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The Wii U Speculation Thread VI: The Undiscovered Country

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Donnie

Member
Not so much on Neogaf because members here are realistic.

But I've seen people on other gaming message boards acting like Nintendo will surprise all of their critics and haters when it comes to power/graphics. It just seems very delusional.

I think they will surprise those people, because a lot of them are expecting worse than 360/PS3 or as good at best. Not that they'll admit to being surprised of course :)
 

Log4Girlz

Member
I'm expecting low end, though not super-low end PC level. Coding to the metal will yield nice results vs. the HD twins, not doing so...well the difference will not be terribly noticeable.
 

disco

Member
Is this UE4 news really that big a deal? Big budget is riskier and riskier this coming generation - I think Nintendo may have actually hit home with developers that shinier and more detailed isn't necessarily the way forwards. If UE4 doesn't run what will that mean? Who even says Sony and Microsoft will go down that route? If it isn't supported on the PS4 because of bleeding profits and it's just limited to the 720 then who says it'll become an industry standard?
 

NBtoaster

Member
Is this UE4 news really that big a deal? Big budget is riskier and riskier this coming generation - I think Nintendo may have actually hit home with developers that shinier and more detailed isn't necessarily the way forwards. If UE4 doesn't run what will that mean? Who even says Sony and Microsoft will go down that route? If it isn't supported on the PS4 because of bleeding profits and it's just limited to the 720 then who says it'll become an industry standard?

Their press says that UE4 is designed to keep dev costs to a minimum. If this is true that is what will draw devs to it, more than it's visual capabilities.

It will streamline game development, allowing studios to do in 12 months what can take two years or more today.

Will that be enough? Today’s videogame industry generates about $65 billion a year in revenue, and the vast majority of that comes from premium titles that can cost upwards of $150 million to produce (and have the potential to rake in hundreds of millions of dollars on release day alone). But paradigms are shifting: Cheaply developed mobile titles and an unforgiving economy have cast doubt on the future of the blockbuster game. Why go big and risky when you can be safe and profitable? Unreal 4 is Epic’s answer to that question.
 

Nicktendo86

Member
Video-in on a console is actually a dream feature of mine, as it would allow me to assign games to channels, or rather sub channels, between the Network channels. Imagine being able to channel surf where in between channel numbers you see various title screens from your games loaded onto a drive. Pikmin would come between HGTV and the Food Network. Eternal Darkness after the SyFy network. The fact that games are on a separate input than TV, that you have to switch over to, makes the seem like a second act to the main feature.

This is a really interesting idea. Seems a little messy but I like the idea of having multiple start screens of games you can flick though as you decide which one to play...

Can't wait to see the OS featues, I HOPE they are actually shown at E3 properly.
 

Fabrik

Banned
Their press says that UE4 is designed to keep dev costs to a minimum. If this is true that is what will draw devs to it, more than it's visual capabilities.

But it's more PR than anything probably. Even if UE4 allows to gain some time in some areas, this time and more will be spent elsewhere to make the game reach next-gen "standards" (That are yet to be set, I guess something like Gears of War 4 will set the visual standard).
 

lherre

Accurate
But it's more PR than anything probably. Even if UE4 allows to gain some time in some areas, this time and more will be spent elsewhere to make the game reach next-gen "standards" (That are yet to be set, I guess something like Gears of War 4 will set the visual standard).

next gen standars aren't too many different than actual ones ... i mean, for example, you make "high poly" models that aren't used in the final games, now you will have the possiblity to do it if the machines are capable to use them.

So the workload I think won't change a lot in some areas.
 

Vinci

Danish
At this point I hope I never hear about UE4 again. Good god, this forum and its fucking hard-on for this sort of thing.
 

ozfunghi

Member
There was a poster named something like BlacknmNChild or something, the one making the WiiU rumors list on a different forum. AceBannedAce linked to this list in his Speculation thread. I think it was that user that said he had a friend who he knew very well and who he trusted 100%, who claimed to know first hand that a game studio had UE4 running on WiiU.

I don't know how trustworthy this poster is, but he didn't seem like a bullshitter. Anyone know?

PS: i bolded that part because my posts have a tendency to go unnoticed :/
 

z0m3le

Banned
Their press says that UE4 is designed to keep dev costs to a minimum. If this is true that is what will draw devs to it, more than it's visual capabilities.

If you do the math, this demo cost ~$350,000 and over 3 months to make, it's done without any story, game play mechanics, AI, ect... One of the big things about it is the resolution (well over 1080p) I actually think that it doesn't look leaps beyond current gen, in fact, only the tessellation of the pillars really catches my eyes, though I've yet to see the video, so this may change.

Cost effective? UE4 took 3+months @ ~$350,000 to make a video likely only a few minutes long, I can't imagine the budget of a title like this, but I would speculate that it is much higher than what we are seeing in the current gen, I'd like a bump in graphics along the bird demo / Zelda demo with much more content if I'm perfectly 100% honest. A game using the graphic fidelity of UE4's demo would take years and cost $60M+ for 5-8hrs of game play, and I feel like I'm being optimistic.
 

Gravijah

Member
ue4 possibly not running on wii u doesn't really matter to me since i never expected third party support to continue after the ps4/720 come out.
 

magash

Member
next gen standars aren't too many different than actual ones ... i mean, for example, you make "high poly" models that aren't used in the final games, now you will have the possiblity to do it if the machines are capable to use them.

So the workload I think won't change a lot in some areas.

So basically business as usual. That is still not good enough considering the average cost of development is about $20 million. Games this generation are too expensive and take too long to make. Even if next gen game development has a 0% increase in cost and time it is still too expensive.
 

magash

Member
A game using the graphic fidelity of UE4's demo would take years and cost $60M+ for 5-8hrs of game play, and I feel like I'm being optimistic.

Seriously current gen games are already hitting the $60 million dollar mark (Ghost Recon). Ubisoft expects the average cost of developing next gen titles to be $60 million dollars.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Posted in the other thread:

http://www.nowgamer.com/news/1401272/epic_unreal_engine_4_platforms_unconfirmed_beyond_pc.html?
Epic Games has confirmed to NowGamer that it has yet to confirm which platforms Unreal Engine 4 will be compatible with - other than PC.

Spike TV host Geoff Keighley tweeted yesterday that Wii U would instead feature games created using Unreal Engine 3 - referencing comments made by Epic CEO Mike Capps at GDC in March.

Responding to our email, Epic told NowGamer that Unreal Engine 3 will support Wii U - but that it hasn't "confirmed platforms for UE4 beyond PC."

That could change next week, with Epic revealing Unreal Engine 4 in more detail at E3 which Keighley said will include 'realtime interactive prototypes'.

So at least we still have no solid word for Epic either way. I still don't think it happens, but Epic isn't saying either way.
 

Nicktendo86

Member
Seriously current gen games are already hitting the $60 million dollar mark (Ghost Recon). Ubisoft expects the average cost of developing next gen titles to be $60 million dollars.

Seriously? This business model is just not sustainable, the world has gone crazy.
 

z0m3le

Banned
Seriously current gen games are already hitting the $60 million dollar mark (Ghost Recon). Ubisoft expects the average cost of developing next gen titles to be $60 million dollars.

what would you rather play, a 5hour "block buster" that looks as good as UE4, or the same game with more "meat" (20hrs+) that looks as good as the bird demo or Zelda demo from last E3. (remember they were running on underclocked 1st gen dev kits, so I am speculating that the current Wii U dev kits can match or exceed those demos with the same visuals through out the game.
 

magash

Member
what would you rather play, a 5hour "block buster" that looks as good as UE4, or the same game with more "meat" (20hrs+) that looks as good as the bird demo or Zelda demo from last E3. (remember they were running on underclocked 1st gen dev kits, so I am speculating that the current Wii U dev kits can match or exceed those demos with the same visuals through out the game.

Obviously the 20 hr game all things being equal. Honestly the Wii U will be fine simply because it is a Nintendo console and Nintendo has a good business foundation.

My main concern with the state of things in the industry is the cost of development. Why does Ghost Recon need to cost $63 million to make? Why the hell is GTA costing a $100 million? Hell a game like COD that heavily reuses assets and the modified quake engine cost $40 million just to develop. With the problems facing the economies of the world (especially Europe) how do these developers and publishers justify investing tens of million of dollars just to develop a single "AAA" game?
 

darthdago

Member
And this statement was made AFTER GDC right? That basically neutralizes the tweet about WiiU being UE3.

I'm still a believer and if we look at the time where Wii came out EPIC stated outright it will not support UE3 iirc. (and now they are quiet cos they maybe support...BIG BANG)

Anyhow, it wouldn't matter that much if there is no UE4 support out of whatever reason.
Why, cos there is a lot of other Engines available for WiiU.
 

pestul

Member
I think WiiU will eventually get a version of UE4. It's still a long ways off before any next gen console will see a game on the engine anyway..

It all depends on how much success WiiU has out of the gates. I'm not too worried about the technical limitations of the design, given they will scale the engine to tablets (as long as tablets aren't more powerful than WiiU in the next year).
 

z0m3le

Banned
Obviously the 20 hr game all things being equal. Honestly the Wii U will be fine simply because it is a Nintendo console and Nintendo has a good business foundation.

My main concern with the state of things in the industry is the cost of development. Why does Ghost Recon need to cost $63 million to make? Why the hell is GTA costing a $100 million? Hell a game like COD that heavily reuses assets and the modified quake engine cost $40 million just to develop. With the problems facing the economies of the world (especially Europe) how do these developers and publishers justify investing tens of million of dollars just to develop a single "AAA" game?

Yep I agree with you completely, they have to find a balance to this, developers pushing graphics far beyond what we have now is insanity, and that isn't what I'm saying, that is what devs are saying.

I'd like games to go back to being longer affairs, something that the HD twins didn't offer with game content very much (excluding online matches), but happened quite a bit with the Wii, at least from first party.

BTW Wii U will be powerful enough to run UE4 if mainstream PCs can run it. We are talking about Intel GPUs in some cases, and even Trinity. Wii U will easily keep up with them, even if it were only as powerful as trinity(614 GFLOPs) remember that Wii U is still a closed system which can pull much more performance from the same chip.
 

Nibel

Member
Why does Ghost Recon need to cost $63 million to make? Why the hell is GTA costing a $100 million? Hell a game like COD that heavily reuses assets and the modified quake engine cost $40 million just to develop.

Assets, assets, assets

All from different companies with different people

Plus marketing, markething, marketing; especially CoD

AAA game teams a fucking huge
 
Why does Ghost Recon need to cost $63 million to make? Why the hell is GTA costing a $100 million? Hell a game like COD that heavily reuses assets and the modified quake engine cost $40 million just to develop. With the problems facing the economies of the world (especially Europe) how do these developers and publishers justify investing tens of million of dollars just to develop a single "AAA" game?

Well, outside of Ghost Recon, those games are all guaranteed to generate a ton of money. For example

Grand Theft Auto IV, the latest iteration of the hit video game franchise, racked up first-week sales of $500 million,Take-Two Interactive, the game’s publisher, plans to announce on Wednesday. The report exceeded the sales expectations of analysts.

The company is expected to report it sold six million copies of the graphically violent game, 3.6 million of them on the first day.

http://www.nytimes.com/2008/05/07/technology/07game.html

The Call of Duty franchise has another record-breaking title on its hands. On Thursday, Activision announced that Modern Warfare 3 had shattered a five-day sales record the studio had set previously with last year’s title “Call of Duty: Black Ops.” According to a release from Activision, the game has made more than $775 million in its first week, as compared to the $650 million set by Black Ops.

http://www.washingtonpost.com/busin...sales-record/2011/11/18/gIQAHXqvYN_story.html
 

ecosse_011172

Junior Member
New rumours from Zelda Informer

- Video Chat is available, but must be from the main menu of the system (not while playing a game).
- Voice Commands are available (similar to this rumor we heard about the 3DS maybe?)
- Facial Recognition (similar to features of the Xbox Kinect)
- Ability to suspend games, similar to 3DS.

- Ability to share achievements with friends by sending videos or screenshots with drawings on them.
- Watch a friend play online
- Multitasking (example: keep a text or video walkthrough open from ZI while playing the game, swap back and forth as needed)
 

Sendou

Member
New rumours from Zelda Informer

- Video Chat is available, but must be from the main menu of the system (not while playing a game).
- Voice Commands are available (similar to this rumor we heard about the 3DS maybe?)
- Facial Recognition (similar to features of the Xbox Kinect)
- Ability to suspend games, similar to 3DS.

- Ability to share achievements with friends by sending videos or screenshots with drawings on them.
- Watch a friend play online
- Multitasking (example: keep a text or video walkthrough open from ZI while playing the game, swap back and forth as needed)

This list is what some user from here posted about what he'd LIKE to see :)

EDIT: Link
 

magash

Member
is this seriously a question? a lot of tech, manpower, assets, etc go into GTA.

The point I was trying to make is games cost too much and hiring celebrity actors (like for example Samuel L Jackson) just to lend their voices to a game is highly unnecessary. This idea of replicating Hollywood will backfire.
 

Gravijah

Member
The point I was trying to make is games cost too much and hiring celebrity actors (like for example Samuel L Jackson) just to lend their voices to a game is highly unnecessary. This idea of replicating Hollywood will backfire.

you don't use GTA as an example of that, though. GTA is not the average game.
 
New rumours from Zelda Informer

- Video Chat is available, but must be from the main menu of the system (not while playing a game).
- Voice Commands are available (similar to this rumor we heard about the 3DS maybe?)
- Facial Recognition (similar to features of the Xbox Kinect)
- Ability to suspend games, similar to 3DS.

- Ability to share achievements with friends by sending videos or screenshots with drawings on them.
- Watch a friend play online
- Multitasking (example: keep a text or video walkthrough open from ZI while playing the game, swap back and forth as needed)

"This rumors are coming from the same source on NeoGAF as many of our other rumors, so there’s a chance that ....."

did you read that page?

IdeaMan bolded someone's rumors yesterday so we talked about this already
 

effzee

Member
Posted in the other thread:

http://www.nowgamer.com/news/1401272/epic_unreal_engine_4_platforms_unconfirmed_beyond_pc.html?


So at least we still have no solid word for Epic either way. I still don't think it happens, but Epic isn't saying either way.

I assume they don't want to commit one way or another right now, to keep the hype and speculation going all the way to E3.

Considering what Nintendo accomplished with the Wii and how they will try to duplicate that magic while also attracting the core gamers at the same time, I don't think its possible for them to both introduce a new control scheme and the highest end machine.

UE3 might be its limit and no one should be shocked by it. And I get it too. I might have been willing to put down close to $500 for a high end Nintendo system, but they would be committing suicide to do that.
 
Ubisoft expect the average game budget to rise to €60m+ and currently, it takes 2m+ sales to recoup that... is this industry mental? Few games surpass 1m in sales, I take it pubs like EA and Activision are essentially going to subsidise most of their games with the few that are runaway successes? This kind of seems like why THQ are in trouble despite having an excellent slate of games this year
 

Wolfie5

Member
E3 is less than a week away, there should be more hype! Let´s talk som games. Nintendo games that will be in HD... homersimpsonsdrools.jpg

And the ability to play your games on your controller, if TV is occupied for what ever reason or you just want to lay in your bed and play some games... it´s gonna be good :)

Let´s do some prediction:

Prediction 1st party games shown at E3 for Wii U

Metroid - 75% chance (cause I want it so bad)
Mario 3D - 50%
Mario 2D - Confirmed
Mario Kart - 25%
Pikmin 3 - Confirmed
Zelda - 0%
F-Zero - 25%
Wave Race - 10%
Donkey Kong - 0%
Pokemon - 75%(only because of NFC thing)
Wii U Sports - 100%
Wii Fit game - 100%
Wii U Play - 100%
4 new IPs or more(excluding the three mentioned Wii U titles above) - 75%

Feel free to add what ever 1st party game you think will be shown at E3 next week.
 

darthdago

Member
I couldn't care less for online gaming/functions with a console...
The only time that I played online or bought something online was with the WiiU.
Cos CoD:WaW was a good experience.

But for online gaming if I want to, then I prefer a PC.
With a console I love the lokal Multiplayer!!
 
New rumours from Zelda Informer

- Video Chat is available, but must be from the main menu of the system (not while playing a game).
- Voice Commands are available (similar to this rumor we heard about the 3DS maybe?)
- Facial Recognition (similar to features of the Xbox Kinect)
- Ability to suspend games, similar to 3DS.

- Ability to share achievements with friends by sending videos or screenshots with drawings on them.
- Watch a friend play online
- Multitasking (example: keep a text or video walkthrough open from ZI while playing the game, swap back and forth as needed)

If this turns out to be true, it means that UPad will have two cams(one external and one for video-chat) and a built-in microphone just like 3DS, and for all I know these are things that haven't been officially shown so far.

edit: so this is not even real rumours after all, by the way it's not anything very far-fetched imo.
 
The point I was trying to make is games cost too much and hiring celebrity actors (like for example Samuel L Jackson) just to lend their voices to a game is highly unnecessary. This idea of replicating Hollywood will backfire.

I don't think that Rockstar hired known actors for GTA4. They really haven't done that for any of their current gen titles. But they still have 100's of people working on their games, and that's where a lot of the costs come from. That's why UBI's games games cost so much. For example, in a recent Road to E3 video they said that they have 300 people working on Far Cry 3.
 
Please stop posting Zelda Informer garbage. Thanks.

its okay to post them as long as they are not sourced from HERE.

it sucks seeing a rumor list posted but it was from IdeaMan
most of us believe him but if he is the only source saying these things then the hope of some of these features being there is harder to confirm

video chat was in the E3 2011 video reel so its not even a question
 

Caramello

Member
I know that Nintendo America rep said that the new Mario game for Wii U this E3 would be based on last years tech demo but..

Do you guys think there's a greater chance for a 2D or 3D Mario?

With New Super Mario Bros. 2 on the way this year and Pikmin 3 potentially being developed by the same team, is there much chance of 2D Mario on Wii U? Is it possible They've got EAD Tokyo working on a new 2D Mario instead of their usual 3D Mario?
 

effzee

Member
E3 is less than a week away, there should be more hype! Let´s talk som games. Nintendo games that will be in HD... homersimpsonsdrools.jpg

And the ability to play your games on your controller, if TV is occupied for what ever reason or you just want to lay in your bed and play some games... it´s gonna be good :)

Let´s do some prediction:

Prediction 1st party games shown at E3 for Wii U

Metroid - 75% chance (cause I want it so bad)
Mario 3D - 50%
Mario 2D - Confirmed
Mario Kart - 25%
Pikmin 3 - Confirmed
Zelda - 0%
F-Zero - 25%
Wave Race - 10%
Donkey Kong - 0%
Pokemon - 75%(only because of NFC thing)
Wii U Sports - 100%
Wii Fit game - 100%
Wii U Play - 100%
4 new IPs or more(excluding the three mentioned Wii U titles above) - 75%

Feel free to add what ever 1st party game you think will be shown at E3 next week.

No Smash Bros 4 %?

I would love a new IP from Nintendo that isn't an experimental game to show off the capabilities. I hate using the term "AAA" or whatever it is these days, but a new character or franchise would be awesome. That along side any of the big guns (Mario, Zelda, Metroid, DK, Star Fox) would be awesome.

Or maybe that new IP could be from Retro. Has it confirmed that whatever game Retro is making is a sequel to an existing Nintendo series?
 

magash

Member
Ubisoft expect the average game budget to rise to €60m+ and currently, it takes 2m+ sales to recoup that... is this industry mental? Few games surpass 1m in sales, I take it pubs like EA and Activision are essentially going to subsidise most of their games with the few that are runaway successes? This kind of seems like why THQ are in trouble despite having an excellent slate of games this year

I honestly don't know what these "business men" are thinking or planning. According to rumours EA/Activision actually told MS to improve the hardware of the next Xbox as that is the only way gamers will upgrade to the new consoles.

Essentially the major 3rd party developers have buried their heads in the sand and are acting like this gen was a figment of their imaginations...Well I say mazeltof to them. They will need all the luck that they can get.
 
its okay to post them as long as they are not sourced from HERE.

it sucks seeing a rumor list posted but it was from IdeaMan
most of us believe him but if he is the only source saying these things then the hope of some of these features being there is harder to confirm

video chat was in the E3 2011 video reel so its not even a question

So, what are you saying? It is garbage? It isn't? I'm not following.

I'm sorta indifferent on IdeaMan (maybe he does know stuff but he's hella unconvincing in his way of saying things) but I know for a fact that Zelda Informer will post any old bollocks. I'd rather, if someone so desperately wants to post a ZI story, that they follow ZI's source and post THAT instead.
 
I'm back. Did anybody post anything since I headed out last Thursday around noon? Is Nintendo still in business?

Oh, no, I have to read like eighty thousand posts to update my list, don't I? Ye gads, I'm like in quasi-zombie mode today.
 
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