What are some RPG's with great progression systems?
Birth By Sleep is one of my pics.
By the end of the game you have crazy attacks and abilities. And there a a rather large amount of combat related things that you get during the game. Different deck commands, shotlocks, D-links, Command Styles, finishing moves, and abilities.
I wish they did not screw that up with DDD.
Birth By Sleep is one of my pics.
By the end of the game you have crazy attacks and abilities. And there a a rather large amount of combat related things that you get during the game. Different deck commands, shotlocks, D-links, Command Styles, finishing moves, and abilities.
I wish they did not screw that up with DDD.