Maybe it's time to get back to working on a point-click adventure game.
Yeah like eh-um, perhaps the Dreamfall Episodes?
From what I've played (which is admittedly not much), Secret World seemed like a really cool game with quite a nice setting. Sadly, it also made the impressions to be more of a single-player game that somehow ended up being an MMO. It's kinda hard to convince me to pay a monthly fee for it.
... But in this particular case I'm not sure if F2P would be a solution either. The problem seems to be in the games' roots.
A little bird told me that Funcom has laid off around 50-60% of their employees world wide today.
gimme mye ending before you leave the building Tornquist!!!Goddammit Funcom! Don't you leave Dreamfall hanging!
Amazing setting, great concept, awful controls/combat.From what I've played (which is admittedly not much), Secret World seemed like a really cool game with quite a nice setting. Sadly, it also made the impressions to be more of a single-player game that somehow ended up being an MMO. It's kinda hard to convince me to pay a monthly fee for it.
... But in this particular case I'm not sure if F2P would be a solution either. The problem seems to be in the games' roots.
I came in to post this.So Secret World f2p soon?
Not so fun now huh?
Not so fun now huh?
They really need to stop making MMOs. If you are not going to massively innovate, then wait for someone to do it and then copy the innovation before it gets stale. This MMO style we are on is still EQ1 shit. No amount of slick quest design is going to fix the fatigue with this.
They really need to stop making MMOs. If you are not going to massively innovate, then wait for someone to do it and then copy the innovation before it gets stale. This MMO style we are on is still EQ1 shit. No amount of slick quest design is going to fix the fatigue with this.
TSW is very different from other MMO's. Seems like too different for people.
Not really... The clunky controls and poorly done animations are keeping this game down. Interesting story elements, but the game play is just not well done.
They really need to stop making MMOs. If you are not going to massively innovate, then wait for someone to do it and then copy the innovation before it gets stale. This MMO style we are on is still EQ1 shit. No amount of slick quest design is going to fix the fatigue with this.
I wonder how many MMO flops will it take for funcom to finally try other genres again.
No idea what the controls and animations have to do with it being very different.
Granted you either hate or just roll with the combat and skill system, but TSw sticks out in so many other ways.
derFeef said:TSW is very different from other MMO's. Seems like too different for people.
Hari Seldon said:They really need to stop making MMOs. If you are not going to massively innovate, then wait for someone to do it and then copy the innovation before it gets stale. This MMO style we are on is still EQ1 shit. No amount of slick quest design is going to fix the fatigue with this.
Goddammit Funcom! Don't you leave Dreamfall hanging!
Yeah like eh-um, perhaps the Dreamfall Episodes?
But I needed my Dreamfall sequel,NO NO NO!
Only option: Dreamfall 2 kickstarter. STAT!
Honestly I think they need to go back to non-MMO titles. While I would love a sequel to Dreamfall (dat ending...), I don't think that would do them many favours either. Then again, maybe it would. I'm not really sure how many people would want one.
Terrible industry news continues in 2012...