NervousXtian
Thought Emoji Movie was good. Take that as you will.
Well, honestly it's a pretty cool flag.
Seems it's nicer than the game though... shame.
Seems it's nicer than the game though... shame.
Stop talking about AC3 in that way. I haven't even played it yetWell, honestly it's a pretty cool flag.
Seems it's nicer than the game though... shame.
Stop talking about AC3 in that way. I haven't even played it yet
Stop talking about AC3 in that way. I haven't even played it yet
Don't worry, he's lying.
Tag quotes man.
Probably. It netted them such great scores last time.Oh yeah, how has Rockstar been with recent games? I remember there were a lot of talk about them being pretty fucking big assholes about reviews and review scores.
Will the same happen with GTA 5 next spring?
http://updates.kotaku.com/post/34775753950/how-it-feels-to-review-halo-4-on-microsofts-turf
interesting. Don't hear about review events much, so it's a cool enough perspective, BUT THE PR GUYS ARE BRAINWASHING YOU SUBCONSIOUSLY WITH TEHM VOODOO FOODBOXES.
http://updates.kotaku.com/post/34775753950/how-it-feels-to-review-halo-4-on-microsofts-turf
interesting. Don't hear about review events much, so it's a cool enough perspective, BUT THE PR GUYS ARE BRAINWASHING YOU SUBCONSIOUSLY WITH TEHM VOODOO FOODBOXES.
Ideally I would like to see a note mentioning that the game was played at an event in the review itself.
This review is based on a final version of Halo 4, played at a review event hosted by Microsoft. Any associated costs were paid for by Joystiq. Additional testing was done using a retail copy of Halo 4, provided by Microsoft.
Stop talking about AC3 in that way. I haven't even played it yet
Don't worry, he's lying.
Although I joked about it earlier, there are some who would worry about taking a confrontational stance with publishers over what may be perceived as a trivial issue*.I just think the better solution is that gaming websites try to just not get involved with swag at all whenever possible.
http://updates.kotaku.com/post/34775753950/how-it-feels-to-review-halo-4-on-microsofts-turf
interesting. Don't hear about review events much, so it's a cool enough perspective, BUT THE PR GUYS ARE BRAINWASHING YOU SUBCONSIOUSLY WITH TEHM VOODOO FOODBOXES.
They could easily send one employee around to the reviewer's place of employment and stay with them until they're finished. But that would be cheaper and not get the same influence as getting a free weeklong trip to Rome.
They could easily send one employee around to the reviewer's place of employment and stay with them until they're finished. But that would be cheaper and not get the same influence as getting a free weeklong trip to Rome.
They could easily send one employee around to the reviewer's place of employment and stay with them until they're finished. But that would be cheaper and not get the same influence as getting a free weeklong trip to Rome.
They could easily send one employee around to the reviewer's place of employment and stay with them until they're finished. But that would be cheaper and not get the same influence as getting a free weeklong trip to Rome.
Haha, most reviewers review games in their homes. I can't speak for anyone else, but I certainly would not a Microsoft employee crashing on my couch until I finished Halo 4.
Well you're talking about the need for "review sessions." They're not reviewing the games in their hotel rooms at weird hours at these things. They're reviewing them at some location most likely during normal business hours. That could easily be accomplished sending PR people to the reviewer's place of employment, instead of the other way around.
Again, it would be much cheaper but wouldn't exert the influence that free trips provide.
Well you're talking about the need for "review sessions." They're not reviewing the games in their hotel rooms at weird hours at these things. They're reviewing them at some location most likely during normal business hours. That could easily be accomplished sending PR people to the reviewer's place of employment, instead of the other way around.
Well, one other (very significant) reason for review events is to secure retail copies of the game and make sure they're not pirated. (Clearly, as in the case of Halo 4, that never works.)
But yeah, the influence is definitely a factor! Just not the only factor.
Those MS PR guys at the Halo4 event suggesting they play on normal mode was whack too.
Well you're talking about the need for "review sessions." They're not reviewing the games in their hotel rooms at weird hours at these things. They're reviewing them at some location most likely during normal business hours. That could easily be accomplished sending PR people to the reviewer's place of employment, instead of the other way around.
I remember being taken a back that Hilary from IGN reviewed GTA4 based on like one full day with the final build at some Take2 event.
The whole thing seems wrong...and rushed.
Those MS PR guys at the Halo4 event suggesting they play on normal mode was whack too.
Agreed. It's all about transparency. I'd appreciate more of these kinds of articles.At least Kotaku was transparent about it, and they're letting us in on it. This is a good start.
My suggestion would be to keep it classy (no more Geoff photoshops, sorry guys) and to not blow up the smallest things. Post relevant stuff to keep the thread relevant. It doesn't matter if the pace is slowing down.What are the next steps for this thread?
Keep highlighting journo & pr poor actions?
Set some rules of acceptible and non acceptable behaviour?
Rate writers, sites etc against these rules?
Keep calling key miss steps out (in new threads)?
Keep vocally asking for better.
I think this threads at a point where it's so mega splinter threads will be needed to keep the momentum keep everyone's eyes open here.
http://updates.kotaku.com/post/34775753950/how-it-feels-to-review-halo-4-on-microsofts-turf
interesting. Don't hear about review events much, so it's a cool enough perspective, BUT THE PR GUYS ARE BRAINWASHING YOU SUBCONSIOUSLY WITH TEHM VOODOO FOODBOXES.
I'm amazed Kotaku played under these circumstances, as I've had a full copy of the game on disc for the best part of two weeks. Perhaps it's a MS US thing, mind - I'm UK based.
We got the game a few days after the event. Annoying, right?
For what it's worth, I've talked to a lot of reviewers about this, and pretty much everyone would rather review a game in the comfort of their own home than in a supervised hotel where they can do nothing else for 10 hours straight. Especially if going to that event requires travel.
People who work (unpaid) for fan sites might love the free vacations, but at least in my experience, professional writers like sweatpants better.
I've never done one of these things. Hoping to never have to!
The latter especially seems like exactly the type to be most susceptible to problems discussed in this thread...I imagine that a lot of the people at these events are freelancers and writers for fan-sites,
We got the game a few days after the event. Annoying, right?
Jason, they know. They saw us unbox it!
Did Intent Media & Square Enix use Hitman to bury a secret?
http://www.theverge.com/2012/11/1/3587268/did-intent-media-square-enix-use-hitman-to-bury-a-secret
And the plot thickens...
Did Intent Media & Square Enix use Hitman to bury a secret?
http://www.theverge.com/2012/11/1/3587268/did-intent-media-square-enix-use-hitman-to-bury-a-secret
And the plot thickens...
For what it's worth, I've talked to a lot of reviewers about this, and pretty much everyone would rather review a game in the comfort of their own home than in a supervised hotel where they can do nothing else for 10 hours straight. Especially if going to that event requires travel.
People who work (unpaid) for fan sites might love the free vacations, but at least in my experience, professional writers like sweatpants better.
I've never done one of these things. Hoping to never have to!
Did Intent Media & Square Enix use Hitman to bury a secret?
http://www.theverge.com/2012/11/1/3587268/did-intent-media-square-enix-use-hitman-to-bury-a-secret
And the plot thickens...
Did Intent Media & Square Enix use Hitman to bury a secret?
http://www.theverge.com/2012/11/1/3587268/did-intent-media-square-enix-use-hitman-to-bury-a-secret
And the plot thickens...
For a minute let’s take a step back. Early this year the marketing team for Square Enix had meetings in which they discussed new avenues for promoting their upcoming products. They discussed many different ideas most which were rejected. One of the ideas was to make a Square Enix news app for iOS and Android platforms. More notably discussion turned to who to promote their games to. One idea mooted was instead of promoting directly to the game-buying public they would promote their products to the people who would influence the public’s buying decisions –videogame journalists.
Another proposed idea was sponsored evangelists / PR staff. Games writers and journalists in the industry who would be able to speak passionately about their products, speak as fans so editors would select them for reviewing Square Enix games. The outcome of these meetings has not been made public. What is known is that Square Enix hired MCV journalist Lauren Wainwright as a PR consultant. She has written a glowing review of Lara Croft Light on Incgamers.com She has written features about Square Enix games in The Sun newspaper including Hitman: Absolution. And on her personal blog she has showcased an animated fan film about Hitman: Absolution.
Did Intent Media & Square Enix use Hitman to bury a secret?
http://www.theverge.com/2012/11/1/3587268/did-intent-media-square-enix-use-hitman-to-bury-a-secret
And the plot thickens...
Did Intent Media & Square Enix use Hitman to bury a secret?
http://www.theverge.com/2012/11/1/3587268/did-intent-media-square-enix-use-hitman-to-bury-a-secret
And the plot thickens...
Jason, they know. They saw us unbox it!