InvincibleAgent
Member
It's one of three maps in 3 I actually enjoyed
The others being The Pit and Avalanche?
It's one of three maps in 3 I actually enjoyed
I don't recall piloting any mechs in prior Halo games, but then, I only played ODST and Reach once each and didn't touch Reach MP, so I may have repressed those memories. Unless I'm just an idiot and can't remember squat, no way those were in Halo 2 or 3, which I've played multiple times. (And Halo 1 is a given.) I'm just not a fan of vehicular combat, and I absolutely hate vehicles in multiplayer.
Oh well, such is life.
(But I too loved Valhalla. It's one of three maps in 3 I actually enjoyed, despite vehicles being there.)
have they got rid of the spartan lazer? that gun ruined vehicle combat on maps like Valhalla.
Yes.
Yes, it is.
The others being The Pit and Avalanche?
Mechs were in Halo Wars, you didn't miss anything, they weren't in any of the shooters.
Did you play Reach?Why didn't they just include blood gouch/coagulation instead?
Why didn't they just include blood gouch/coagulation instead?
Did you play Reach?
Remember the DMR is in again and it has A LOT better range than the BR, Coag would be death in this game.
Also this
Did you play Reach?
Wasn't Valhalla the replacement for Coagulation? I always thought Valhalla was a better map due to terrain
Frankie said:Being in the Mantis makes you as powerful as a Titan on steroids, until anyone with a plasma pistol decides they have had enough of your crap. Or approaches from a massive cone to the rear of your area of effect, or runs away from you, or moves laterally out of the cone of your slowly rotating bulk. It's fun, it's dangerous, it is absolutely not OP.
From the HaloGAF thread:
Worth bearing in mind that you can put Plasma Pistols in your Loadouts, and the Mantis is going to be pretty hard to miss due to its size.
Too early to rant but hey:
The Mantis is too powerful in every aspect...
don't worry, they haven't shown the forerunner tank yet, which pretty much equals out the playing field again.
Being in the Mantis makes you as powerful as a Titan on steroids, until anyone with a plasma pistol decides they have had enough of your crap. Or approaches from a massive cone to the rear of your area of effect, or runs away from you, or moves laterally out of the cone of your slowly rotating bulk. It's fun, it's dangerous, it is absolutely not OP.
Haha. The Mantis is shown as a overpowered thing in the trailer. Believe me, it isn't.
don't worry, they haven't shown the forerunner tank yet, which pretty much equals out the playing field again.
I really didn't like the new look of the water. Obviously tried shooting at it immediately and I dare say it didn't react like it used to react to the bullets. Frankie or someone else may correct me if I'm wrong, but that might have been one of the compromises they've made.
From the HaloGAF thread:
Worth bearing in mind that you can put Plasma Pistols in your Loadouts, and the Mantis is going to be pretty hard to miss due to its size.
As others have said, it wont be the same without Halo 3's excellent water physics.
I can pretty much guarantee that Halo 4 wont have them, as compromises had to be made somewhere to achieve the visuals. Even Reach did away with the great water to make room for other improvements. It's a real shame.
Maybe we will see awesome water again in Halo 5 on 720?
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All that said, awesome trailer(aside from music), awesome map, awesome mech.
or the war sphinx
I'm not sure if this was mentioned, but the big Forerunner wall on the side of the map opposite the crashed Pelican almost looks like a gate.
Is it possible that Ragnarok is part of Forge World 2.0?
This game looks fucking incredible, is it just me or is it a lot better looking than Reach? I haven't touched Reach in a long time so correct me if I'm wrong.
Really excited for this, the last Halo game I enjoyed a lot was 3.
Is it just me or is the map looking EXACTLY the same way except with a mech? I know it's a remake but most maps that were remade were re skinned or so as well.
Not saying it's a bad thing, I loved Valhalla.
I hope they're huge.No forge world in this game, it will be 3 separate maps.
Looks sharp. Worried the mech may be the new armor lock for this game though...
It's one thing on a big map to deal with a scorpion, but this thing looks far more deadly.
I hope they're huge.
Yeah, but still.They don't need to be anywhere near Forge World huge though.
I fucking hate giant robots.
As long as it's as good as Reach, I'm good with that. I know a lot of people loved the water in Halo 3, as did I, but the physics were a bit....too exaggerated for realistic water properties. Sometimes it looked right, but other times it looked like jello. Wish I had access to my fileshare from Halo 3 so I could post some good examples of the physics not working in the game's favor.
Good thing there seems to be no giant robots in Halo 4 then right?
ohh man i was hoping for a lockout or the pitt remake but this is still nice.