TheExorzist, what you're not getting is that Used games aren't the sole reason why everyone is on this mess, its only one part of the equation.
Nuking the used game market isn't going to suddenly make every developer who's losing money start making money, honestly, nothing will probably change at all.
If companies really want to fix this mess that THEY GOT THEMSELVES INTO, they need to look at themselves, instead of doing this
and ignoring everything that's going on around them.
The fact that not one company has looked inward tells you something. Its the exact same attitude that people who are spoiled have. I can't do anything wrong, everyone else is the problem. Its used games, or piracy, or mobile games as to why my product isn't selling like it should be. Its the consumers fault for not buying my product. That's the type of speak we hear from companies.
It's the exact same way a child views the world until they're told otherwise.
One surefire way to stop the bleeding is to reign in your budgets. Don't spend $15 million to make a game and another $10 million to advertise it. Budget according, and they'll do a lot better, but that's something we all have to do.
I guarantee you that we'll be having a similar conservation next gen when game companies are throwing out their next scapegoat to try to explain why they're still losing money.
Also, if I can't trade in games I don't play next gen, I'm going to be buying less and less games. Guess what, that means a company won't be getting the following in dollars from me,
The new game purchase
Any future DLC
Any future expansions
I'm not saying used games aren't a problem (they are), but to lay 100% of the blame for all of the industries's problems on that fact is asinine and so shortsighted its insane.