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Wii U Community Thread

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nordique

Member

Personally I don't care too much about porting issues from dying consoles.


This is the most important thing, I think, for people who are in "the sky is falling for Wii U" mode to take away. The most important thing to keep in mind when comparing Wii U with the current gen HD systems.


Its about looking forward. I think in the next few years all of this will be a retrospective of "remember when we were so worried about the Wii U? Why??"


...that is, assuming the Wii U will be capable enough to handle other next gen ports . Which I personally believe it will be, despite the raw power gaps.
 
Yup, we've got two (I think?) unannounced titles from EA to hear about sometime this month which (assuming they're not the previously announced FIFA and Madden games) would make 5 titles on the way from them and we've still got to hear about support from most of the Japanese publishers. I can see something major from Capcom, probably an exclusive Monster Hunter title...

Of course there is the possibility that we could have Nintendo Vs Capcom on the way, that would certainly be a licence to print money. :Oo

Although Nintendo may be reluctant to have any of their characters in a fighting game other than the Super Smash Bros. franchise. Seeing as we're a while away from seeing that released it would be a no-brainer to bring that to the U early on, it would be a ridiculous system seller and earn both parties bucketloads of cash.
 
So I just saw this random blog post and it looks like Amazon has ZombiU priced at $59.99 with a release date of December 31st. Not sure if that's different than before but last time I checked the price was $99.99 (obviously not correct).

After looking, it seems they have Batman for a release date of December 31st too. Is that just Amazon's way of saying...we have no idea?
 

Meelow

Banned
Yup, we've got two (I think?) unannounced titles from EA to hear about sometime this month which (assuming they're not the previously announced FIFA and Madden games) would make 5 titles on the way from them and we've still got to hear about support from most of the Japanese publishers. I can see something major from Capcom, probably an exclusive Monster Hunter title...

Of course there is the possibility that we could have Nintendo Vs Capcom on the way, that would certainly be a licence to print money. :Oo

Although Nintendo may be reluctant to have any of their characters in a fighting game other than the Super Smash Bros. franchise. Seeing as we're a while away from seeing that released it would be a no-brainer to bring that to the U early on, it would be a ridiculous system seller and earn both parties bucketloads of cash.

Yeah, I want to see Capcom putting more games on the Wii U since they didn't announce Resident Evil 6 yet for it, they also said they have downloadable titles in the works for Wii U.

So I just saw this random blog post and it looks like Amazon has ZombiU priced at $59.99 with a release date of December 31st. Not sure if that's different than before but last time I checked the price was $99.99 (obviously not correct).

After looking, it seems they have Batman for a release date of December 31st too. Is that just Amazon's way of saying...we have no idea?

Place holder.
 
So I just saw this random blog post and it looks like Amazon has ZombiU priced at $59.99 with a release date of December 31st. Not sure if that's different than before but last time I checked the price was $99.99 (obviously not correct).

After looking, it seems they have Batman for a release date of December 31st too. Is that just Amazon's way of saying...we have no idea?

People need to prepare themselves for two or maybe even three of Pikmin 3, ZombiU, Project P-100, Lego City and Warioware will not be out until Feb - March 2013.

It will still be a great launch line up even without all five of them as Nintendo Land and NSMB U will sell in unreal numbers, AC 3 will do good from a third party perspective and if they manage to get Blops 2, Fifa and Madden 13 that will be fantastic for the dudebro crowd ;).

If it's not overpriced (over $300) then it will sell 10 million units easy by the end of the financial year imo.

Who is buying two consoles by the way, one to play and the other to rip apart and see whats inside it ? :p.
 
http://nintendoculture.com/more-3rd-party-wiiu-games-coming/

Looks like there's definitely some more third party games yet to be announced...

"It's actually a moment I cant talk about, because my favourite bit of E3 was finding out about all the cool third party stuff that's coming for the Wii U, which they decided not to talk about, which was awesome. So I just want to say yeah, there's loads of third party stuff coming which I reckon we might see at Gamescom, or we might see at TGS, but its coming. That was my favourite bit because everyone was saying "No one's bringing out anything for Wii U", and I saw some cool things."
Chandra Nair, Official Nintendo Magazine

This is from the latest ONM podcast where the crew were chatting about their favourite moments from E3. Not sure if it's been mentioned here yet.

Also I'm new here, so hi everyone!

Gives some hope... I want to be hyped..

Nice find, should I hype?.

I want a new Hype train or something since I was never part of the last one ;(
 
Pretty sure it doesn't include marketing and promotion, their side of the budget should be development-only. Them saying the game costed 20 million is different than Sony claiming it was a 20 million investment.

Might not even include actors and mocap if the one's stepping that bill for outside contracts are Sony (often happens with developers working for a publisher), not to mention if I recall correctly Uncharted needed outside contractors for scenarios. (perhaps not on the first outing though, I dunno).

On the other hand, being exclusive can reduce development costs a tad bit (although they tapped the console due to that and it's PS3 we're talking about, so perhaps R&D irons it out) if I recall correctly Sony (unlike most developers) has a mocap studio and they could have insider help/ticket priority like The Last Guardian is having (this is normal, at some point Nintendo turned Rareware into a Q/A support team, I've heard of Nintendo's NST sadly meeting the same end). Which helps keeping the costs down but isn't a viable for lots of devs (or a assisted production pipeline they have access to).

The games being short also helps, of course. Anyway, certainly under 40 million total, they also seem to not be out of control regarding dev costs/time seeing they can actually ship games this gen (4 of them, by the counts of it); One way or the other Uncharted (and Gears of War) are examples of sustainable investment with good results, but they're too close to hardware manufacturers to trust that a third party game could match it at the same price.
Just with regards to the bolded - I thought that was a given.

I thought when people talked about the horrible perils of power jumps in console technology and development budgets they were referring to the development side.

"Power" really doesn't have much bearing on unsustainable marketing budgets.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
http://nintendoculture.com/more-3rd-party-wiiu-games-coming/

Looks like there's definitely some more third party games yet to be announced...

"It's actually a moment I cant talk about, because my favourite bit of E3 was finding out about all the cool third party stuff that's coming for the Wii U, which they decided not to talk about, which was awesome. So I just want to say yeah, there's loads of third party stuff coming which I reckon we might see at Gamescom, or we might see at TGS, but its coming. That was my favourite bit because everyone was saying "No one's bringing out anything for Wii U", and I saw some cool things."
Chandra Nair, Official Nintendo Magazine

This is from the latest ONM podcast where the crew were chatting about their favourite moments from E3. Not sure if it's been mentioned here yet.

Also I'm new here, so hi everyone!

I'm hoping at least one or two of those titles are high profile 2013 projects.
 

Sheroking

Member
It seems as though Nintendo has this weird policy where they only like to focus on the next six months to a year at E3. Wonder how much they actually held back.

Even a couple CG trailers would have hugely improved that conference.
 
People need to prepare themselves for two or maybe even three of Pikmin 3, ZombiU, Project P-100, Lego City and Warioware will not be out until Feb - March 2013.

It will still be a great launch line up even without all five of them as Nintendo Land and NSMB U will sell in unreal numbers, AC 3 will do good from a third party perspective and if they manage to get Blops 2, Fifa and Madden 13 that will be fantastic for the dudebro crowd ;).

If it's not overpriced (over $300) then it will sell 10 million units easy by the end of the financial year imo.

Who is buying two consoles by the way, one to play and the other to rip apart and see whats inside it ? :p.

Haven't Lego City Undercover and ZombiU been confirmed as launch titles..? You may be right about Pikmin 3 and P-100 though, particularly the latter as it doesn't even have a proper name yet as far as I know.

Not too sure about 10m this financial year though but I can easily see Nintendo shifting 10-15m units before the PS4 and 720 are released assuming that they both release the same sort of time next year. It's going to be interesting to see what sort of pricepoint Sony and Microsoft are going to choose. Any more than 400 pounds/dollars and they could end up struggling to shift them in comparable numbers. I'm also expecting Nintendo to release a big gun or two around the same time the other two consoles are released. My bet would be on a Mario Kart and/or a 3D Mario game.

I think we'll also see all Nintendo developers upping development time too so that there's not going to be any significant droughts.
 
Haven't Lego City Undercover and ZombiU been confirmed as launch titles..? You may be right about Pikmin 3 and P-100 though, particularly the latter as it doesn't even have a proper name yet as far as I know.

Not too sure about 10m this financial year though but I can easily see Nintendo shifting 10-15m units before the PS4 and 720 are released assuming that they both release the same sort of time next year. It's going to be interesting to see what sort of pricepoint Sony and Microsoft are going to choose. Any more than 400 pounds/dollars and they could end up struggling to shift them in comparable numbers. I'm also expecting Nintendo to release a big gun or two around the same time the other two consoles are released. My bet would be on a Mario Kart and/or a 3D Mario game.

I think we'll also see all Nintendo developers upping development time too so that there's not going to be any significant droughts.

10mil includes wii's sold as well
 

AzaK

Member
^No. This was something that was known for awhile and a good part of why people are mad with Nintendo and their E3.



I wouldn't be surprised as we may be looking at Jaguar cores and it's not known how well they will perform. But Bobcat as a predecessor wouldn't suggest it will be a "world beater" in the same areas of concern with Wii U's CPU.

Personally I don't care too much about porting issues from dying consoles.

The concept I have for a console Pokemon MMO would be to cycle through the original line and let the handheld line get the new games. So the first game in the MMO series would be Red/Blue/Yellow.

This is the most important thing, I think, for people who are in "the sky is falling for Wii U" mode to take away. The most important thing to keep in mind when comparing Wii U with the current gen HD systems.


Its about looking forward. I think in the next few years all of this will be a retrospective of "remember when we were so worried about the Wii U? Why??"


...that is, assuming the Wii U will be capable enough to handle other next gen ports . Which I personally believe it will be, despite the raw power gaps.

Same for me. People must go forward not backward. I'm not really interested on many ports from games of 360/PS3. Darksiders 2 is probably the most interesting for me.

Yeah but it'll be a year before the next consoles arrive so by that logic, we have 1 year of 1st party and exclusives only - not good. Future support is important, but the thing will need lots of momentum in the first instance and that will come from ports.
 

Effect

Member
It seems as though Nintendo has this weird policy where they only like to focus on the next six months to a year at E3. Wonder how much they actually held back.

Even a couple CG trailers would have hugely improved that conference.

Whatever there reasons it's part of why I don't feel a desire to even pick up the system at launch.I do hope between now and launch something happens that makes me really feel like this system has something to offer me (Local multiplayer is worthless to me. Which made the E3 presentation even more disappointing. I'm a solo gamer outside of online muliplayer.) in the near future and not at the end. Since at the moment I'm likely to wait I'll be open to what Sony and Microsoft offer. The Wii U is looking more and more like a spring/summer 2013 buy if there are more games coming though.
 

USC-fan

Banned
I wouldn't be surprised as we may be looking at Jaguar cores and it's not known how well they will perform. But Bobcat as a predecessor wouldn't suggest it will be a "world beater" in the same areas of concern with Wii U's CPU.

Personally I don't care too much about porting issues from dying consoles.

If there are hardware issues porting PS360 games, can you just image the problem porting ps470 games. PS360 are not going away any time soon.

If talking about ps4 we have the target spec of steamroller apu, one random forum posted the jaguar and i havent seem anything else about that. If jaguar is would have a ton of cores.

We already have Lherre saying the ps4 is a very balance system like the psvita. I dont see why sony of all people go down a road where the system couldnt perform because of cpu issues.
 
Yeah I known this before it's just nice to get another confirmation.

Haha. The reason I said that is hyping it up might open some old wounds that have finally (hopefully) healed.

Yeah but it'll be a year before the next consoles arrive so by that logic, we have 1 year of 1st party and exclusives only - not good. Future support is important, but the thing will need lots of momentum in the first instance and that will come from ports.

But there is a plethora of unannounced 3rd party titles. >_>

If there are hardware issues porting PS360 games, can you just image the problem porting ps470 games. PS360 are not going away any time soon.

If talking about ps4 we have the target spec of steamroller apu, one random forum posted the jaguar and i havent seem anything else about that. If jaguar is would have a ton of cores.

We already have Lherre saying the ps4 is a very balance system like the psvita. I dont see why sony of all people go down a road where the system couldnt perform because of cpu issues.

I've mentioned a few times it should be easier for Wii U to handle ports from PS4 and Xbox 3 than PS360.
 

AzaK

Member
But there is a plethora of unannounced 3rd party titles. >_>

Yeah but you were just suggesting those ports don't matter which is what we were discussing :)

Anyway, the info from the ONM about all the titles that weren't shown is encouraging. Let's hope we get all the biggies.

Info can't come soon enough, and neither can launch. I really need to get an HD console again.


Hey you guys lied.
HD doesn't make any real difference aside from being able to read text.
Liars.
Still looks like a 360.
Have you looked in your pants? It's probably doubled its size now you're in HD.
 

USC-fan

Banned
I've mentioned a few times it should be easier for Wii U to handle ports from PS4 and Xbox 3 than PS360.

Wow how does that happen? If you have issue running ps360 games, then you at least 6x + the power in ps470 consoles. No way it get easier.

The only way if they make the games for wiiu and make another version of ps470.
 
Hey you guys lied.

HD doesn't make any real difference aside from being able to read text.

Liars.

Still looks like a 360.

You wouldn't say that if you owned an HD Intellivision.

Yeah but you were just suggesting those ports don't matter which is what we were discussing :)

Anyway, the info from the ONM about all the titles that weren't shown is encouraging. Let's hope we get all the biggies.

Info can't come soon enough, and neither can launch. I really need to get an HD console again.

Porting issues ≠ ports ;)

But yeah I'll be glad they'll once they stop sitting on info.
 

10k

Banned
Hey you guys lied.

HD doesn't make any real difference aside from being able to read text.

Liars.

Still looks like a 360.
Open your eyes monkey!

It takes a trained eye (mostly a PC gamers eye) to notice the difference between 720p to 1080p. But even my mom can tell the difference between 480p and 720p.

Like I said earlier as a joke; unless Nintendo puts a "Port" button on the Wii U dme devs will bitch and moan. God forbid they code or something like its their trained profession.
 

NateDrake

Member
Wow how does that happen? If you have issue running ps360 games, then you at least 6x + the power in ps470 consoles. No way it get easier.

The only way if they make the games for wiiu and make another version of ps470.

If the Wii U has a gimped CPU and a powerful GPGPU, then it makes sense. Tasks normally assigned to the CPU on PS360 may not function properly on Wii U since they aren't designed to be assigned to the GPGPU. Once PS4720 hit and use similar features and tech setups, ports will be easier.
 
Wow how does that happen? If you have issue running ps360 games, then you at least 6x + the power in ps470 consoles. No way it get easier.

The only way if they make the games for wiiu and make another version of ps470.

Because games designed for those two consoles will also utilize the computing functions of the GPU as well. The raw power is irrelevant when it comes to this.
 
If there are hardware issues porting PS360 games, can you just image the problem porting ps470 games. PS360 are not going away any time soon.

If talking about ps4 we have the target spec of steamroller apu, one random forum posted the jaguar and i havent seem anything else about that. If jaguar is would have a ton of cores.

We already have Lherre saying the ps4 is a very balance system like the psvita. I dont see why sony of all people go down a road where the system couldnt perform because of cpu issues.

My problem with your posting isn't whether you are right or wrong, even though you seem wrong most of the time. You are very hard to follow with your grammar and sentence structure. Basic syntax, grammar, and sentence structure seem to elude you. The sentence I bolded is a perfect example of why you are hard to follow. It does not make sense. Try and slow down when you are typing.
 

USC-fan

Banned
If the Wii U has a gimped CPU and a powerful GPGPU, then it makes sense. Tasks normally assigned to the CPU on PS360 may not function properly on Wii U since they are designed to be assigned to the GPGPU. Once PS4720 hit and use similar features and tech setups, ports will be easier.

gpu may be powerful compare to ps360 but its a order of magnitude less powerful than the ps4 target specs.


Because games designed for those two consoles will also utilize the computing functions of the GPU as well. The raw power is irrelevant when it comes to this.
How is raw power irrelevant, if anything its more relevant because you are asking the gpu to do even more. I do not understand that logic at all.
 

10k

Banned
If the Wii U has a gimped CPU and a powerful GPGPU, then it makes sense. Tasks normally assigned to the CPU on PS360 may not function properly on Wii U since they aren't designed to be assigned to the GPGPU. Once PS4720 hit and use similar features and tech setups, ports will be easier.
I'm gonna play devils advocate here.

What happens if Microsoft and Sony decide to stick with regular GPU's and use OoO CPU's with an extra core (so a quad core) to make the tech similar to the 360PS3? What happens to the Wii U then? It becomes the odd one out? Are we guaranteeing that GPGPU is the way of the future for consoles? (I hope so)
 

NateDrake

Member
gpu may be powerful compare to ps360 but its a order of magnitude less powerful than the ps4 target specs.

If Wii U has the same feature set, even if not at the same level, ports can be done since it'll be like setting the Wii U to low settings and PS4 set to high settings. This upcoming generation is unlike any previous generation when it comes to power differences between the consoles because it'll mostly come down to what features a system can handle. This being DX11 type things.

I'm gonna play devils advocate here.

What happens if Microsoft and Sony decide to stick with regular GPU's and use OoO CPU's with an extra core (so a quad core) to make the tech similar to the 360PS3? What happens to the Wii U then? It becomes the odd one out? Are we guaranteeing that GPGPU is the way of the future for consoles? (I hope so)

No clue.
 

USC-fan

Banned
If Wii U has the same feature set, even if not at the same level, ports can be done since it'll be like setting the Wii U to low settings and PS4 set to high settings. This upcoming generation is unlike any previous generation when it comes to power differences between the consoles because it'll mostly come down to what features a system can handle. This being DX11 type things.

Feature sets has little to no factor, these games will not run on dx 11 nor will the ps4 run dx11. I dont know why people think power has nothign to do with it. We have report after report about cpu issues with wiiu running ps360 games. Now some how this will change when it move to games built on hardware 6x more powerful just doesnt make sense at all.


I'm gonna play devils advocate here.

What happens if Microsoft and Sony decide to stick with regular GPU's and use OoO CPU's with an extra core (so a quad core) to make the tech similar to the 360PS3? What happens to the Wii U then? It becomes the odd one out? Are we guaranteeing that GPGPU is the way of the future for consoles? (I hope so)
First off there is no regular gpu or gpgpu. All modern gpu support compute shader code. So this is a non issue to begin with.


Because the Wii U CPU is only having issues with these current gen ports because the Wii U is designed to assign some of those tasks to the GPU, which devs apparently aren't doing in the port job.
So were is all this extra gpu power that is being unused?

What if this all the gpgpu was all made up on a forum and the wiiu is not design to assign these tasks to the gpu?? Really if you hear how this gpgpu stuff was "found it" it pretty crazy and a lot of reading between the lines and wishful thinking...
 

NateDrake

Member
Feature sets has little to no factor, these games will not run on dx 11 nor with ps4. I dont know why people think power has nothign to do with it. We have report after report about cpu issues with wiiu running ps360 games. Now some how this will change when it move to games built on hardware 6x more powerful just doesnt make sense at all.

Because the Wii U CPU is only having issues with these current gen ports because the Wii U is designed to assign some of those tasks to the GPU, which devs apparently aren't doing in the port job.
 
Open your eyes monkey!

It takes a trained eye (mostly a PC gamers eye) to notice the difference between 720p to 1080p. But even my mom can tell the difference between 480p and 720p.

Like I said earlier as a joke; unless Nintendo puts a "Port" button on the Wii U dme devs will bitch and moan. God forbid they code or something like its their trained profession.

More detail, easier to read text, but the same old 360 ugly.

Just sharper.

I am so disappoint.
 
Feature sets has little to no factor, these games will not run on dx 11 nor will the ps4 run dx11. I dont know why people think power has nothign to do with it. We have report after report about cpu issues with wiiu running ps360 games. Now some how this will change when it move to games built on hardware 6x more powerful just doesnt make sense at all.

You move in and out of coherency with alarming adeptness.
 

wsippel

Banned
If there are hardware issues porting PS360 games, can you just image the problem porting ps470 games. PS360 are not going away any time soon.

If talking about ps4 we have the target spec of steamroller apu, one random forum posted the jaguar and i havent seem anything else about that. If jaguar is would have a ton of cores.

We already have Lherre saying the ps4 is a very balance system like the psvita. I dont see why sony of all people go down a road where the system couldnt perform because of cpu issues.
Modern CPUs are very different from the ones used in PS3 and 360. The focus on extreme single precision floating point performance per thread is gone, so I wouldn't be surprised if some developers would run into the exact same "weak CPU" problems porting 360 games to 720 or PS3 games to PS4. More cores are not a magic bullet.
 
How is raw power irrelevant, if anything its more relevant because you are asking the gpu to do even more. I do not understand that logic at all.

Because you are using logic that's the total opposite of what I'm saying.

I'm gonna play devils advocate here.

What happens if Microsoft and Sony decide to stick with regular GPU's and use OoO CPU's with an extra core (so a quad core) to make the tech similar to the 360PS3? What happens to the Wii U then? It becomes the odd one out? Are we guaranteeing that GPGPU is the way of the future for consoles? (I hope so)

Tangible info hinders a devil's advocate role. ;)

Feature sets has little to no factor, these games will not run on dx 11 nor will the ps4 run dx11. I dont know why people think power has nothign to do with it. We have report after report about cpu issues with wiiu running ps360 games. Now some how this will change when it move to games built on hardware 6x more powerful just doesnt make sense at all.

The "power" isn't related to the CPU issues. If the latter part doesn't make sense then you have no understanding of coding.

The part about features having little to no factor contradicts Tim Sweeney.
 

jmizzal

Member
http://nintendoculture.com/more-3rd-party-wiiu-games-coming/

Looks like there's definitely some more third party games yet to be announced...

"It's actually a moment I cant talk about, because my favourite bit of E3 was finding out about all the cool third party stuff that's coming for the Wii U, which they decided not to talk about, which was awesome. So I just want to say yeah, there's loads of third party stuff coming which I reckon we might see at Gamescom, or we might see at TGS, but its coming. That was my favourite bit because everyone was saying "No one's bringing out anything for Wii U", and I saw some cool things."
Chandra Nair, Official Nintendo Magazine

This is from the latest ONM podcast where the crew were chatting about their favourite moments from E3. Not sure if it's been mentioned here yet.

Also I'm new here, so hi everyone!


I dont know why Nintendo didnt just let everything out and just hype the heck outta their new console.

Even if they wanted hold back on online and other features, still let 3rd parties say what they have coming, even if no trailer and just logos wouldve helped hype.
 

Pittree

Member
I'm gonna play devils advocate here.

What happens if Microsoft and Sony decide to stick with regular GPU's and use OoO CPU's with an extra core (so a quad core) to make the tech similar to the 360PS3? What happens to the Wii U then? It becomes the odd one out? Are we guaranteeing that GPGPU is the way of the future for consoles? (I hope so)

As now evidence does not point in that direction, however my opinion is that then we would end in a Gamecube like situation. Good graphics with effort, but most of the ports would end looking like their 360/PS3 counterparts in case there is even a port.
 

Meelow

Banned
I dont know why Nintendo didnt just let everything out and just hype the heck outta their new console.

Even if they wanted hold back on online and other features, still let 3rd parties say what they have coming, even if no trailer and just logos wouldve helped hype.

OL7TG.jpg
 

USC-fan

Banned
I dont know why Nintendo didnt just let everything out and just hype the heck outta their new console.

Even if they wanted hold back on online and other features, still let 3rd parties say what they have coming, even if no trailer and just logos wouldve helped hype.

Do they even have any big event plan? Unless its delayed to next year. I cant even preorder the thing until we get a date.
 

Terrell

Member
I dont know why Nintendo didnt just let everything out and just hype the heck outta their new console.

Even if they wanted hold back on online and other features, still let 3rd parties say what they have coming, even if no trailer and just logos wouldve helped hype.

It's about information control. Say too much and certain information gets drowned out. Say too little and you give a false interpretation of things to come that can be remedied by releasing that info steadily until a launch date.

If Nintendo said too much at E3, people would complain that they didn't get to see it all and there'd be NOTHING left to talk about from them for 4 months except regurgitating E3, which most people on GAF haven't historically been big fans of, either.
 

Ryoku

Member
Wow how does that happen? If you have issue running ps360 games, then you at least 6x + the power in ps470 consoles. No way it get easier.

The only way if they make the games for wiiu and make another version of ps470.

First off, PS4/Xbox3 themselves will not be 6x as powerful as Wii U. 6x current gen, sure (8x, even). Secondly, power =/= architecture. If you have Wii U focusing heavily on GPGPU functions, as are rumored that PS4 and Xbox 3 will, then the architecture of Wii U is more similar to those than PS360. This leads to ports being more easily attainable from PS4/Xbox3 than PS360. It seems to me that you are deliberately trying to avoid understanding the topic. We've gone around this topic so many times, yet it keeps coming up. Do you read the thread at all?

It's about information control. Say too much and certain information gets drowned out. Say too little and you give a false interpretation of things to come that can be remedied by releasing that info steadily until a launch date.

If Nintendo said too much at E3, people would complain that they didn't get to see it all and there'd be NOTHING left to talk about from them for 4 months except regurgitating E3, which most people on GAF haven't historically been big fans of, either.

That, and pre-launch hype!
 

USC-fan

Banned
Before we go back down this road of gpgpu talk and go off the deep end. This was how the gpgpu came up. It was not a comment from Nintendo or a game developer or anything, it was people on a forum guessing.

There are several reasons why people are concluding that the Wii U has a GPGPU:

1) Prophesy2k's post stated that the GPU has compute support

2) The "leaked" document of Wii U's dev kit stated "compute shader support." Other insiders has said that several pieces in this document matches the info that they have seen before.

3) The first two pieces of evidences are backed up by the anonymous developers that was complaining about the CPU. One of them even said "I suppose you don’t need sophisticated physics to make a Mario game." This info would make sense if the Wii U's GPU was suppose to handle physics instead of the CPU. If this is the case, the Wii U has a GPGPU.

http://forum.beyond3d.com/showthread.php?p=1651176&highlight=gpgpu#post1651176

Now compute support is in every gpu that comes out. Its not something added in just for the wiiu. Some how this have gotten to a point that the "wiiu is design to use gpgpu" and we have NOTHING to support this. No one outside a forum is saying this...
 

Margalis

Banned
How many pages and pages can you guys argue back and forth with zero new information being introduced?

It's absolutely mind-boggling.

You guys do know that if you just wait a couple months all of this stuff will work itself out right? I really don't get why you need to spend like 100 pages arguing when none of you knows much of anything and all your questions will be answered soonish anyway.

It's like a 10 hour debate on what someone will eat for lunch tomorrow. And it's pretty clear you are all arguing what you want to believe rather than what makes sense.

Feature sets are almost irrelevant? Lol no. The WiiU will handle ports from PS4 easier than from PS3? Probably not. You are both saying insane stuff.
 
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