Hazard?
 
You've never played it?! Oh man, buy it immediately!

Yes, it is challenging, but there is a hero mode available at the start which maintains the same level of enemy aggression with a couple bonuses to keep you alive longer.

The controls are great, camera isn't bad in 16:9, and the game is just incredible. While very focused on action, the game actually ends up delivering just a wee bit of Metroid with its progression system. Once you reach the city, you'll spend the rest of the game moving around different locations using the city as a central hub. Places that you saw earlier can be accessed later often with changes. There are temples, a fire dungeon, ice dungeon, a monastery, and various other places to visit sometimes with light puzzle work (usually in the form of locating items and placing them in order to open up paths). It's simple but it gives the impression of a large adventure. With the absolutely incredible combat mixed in you're left with one hell of a game. Ninja Gaiden was, without a doubt, one of the very best games created for XBOX and is excellent on Vita.

I can't recommend it enough.
Please do you know where I can order it from? In the US that is, and no GameStop is not feasible for me as it won't let me order with an international card even though the delivery address is in the US. It's not available on Amazon. Pleaseee help, I really need this game.
 
I have seen this mentioned a lot of times and I sure believe there's something to it.
But can somebody explain, what the major difference is between 30fps and 60fps for something like WipEout - is it only how smooth it is?

Because I don't notice anything at all. To me it's already super smooth and fast at 30fps.

I'm not a good person to explain this, as I 'feel' it more than I 'understand' it. Basically though, I just feel like I'm more in control with a 60FPS racer. Everything 'flows' better and the controls feel slicker, quicker and more responsive. It's almost like the difference between an analogue stick and a d-pad. It's not just that it looks a damned sight better, it 'feels' better. I'm sure there are some technical terms explaining how the differing levels of visual feedback translate in your brain, but I don't know any of them.

If you have a decent PC, boot up a racer at 60FPS and then lock it to 30FPS and race again. You'll know the difference. It's probably the same for FPS but I don't play them enough to comment.
 
I'm not a good person to explain this, as I 'feel' it more than I 'understand' it. Basically though, I just feel like I'm more in control with a 60FPS racer. Everything 'flows' better and the controls feel slicker, quicker and more responsive. It's almost like the difference between an analogue stick and a d-pad. It's not just that it looks a damned sight better, it 'feels' better. I'm sure there are some technical terms explaining how the differing levels of visual feedback translate in your brain, but I don't know any of them.

If you have a decent PC, boot up a racer at 60FPS and then lock it to 30FPS and race again. You'll know the difference. It's probably the same for FPS but I don't play them enough to comment.
I don't have a PC that will runs games, nor do I have any.

Maybe I could try booting up WipEout HD on PS3 which is 60fps and then play WipEout 2048 on Vita at the same time. Dunno.

Anyway, I think you gave a nice explanation which I understand. :)
 
explain Project Gotham Racing then

or the DiRT series

or Blur

How would you like me to 'explain' them?


I don't have a PC that will runs games, nor do I have any.

Maybe I could try booting up WipEout HD on PS3 which is 60fps and then play WipEout 2048 on Vita at the same time. Dunno.

Anyway, I think you gave a nice explanation which I understand. :)
That might not be a bad idea, do a couple of quick races on WOHD and then run the same tracks on 2048. You'll probably find that it doesn't matter to you. I think most people are happy with 'solid' framerates, whether 30 or 60. It's only racing games where it really matters to me. Having said that, I'll still be buying WipEout (although I'm skipping Ridge Racer on account of the shitty framerate).
 
So I'm guessing the sub-hd/sub-native res games at launch are just rushed or whatever? The system itself has no problem running this stuff right?

The majority of launch games are native res. So it isn't like vita can't do it. I think games were rushed. Uncharted would be one of the better looking games ever in the later stages if they ironed out the framerate and res.
 
Super Stardust Delta is one of my killer apps for Vita. I've played it for nearly 7 hours already.

Same here, Super Stardust HD is still one of my most played games on PS3 and I think Super Stardust Delta will have the same privilege on Vita. Can't say enough good things about this game. (Also want to be PSN friends?)
 
You sure about that?

I mean, lack of sleep and all that...

Well yeah, the headaches have been from day one. I realized playing on a dark room at night was the worst, so now I play with the lights on. But still I got a headache, much less severe though.

I do have astigmatism and prescription glasses I never wear (and have probably lost by now), for exactly this purpose. However I do sit in front of a computer screen all day without much trouble and can play games on iPad and iPhone for long periods of time with no problems as well.

It's probably got to do with the really long play sessions, but still I find it a bit weird I hadn't experienced that before.
 
Am I correct in thinking the WiFi only Vita doesn't have a compass? Near seems to have no sense of direction and on its homescreen the compass is greyed out.

BTW: Of my ten free PSPGo games, WipEout Pure and GTA Vice City Stories both work on the Vita as well, pretty cool.

Handy tip: To adjust the brightness of the screen quickly, keep the Playstation button pressed and a menu will pop up.
 
If the game is playable with 15 FPS, I'll play it. It really doesn't affect if I'll play a game or not. Neither the resolution.

These new gamers... in my time...
 
Wait, have I really brought up a controversial point by suggesting that 60 FPS is superior for racing games?

Which GAF am I on again?!

(Motorstorm RC also runs at 30 but doesn't matter so much being a top-down arcade game).
I think the problem is that you're arguing that 60 fps is superior to 30 fps (which is basically fact) and everyone responding to you is arguing that 30 fps generally works fine for racing games. Both points are true.

Personally I'm enjoying WipEout 2048 quite a bit and I can't say that I notice it being 30 fps but I'm sure I would see the difference if I played the same game running at 60 fps. It makes everything look and feel much smoother.
 
If the game is playable with 15 FPS, I'll play it. It really doesn't affect if I'll play a game or not. Neither the resolution.

These new gamers... in my time...
"In my time" you say?

You DO realize that back in the 8 and 16-bit days 99% of games ran at 60 fps, right? Games were fast and smooth on all platforms.

Unlike 30 fps, 15 fps really isn't playable. It's just too slow.
 
So I'm guessing the sub-hd/sub-native res games at launch are just rushed or whatever? The system itself has no problem running this stuff right?

The lack of experience programming for the system is another reason. Just look at Perfect Dark Zero versus Gears of War 3 on the 360 and Resistance versus Uncharted 3 on the PS3. It takes some time for developers to truly understand how to better code and utilize resources on any new system.
 
If the game is playable with 15 FPS, I'll play it. It really doesn't affect if I'll play a game or not. Neither the resolution.

These new gamers... in my time...

I'm willing to bet that I'm older than you and I've been playing longer than you.


I think the problem is that you're arguing that 60 fps is superior to 30 fps (which is basically fact) and everyone responding to you is arguing that 30 fps generally works fine for racing games. Both points are true.
640x480 generally works fine for racing games but I doubt anyone would argue against a preference for 1920x1080!

As far as I'm concerned, there is no genre where framerate matters more than racing games. Maybe FPS, but I don't play enough to be sure.

Personally I'm enjoying WipEout 2048 quite a bit and I can't say that I notice it being 30 fps but I'm sure I would see the difference if I played the same game running at 60 fps. It makes everything look and feel much smoother.
It would be nice. Fucking Ridge Racer is the utterly inexcusable one.
 
BTW: Of my ten free PSPGo games, WipEout Pure and GTA Vice City Stories both work on the Vita as well, pretty cool.

Did you download them from the store? If you check your download list there might be a few more. Chinatown Wars and Disgaea 1 are unavailable for download but I could do so after looking at my download history..
 
Wait, have I really brought up a controversial point by suggesting that 60 FPS is superior for racing games?

Which GAF am I on again?!

(Motorstorm RC also runs at 30 but doesn't matter so much being a top-down arcade game).

Anyone is gonna prefer 60 over 30, but if 60 isn't an option then stable 30fps won't ruin the game. As shown, like I said, by all other Wipeouts besides HD and Fury.



*edit* Actually, I think one of the PSP Wipeouts was 60fps too.
 
OMG... Today's PA. Titled "Further Deviations"

i-nxNDPRF-X2.jpg

LOL
 
Did you download them from the store? If you check your download list there might be a few more. Chinatown Wars and Disgaea 1 are unavailable for download but I could do so after looking at my download history..
if you have already bought some PsP games ,
You need to do this (history list ) to put your PsP games on Vita.

I have done the same thing for : ZHP , prinny, Gran turismo PsP , FF tactics.
;)
 
640x480 generally works fine for racing games but I doubt anyone would argue against a preference for 1920x1080!

As far as I'm concerned, there is no genre where framerate matters more than racing games. Maybe FPS, but I don't play enough to be sure.
Well that's a bit extreme but I agree with you. :p

I think framerate is probably most important in fighting games.
 
Anyone is gonna prefer 60 over 30, but if 60 isn't an option then stable 30fps won't ruin the game. As shown, like I said, by all other Wipeouts besides HD and Fury.



*edit* Actually, I think one of the PSP Wipeouts was 60fps too.
The PSP Wipeout games could run a bit faster when overclocked, but not a smooth 60 (it was an unstable 60 fps).

The PS2 game, Wipeout Fusion, was also 60 fps.

Most of the series has been 30 fps or lower. Wipeout Pure on a stock PSP is actually below 30 fps most of the time even. :\
 
So does everyone else's Friend List just like not work... It hardly shows what anybody is playing and lists a bunch of people as away.. thats about 5 minutes after it finally loads everyone and scrambles them around =/
 
Wipeout 2048 doesn't even hold a stable 30fps to my eye, especially on combat levels... it's a shame cause it should be a priority for all racers, let alone just wipeout, but i can't say it has dampened my enjoyment of the game at all.
 
So, decided to purchase a PSP game or two to test the backwards compatibility.

After hearing how great the games looked, I went with Dracula X Chronicles, which I found to be completely and utterly unplayable on my PSP1000 (ghosting and poor image quality).

HOLY CRAP.

It looks amazing on the Vita, and I love the Vita's D-Pad/buttons.

This sold me on buying up older PSP games. Oh, how I wish MegaMan Powered Up was on the store.
 
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