It's actually still the first page for GAF Gold members.
lol,but yeah 100 post per page need to be the default setting.
It's actually still the first page for GAF Gold members.
lol,but yeah 100 post per page need to be the default setting.
You could change it, sometimes ago, even on normal accounts, but i personally prefer 50 per page, especially when i browse Screenshot thread very often
So new page [for everyone now] and new gif![]()
http://i.minus.com/iSJAwJTSNod0T.gif[img][/QUOTE]
Is that a book depository? :0
You could change it, sometimes ago, even on normal accounts, but i personally prefer 50 per page, especially when i browse Screenshot thread very often
So new page [for everyone now] and new gif![]()
http://i.minus.com/iSJAwJTSNod0T.gif
Eh, speed mode as present in Crysis 1 wasn't really necessary for the level design in Crysis 2.
Also by typing "hud_hide 1" in the console.
Played this game for a bit last night and it started to click for me.
My first playthrough was almost entirely stealth, and while it worked like a charm I felt like I was skipping some of the game's most fun bits at times. This second playthrough is all about playing Crysis 2 as a straight up shooter, only this one happens to have a few different panic buttons: Maximum armor in case of grenade threat, nearby explosive containers, or when you just need to mow down a city street full of enemies with a heavy MG. Stealth for when you've bitten off more that you can chew and need to reach some cover to rest for a spell, etc.
It works. It works pretty damn well, as its forced me to go from playing at a slower methodical pace to instead relying upon speed, aggression, dirty tricks and acrobatic jumps. Its an entirely different rhythm and experience that just makes me love the game that much more.
Looking at vids/pics of Crysis 2 on ultra makes me think that that's all I want for next gen. Those effects at 1080p, proper AA (not the ghosting TAA used in C2), good IQ, solid framerate, and better AI would be pretty much perfect.
I love just being able to mix it up and go wild or keep it quiet whenever I feel like it in Crysis 2. The fragility of the suit in 1 never let me do that. Cloak can be super overpowered though. My Superhuman run through was literally me walking through the whole game barely firing a shot.Mobility Enhance+Nanorecharge+Stealth Enhance is so broken.![]()
I would love to, if it weren't for all the dumbass QTE's.
As stunning as Crysis is on max, it suffers from the same problem as BF3 at times: bad art direction. It's nothing quite as crippling as the horrible lens flare and dirt on the camera like in BF3, but you can be blinded by so many surfaces. The bloom is really bad. Trash bags (the yellow ones) were especially bad for this, I found.
Those night levels though... Jesus fucking christ.
I would love to, if it weren't for all the dumbass QTE's.
As stunning as Crysis is on max, it suffers from the same problem as BF3 at times: bad art direction. It's nothing quite as crippling as the horrible lens flare and dirt on the camera like in BF3, but you can be blinded by so many surfaces. The bloom is really bad. Trash bags (the yellow ones) were especially bad for this, I found.
Yea but the difference in Crysis is that the game is sooo tweakable so if you don't like the bloom (don't blame ya), you can tweak it away.
You can in the first version of the game on PC, r_glow is the command, but they went and blocked it off in later versions. Stupid. I think they tweaked the amount of it in later versions, though. The lens flares don't seem as pronounced as I remember.
Really? In the original any action you took would immediately disable stealth. At least in Crysis 2 you could squeeze off a couple rounds without draining energy. There were a lot of hit and run tactics necessary in the first game. It worked OK, but I always thought it could have been better.
Eh, speed mode as present in Crysis 1 wasn't really necessary for the level design in Crysis 2.
I need this mod nao.And where the fuck is Particles Mod recommendation? :>
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