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Media Create Sales: Week 8, 2012 (Feb 20 - Feb 26)

Well, if we speak about western support, PSP one was better than DS and even Wii one, for the entire life of the three consoles.
If we speak about Japan support, I think that DS had the best support of them all, far better than any other console, but PSP was quite good. Good at the beginning, sufficient during the tougher periods, good after the MH bump.

I agree with you about VIta's early life period, but we will see if support will arrive in the secondo half of the year

:)

What?
 
Is there a single/simple source to get expected sales of games?

I know we have people tracking all these sales on a weekly basis on this forum, but is anyone spending the time to gather expected sales.
?
 
Well, if we speakabout western support, PSP one was better than DS and even Wii one, for the entire life of the three consoles.
If we speak about Japan support, I think that DS had the best support of them all, far better than any other console, but PSP was quite good. Good at the beginning, sufficient during the tougher periods, good after the MH bump.

I agree with you about VIta's early life period, but we will see if support will arrive in the secondo half of the year

:)

Perhaps in terms of franchises for core video gamers, not in other terms. And sales-wise, I think Imagine series by Ubisoft (which represents Western support) sold more than any other Wstern game for PSP.
 

saichi

Member
Its possible they show the already announced titles more in depth/detail, to create some buzz.
I guess its hard to say what Sony and 3rd parties still got in the pipeline this year we haven´t heard of yet.

This is likely.

Also, if they do something new & big, why reveal it in a webcast instead of a real conference?
 
It did have the GC at first, but I thought there were too many lines.

iINXE6p5wrqDw.png
itcqDzga5gEwc.png

Thanks.

Gamecube actually did better than I thought at first. Dat Melee effect.

That puts things into frightening perspective for the Vita. Trending lower than anything since the Dreamcast.
 
Thanks.

Gamecube actually did better than I thought at first. Dat Melee effect.

That puts things into frightening perspective for the Vita. Trending lower than anything since the Dreamcast.

If Vita crosses the streams with Dreamcast then I think there will be real pandemonium
 

Road

Member
Thanks.

Gamecube actually did better than I thought at first. Dat Melee effect.

That puts things into frightening perspective for the Vita. Trending lower than anything since the Dreamcast.
Anything not released by Microsoft, Bandai or SNK, at least.
 

Hammer24

Banned
Also, if they do something new & big, why reveal it in a webcast instead of a real conference?

Well, the next conferences are still a bit in the future, and they surely need to do something right now.

If Vita crosses the streams with Dreamcast then I think there will be real pandemonium

Lets say the Vita does 15k on average for the forseeable future (factoring in some bumps).
How many weeks until it´d cross streams with DC, if ever?
 
If Vita crosses the streams with Dreamcast then I think there will be real pandemonium
I can't imagine that this will happen anytime soon, looking at that graph. Both systems seem to sell statistical noise at this point, but the Vita has a comparatively big headstart. I think Vita will be able to avoid that ignominy. Unless Road is willing to volunteer a longer graph of the Dreamcast's progress...?

Anything not released by Microsoft, at least.

How easy it is to forget that they still sell those over there.

If that happens, expect a mass exodus of third party support.

We need to know that support exists before it can make an exodus.
 

Takao

Banned
Well, the next conferences are still a bit in the future, and they surely need to do something right now.

The thing people are getting at is if there will be big announcements from this webcast why wouldn't Sony invite the press and do a live conference?
 
The thing people are getting at is if there will be big announcements from this webcast why wouldn't Sony invite the press and do a live conference?

Exactly - if you've got major announcements to make, you do a full conference with streaming and press representation. That this just seems to be a webcast suggests it will be akin to Nintendo Direct - further info on released games, OS updates etc. and perhaps one or two lower-key titles announced.
 

Hammer24

Banned
The thing people are getting at is if there will be big announcements from this webcast why wouldn't Sony invite the press and do a live conference?

From a marketing perspective I´d say its easier to overwhelm people with an announcement from a small scale event, as from a hyped up big event.
If they´d go for the all-bells-and-whistles version, there´d be "disappointmenton" all over the web, as they simply couldn´t come up with enough stuff to justify it.
 

Takao

Banned
From a marketing perspective I´d say its easier to overwhelm people with an announcement from a small scale event, as from a hyped up big event.
If they´d go for the all-bells-and-whistles version, there´d be "disappointmenton" all over the web, as they simply couldn´t come up with enough stuff to justify it.

If Sony can't find enough worthwhile content to justify a 90 minute presentation with than consumers are going to struggle even more to justify buying a Vita.
 

test_account

XP-39C²
more like an "event" to create more buzz... that's how I feel anyway. We never heard any new big games from Nintendo in Nintendo Direct.
I dont think that it matter that much if it is an event or a video stream like this when it comes to buzz, unless the event is very big (E3, TGS etc.) and is hyped much in advance. Most people would not attend to the event anyway and they would have to read about it on the internet, which is also the case with the video stream (they check it/read about it on the internet). For example, would the Dragon Quest 9 and 10 announcement have created less buzz if it was announced on something like Nintendo Direct? Personally i dont think so.
 
I dont think that it matter that much if it is an event or a video stream like this when it comes to buzz, unless the event is very big (E3, TGS etc.) and is hyped much in advance. Most people would not attend to the event anyway and they would have to read about it on the internet, which is also the case with the video stream (they check it/read about it on the internet). For example, would the Dragon Quest 9 and 10 announcement have created less buzz if it was announced on something like Nintendo Direct? Personally i dont think so.

But DQ IX and X were still announced at actual press conferences, and the decision to hold one does send a signal about the scope of the announcements.
 

test_account

XP-39C²
But DQ IX and X were still announced at actual press conferences, and the decision to hold one does send a signal about the scope of the announcements.
True, but the arguement was about buzz. I dont think it matters much where something is announced to be honest. The gaming sites and magazines will pick it up anyway and people will know about it. Only a fraction of people actually attended the DQ event, yet it created a lot of buzz.

EDIT: Unless if it is about buzz/hype before the announcements. I'm thinking about the buzz that will happen when the games are announced.

EDIT 2: And i agree that publishers might find it worth it to hold a live event for the big announcements. But as far as getting the word out of a new game, then i dont think it matters much where/how it is announced.
 

Hammer24

Banned
If Sony can't find enough worthwhile content to justify a 90 minute presentation with than consumers are going to struggle even more to justify buying a Vita.

I´m sure they can fill 90 worthwhile minutes talking about coming upgrades for the OS, package deals, in depth details about already announced games and two or three middle of the orad announcements. But they wont realistically be able to fill 90 minutes with announcements of "megaton" proportions.
I for one appreciate a humbler approach by Sony.
 

Takao

Banned
I´m sure they can fill 90 worthwhile minutes talking about coming upgrades for the OS, package deals, in depth details about already announced games and two or three middle of the orad announcements. But they wont realistically be able to fill 90 minutes with announcements of "megaton" proportions.
I for one appreciate a humbler approach by Sony.

Sony doesn't need to drop megatonnes, because realistically there isn't one they can drop anymore. They just need to confirm that series and games people would expect on PlayStation hardware will come to Vita. You know, the Kingdom Hearts, Yakuza, Metal Gear, Final Fantasy and Phantasy Star Portables of the world. I also mean original games, not ports of currently existing ones.

I think Vita can still be a viable platform if it collects a bunch of the mid-sized franchises that together make the hardware a compelling purchase, but right now it's losing everything to 3DS.
 

Aostia

El Capitan Todd

Perhaps in terms of franchises for core video gamers, not in other terms. And sales-wise, I think Imagine series by Ubisoft (which represents Western support) sold more than any other Wstern game for PSP.

Yes, I was talking about big known franchises.
Imagine sold really well in PAL land, but I'm not talking about success of software, but about support.
Obviously I can be wrong, but here:
http://en.wikipedia.org/wiki/List_of_PlayStation_Portable_games
I see a lot of western-based Ips.
 

Hammer24

Banned
Sony doesn't need to drop megatonnes, because realistically there isn't one they can drop anymore. They just need to confirm that series and games people would expect on PlayStation hardware will come to Vita. You know, the Kingdom Hearts, Yakuza, Metal Gear, Final Fantasy and Phantasy Star Portables of the world. I also mean original games, not ports of currently existing ones.

I completely agree. I´m just arguing, that announcing those doesn´t need the huge media circus platform. This webcast thing would totally suffice.
 

mclem

Member
Sony doesn't need to drop megatonnes, because realistically there isn't one they can drop anymore. They just need to confirm that series and games people would expect on PlayStation hardware will come to Vita. You know, the Kingdom Hearts, Yakuza, Metal Gear, Final Fantasy and Phantasy Star Portables of the world. I also mean original games, not ports of currently existing ones.

I think that - given where the Vita is right now - the ability to explicitly confirm all of those would actually be pretty huge. And if they could append 'exclusive' to the confirmation... I think that would actually *be* a megaton.
 
Yes, I was talking about big known franchises.
Imagine sold really well in PAL land, but I'm not talking about success of software, but about support.
Obviously I can be wrong, but here:
http://en.wikipedia.org/wiki/List_of_PlayStation_Portable_games
I see a lot of western-based Ips.

"Western-based IPs" aren't the same as "Western support."

If you were talking about big-name franchises, you really should have said so. Now you come off as moving goalposts.

And I'd equate the Wii with the PSP: spin offs of big name IPs, but nothing that will set the chart on fire. The DS got tons of support, it was just in different projects.

I think that - given where the Vita is right now - the ability to explicitly confirm all of those would actually be pretty huge. And if they could append 'exclusive' to the confirmation... I think that would actually *be* a megaton.

It would be hard to foresee an exclusivity deal when half of those series are already on the 3DS.

EDIT: Actually, it would be hard to see any of those. Metal Gear and Kingdom Hearts already had big-time releases on 3DS. Square-Enix hasn't put out a traditional Final Fantasy game yet but they're prepping 3DS for more support. Phantasy Star will follow Monster Hunter wherever it goes. Yakuza is about the only one I can see.
 
I think that - given where the Vita is right now - the ability to explicitly confirm all of those would actually be pretty huge. And if they could append 'exclusive' to the confirmation... I think that would actually *be* a megaton.

Because of the Vita's selling points is "be able to take the console experience on the go and transfar your save" it's not likely we'll see a lot of Vita exclusives. After all if your a developer, I can make and release a game on Vita only, or I can make and release a game on PS3 (which has a much higher install base) then port my game to Vita.
 

Fantastical

Death Prophet
Sony doesn't need to drop megatonnes, because realistically there isn't one they can drop anymore. They just need to confirm that series and games people would expect on PlayStation hardware will come to Vita. You know, the Kingdom Hearts, Yakuza, Metal Gear, Final Fantasy and Phantasy Star Portables of the world. I also mean original games, not ports of currently existing ones.

I think Vita can still be a viable platform if it collects a bunch of the mid-sized franchises that together make the hardware a compelling purchase, but right now it's losing everything to 3DS.

Those games you listed aren't megatons? They're huge franchises even if they are expected.
 
2 years:

ibjObvXSls3MqM.png
iblbvw1wpqT8Ah.png


In the weekly graph:

Week 26: Dreamcast price cut.
Week 62: PS2.

So unless Sony does something to alter the current course, be it a price cut or a megaton, we might seriously see the streams cross with Dreamcast by Week 26.

It would be hard to foresee an exclusivity deal when half of those series are already on the 3DS.

EDIT: Actually, it would be hard to see any of those. Metal Gear and Kingdom Hearts already had big-time releases on 3DS. Square-Enix hasn't put out a traditional Final Fantasy game yet but they're prepping 3DS for more support. Phantasy Star will follow Monster Hunter wherever it goes. Yakuza is about the only one I can see.
Metal Gear hasn't had a bigtime release on 3DS. In fact, by any metric the HD collection on Vita is a bigger release than Snake Eater 3D. That said, I don't see Konami putting another portable Metal Gear after what happened to Peace Walker in the west. Kojima is busy anyways.

I do find it interesting that while at this point in time the PSP at least had Metal Gear Ac!d and Kojima has always been something of a Sony junkie, Vita has nothing but a port.
 
Metal Gear hasn't had a bigtime release on 3DS. In fact, by any metric the HD collection on Vita is a bigger release.

I find it hard to argue that retooling one of the most popular games in a well regarded series isn't considered a fairly substantial release, particularly this early in the system's life. While the result wasn't spectacular, I still view it as a sign of support.

And has the Metal Gear collection on Vita been actually confirmed? Do we have any information? Like pretty much every other Vita game out on the horizon, all I've seen is talk. If it actually gets released, you're right in that it would be a pretty big release. But its existence is only because of the closeness with the console versions and the port easiness, not because Konami will be making any other games for the system, exclusively or not.

That said, I don't see Konami putting another portable Metal Gear after what happened to Peace Walker in the west. Kojima is busy anyways. I do find it interesting that while at this point in time the PSP at least had Metal Gear Ac!d and Kojima has always been something of a Sony junkie, Vita has nothing but a port.

I agree. But the future of the Metal Gear saga seems a little complicated, and I have a feeling there's a lot of behind-doors discussion we're missing out on.
 

Aostia

El Capitan Todd
"Western-based IPs" aren't the same as "Western support."

If you were talking about big-name franchises, you really should have said so. Now you come off as moving goalposts.

And I'd equate the Wii with the PSP: spin offs of big name IPs, but nothing that will set the chart on fire. The DS got tons of support, it was just in different projects.


I was talking about western support, games from western developers.
Maybe I wrote something wrong inmy latest post

:)
 
I find it hard to argue that retooling one of the most popular games in a well regarded series isn't considered a fairly substantial release, particularly this early in the system's life. While the result wasn't spectacular, I still view it as a sign of support.

And has the Metal Gear collection on Vita been actually confirmed? Do we have any information?

What exactly was retooled in Snake Eater 3D?

We have screenshots and videos of the MGS collection on Vita. If you haven't seen more than talk, you haven't been looking for it. I can't think of a single objective aspect in which 3D beats out the collection. Snake Eater 3D was by most accounts a fairly sloppy port and it hasn't made much of a splash. It's definitely not a substantial release in the same sense that Kingdom Hearts or even Monster Hunter are.

I would have been more forgiving if Konami had done the logical thing and made it Peace Walker 3D, giving the game a second chance on portables in the west, but by this point we've seen Snake Eater about four times now on various systems with superior upgrades. KojiPro is wringing blood from the stone, or more likely just tossing Nintendo a bone.
 

I stand corrected. Though I wouldn't make any particular conclusions from a title screen and a loading screen.

The Vita version is qHD and runs with a smooth framerate and contains MGS2 as well. It is indisputably a superior value.

That's not what I'm talking about though. Yes, MGS3D sucks and the HD collection will likely be the better game. But the existence of the HD collection is only because of the PS3 version, not because Konami wants to sink a whole bunch of time and work into the platform.

It does not indicate continued support, whereas the 3DS version required a significant amount of work to be done in comparison.

I don't know how this very minor point got blown out of proportion however, seeing as Metal Gear Solid's portable future is probably limited either way.
 
True, if you own one. Otherwise the value isn't enough to buy a Vita just for this collection.
At least for me it's not, so I'll stick with Snake Eater on the 3DS.

In terms of sales impact, Snake Eater 3D is basically a nonissue. The collection is also unlikely to make a big difference, but I'd give it better odds than 3D.
 
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