The problem is you're cherry-picking and spinning to put things in a better light that they are, you ignore single player and it's poor performance comparatively because it doesn't support your point.
The same thing has happened multiple times over the weeks, any single post that puts any of the Wii U's weaknesses into focus is dismissed as a troll or trolling, and any possible but highly unlikely positive is spun as fact on the flimsiest and often totally technically incorrect points. (GPGPU GPGPU GPGPU!)
Face it, you and others in this thread want it to be about Wii U's technical positives and that alone, this isn't a tech facts thread, it's a Nintendo tech masturbation thread for the hardcore. (Just ask Arkham!)
And it is so much the worse for it, it's pitiful.
I have no need to cherry pick to place the Wii U way up where it's never going to realistically be, I was providing an example (ME3 seems to be pretty much OK too) to try and get him to think that maybe, once optimised Wii U titles can be better than what we're seeing.
It does piss me off a bit though that people are looking at launch ports performing badly and assuming from that that this means the Wii U is the same (Or even weaker!!) than a 360. It's like comprehension and understanding is something they are devoid of.
About the only thing you can deduce from these launch ports is that a straight port from a 360 main SKU title that is built around the 360's strengths and weaknesses (Fast CPU, Limited EDRAM etc), and that does not take advantage of Wii U's strengths will not be quite be as good on Wii U. Who'd have thunk it huh?