Canis lupus
Member
This is true, but they seems to have learned the lesson hard and fast. They gave a lot of their best devs a chance, it didn't work out and Sony decided to part ways.
*David Jaffe created two big IP's for Sony for two generations in a row, they gave him a chance, it didn't work out. Sony cutback on the studio, I have no idea what's going on with EatSleepPlay
*They gave Insomniac a chance on PS3, funding multiple Ratchet games and the Resistance franchise, it didn't work out and Sony cut back on the relationship, Insomniac went to EA (I doubt Sony will give them the $$ for a new IP on PS4)
*They have Warhawk dev a chance with Starhawk, the game sucked ass, they killed the contract with the company.
*Studio Liverpool - again, given multiple chances on PS2, PSP, PS3 and Vita, the games sucked and didn't sell, the studio had no vision, as a result the studio was terminated
*Zipper - became a copycat developer, the games got mediocre reviews - studio terminated
LBP Karting, Wonderbook, The Sorcery game, Sly 4...they are trying to appeal to the younger crowd and doesn't seem to be working out for them. Maybe it's the poor marketing, maybe PS3 is too expensive...who knows? I am not a marketing guy.
The only Insomniac game I have played is Resistance 3 and it was not a good shooter. It was generic, it felt like a mix-mash of different games, it wasn't engaging, the multiplayer was terrible....it was just a generic "me too" shooter. Not as bad as the Darkness 2 but nothing good either.
Hahahaha, this is hilarious.